Player Matchup

Poseidon
Poseidon
Bibiz_O_o
Poseidon
Level 68
God Stats
1W - 3L
1,312 SR
Queue Stats
188W - 249L
1,437 Elo+
Solo
Sobek
Sobek
Diimiitrii24_
Sobek
Level 88
God Stats
2W - 7L
1,290 SR
Queue Stats
183W - 184L
1,397 Elo+
Party 1
Charybdis
Charybdis
PaiintOx
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 178L
1,378 Elo+
Party 1
Serqet
Serqet
ivad39
Serqet
Level 88
God Stats
52W - 54L
1,567 SR
Queue Stats
250W - 282L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
leesoplayz
Gilgamesh
Level 104
God Stats
2W - 2L
1,557 SR
Queue Stats
158W - 179L
1,426 Elo+
Solo
Team Averages
Level 87
1,445 SR
1,417 Elo+

VS

Team Averages
Level 118
1,633 SR
1,347 Elo+
Arachne
Arachne
AmOkBuFu1266
Arachne
Level 128
God Stats
24W - 17L
1,894 SR
Queue Stats
659W - 696L
1,476 Elo+
Solo
Mulan
Mulan
KimaDaGee
Mulan
Level 159
God Stats
14W - 10L
1,485 SR
Queue Stats
860W - 949L
1,375 Elo+
Party 2
Bellona
Bellona
Morthistt
Bellona
Level 103
God Stats
12W - 8L
1,500 SR
Queue Stats
511W - 531L
1,070 Elo+
Solo
Nox
Nox
abgehn1
Nox
Level 117
God Stats
15W - 18L
1,460 SR
Queue Stats
89W - 107L
1,370 Elo+
Party 2
Zeus
Zeus
quidamar
Zeus
Level 82
God Stats
11W - 6L
1,824 SR
Queue Stats
423W - 414L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bibiz_O_o
Poseidon
15
1 / 10 / 0
9,630
385
8,382
18,120
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 4
9,837
393
6,457
23,999
25,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
PaiintOx
Charybdis
18
2 / 5 / 3
11,008
440
11,257
22,071
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
ivad39
Serqet
17
3 / 4 / 2
10,614
425
8,858
18,128
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
leesoplayz
Gilgamesh
15
1 / 9 / 3
9,701
388
13,483
22,670
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmOkBuFu1266
Arachne
20
4 / 4 / 10
12,679
507
10,870
20,776
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
KimaDaGee
Mulan
18
5 / 1 / 10
11,526
461
14,196
19,417
19,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Morthistt
Bellona
20
4 / 1 / 13
13,273
531
13,773
24,601
23,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
17
5 / 2 / 4
11,575
463
14,040
8,815
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
20
14 / 0 / 5
13,806
552
29,283
10,700
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
7
Kills
32
32
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
AmOkBuFu1266
Arachne
4
4
10
2.25
L
Poseidon
Bibiz_O_o
Poseidon
1
10
0
0.1
L
0
4
4
0.5
W
Mulan
KimaDaGee
Mulan
5
1
10
10
W
Bellona
Morthistt
Bellona
4
1
13
10.5
L
Charybdis
PaiintOx
Charybdis
2
5
3
0.7
W
Nox
5
2
4
3.5
L
Serqet
ivad39
Serqet
3
4
2
1
L
Gilgamesh
leesoplayz
Gilgamesh
1
9
3
0.28
W
Zeus
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
82,162
104,988
Taken
84,309
59,352
Mitigated
58,045
21,462
Healing
23,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AmOkBuFu1266
Arachne
10,870
8,239
0
7,798
20,776
8,607
1,958
2,547
17,307
0
80,310
L
Poseidon
Bibiz_O_o
Poseidon
8,382
699
63
3,101
18,120
4,966
154
8,636
9,127
58,881
0
L
6,457
471
445
5,615
23,999
25,073
0
13,111
10,370
33,429
0
W
Mulan
KimaDaGee
Mulan
14,196
560
860
4,109
19,417
19,629
764
4,624
12,991
7,584
58,281
W
Bellona
Morthistt
Bellona
13,773
2,900
0
5,210
24,601
23,449
2,054
2,532
20,937
15,692
81,895
L
Charybdis
PaiintOx
Charybdis
11,257
6,486
0
7,776
22,071
7,443
331
10,968
10,614
0
85,868
W
Nox
14,040
1,769
394
1,895
8,815
2,989
758
1,656
7,037
58,921
0
L
Serqet
ivad39
Serqet
8,858
1,670
0
1,455
18,128
6,324
0
6,139
11,736
0
69,264
L
Gilgamesh
leesoplayz
Gilgamesh
13,483
3,701
183
2,824
22,670
15,546
682
7,183
15,237
0
61,996
W
Zeus
29,283
2,349
0
3,421
10,700
3,371
1,451
2,556
7,277
106,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,790
Gold Earned
62,859
499
Minions Killed
671
0
Camps Cleared
0
2,218,066
Distance Traveled
2,419,885
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,679
507
135
5
0
515,239
1
L
Poseidon
9,630
385
112
4
0
405,223
12
L
Sobek
9,837
393
50
2
0
481,143
4
W
Mulan
11,526
461
101
4
0
516,209
6
W
Bellona
13,273
531
176
7
0
487,373
5
L
Charybdis
11,008
440
146
6
0
405,181
4
W
Nox
11,575
463
106
4
0
411,507
7
L
Serqet
10,614
425
102
4
0
532,669
8
L
Gilgamesh
9,701
388
89
4
0
393,850
5
W
Zeus
13,806
552
153
6
0
489,557
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role