Player Matchup

Baba Yaga
Baba Yaga
King_Halmsterz
Baba Yaga
Level 124
God Stats
3W - 9L
1,197 SR
Queue Stats
965W - 1,027L
1,493 Elo+
Party 1
Atlas
Atlas
Kirby080808
Atlas
Level 145
God Stats
24W - 23L
1,634 SR
Queue Stats
363W - 488L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Twin_Wolf22
Ne Zha
Level 124
God Stats
10W - 7L
1,599 SR
Queue Stats
722W - 787L
1,486 Elo+
Party 1
Rama
Rama
lessico_cromo
Rama
Level 59
God Stats
9W - 7L
1,548 SR
Queue Stats
29W - 34L
1,385 Elo+
Solo
King Arthur
King Arthur
xNikkix29
King Arthur
Level 159
God Stats
13W - 9L
1,500 SR
Queue Stats
513W - 501L
1,490 Elo+
Party 1
Team Averages
Level 122
1,495 SR
1,464 Elo+

VS

Team Averages
Level 88
1,532 SR
1,420 Elo+
Kuzenbo
Kuzenbo
FroZzn_Trashcan
Kuzenbo
Level 106
God Stats
6W - 11L
1,459 SR
Queue Stats
326W - 336L
1,453 Elo+
Party 2
Neith
Neith
Martin_DE99
Neith
Level 106
God Stats
16W - 10L
1,591 SR
Queue Stats
453W - 465L
1,466 Elo+
Party 2
Loki
Loki
Rudi_the_Prudey
Loki
Level 109
God Stats
0W - 4L
1,280 SR
Queue Stats
27W - 29L
1,416 Elo+
Solo
Fenrir
Fenrir
TheMaze83
Fenrir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
el_dominguek
Zhong Kui
Level 53
God Stats
8W - 5L
1,833 SR
Queue Stats
202W - 232L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
King_Halmsterz
Baba Yaga
11
3 / 0 / 3
6,651
554
5,558
6,999
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 3
6,745
562
4,594
10,343
6,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
11
0 / 2 / 1
6,085
507
3,017
8,145
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,296
441
2,739
3,581
678
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
xNikkix29
King Arthur
11
6 / 2 / 2
7,282
607
7,399
9,772
5,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,225
519
5,309
7,832
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 1 / 1
6,307
526
5,215
5,974
1,780
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 3 / 0
4,271
356
482
2,697
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TheMaze83
Fenrir
9
3 / 2 / 1
5,783
482
2,587
9,785
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
el_dominguek
Zhong Kui
9
0 / 3 / 1
5,180
432
5,840
8,230
4,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
7
7
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Baba Yaga
King_Halmsterz
Baba Yaga
3
0
3
4.5
W
3
2
3
2.25
L
2
1
1
2.5
L
0
3
0
0
L
Fenrir
TheMaze83
Fenrir
3
2
1
1.75
W
Ne Zha
0
2
1
0.25
L
Zhong Kui
el_dominguek
Zhong Kui
0
3
1
0.17
W
0
1
0
0
W
King Arthur
xNikkix29
King Arthur
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,307
Damage
19,433
38,840
Taken
34,518
17,997
Mitigated
17,008
11,216
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,309
2,376
0
1,720
7,832
7,243
0
2,943
4,833
12,921
0
W
Baba Yaga
King_Halmsterz
Baba Yaga
5,558
695
33
3,562
6,999
2,547
1,249
3,814
3,185
25,100
0
W
4,594
2,244
1,487
2,732
10,343
6,737
132
3,238
7,105
16,306
0
L
5,215
1,059
0
1,293
5,974
1,780
0
1,472
4,462
0
40,106
L
482
62
0
436
2,697
853
0
0
2,697
0
9,729
L
Fenrir
TheMaze83
Fenrir
2,587
665
0
2,778
9,785
2,832
0
1,473
8,256
0
18,673
W
Ne Zha
3,017
940
0
1,133
8,145
2,407
0
2,315
5,830
0
35,180
L
Zhong Kui
el_dominguek
Zhong Kui
5,840
796
0
3,232
8,230
4,300
84
4,130
3,650
24,674
0
W
2,739
2,057
0
564
3,581
678
0
369
3,212
0
17,164
W
King Arthur
xNikkix29
King Arthur
7,399
862
0
1,705
9,772
5,628
825
1,413
8,359
1,562
31,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
27,766
238
Minions Killed
183
0
Camps Cleared
0
1,075,042
Distance Traveled
894,417
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,225
519
13
1
0
210,051
2
W
Baba Yaga
6,651
554
45
4
0
225,015
0
W
Atlas
6,745
562
33
3
0
202,919
3
L
Neith
6,307
526
80
7
0
203,271
1
L
Loki
4,271
356
16
1
0
82,410
1
L
Fenrir
5,783
482
40
3
0
208,162
5
W
Ne Zha
6,085
507
60
5
0
251,190
1
L
Zhong Kui
5,180
432
34
3
0
190,523
2
W
Rama
5,296
441
33
3
0
166,255
2
W
King Arthur
7,282
607
67
6
0
229,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role