Player Matchup

Mulan
Mulan
ChrisObando
Mulan
Level 98
God Stats
7W - 1L
1,938 SR
Queue Stats
57W - 45L
1,516 Elo+
Solo
Ra
Ra
YuneuWalker
Ra
Level 86
God Stats
5W - 5L
1,646 SR
Queue Stats
421W - 443L
1,387 Elo+
Solo
Charybdis
Charybdis
krackmaster007
Charybdis
Level 61
God Stats
4W - 9L
1,298 SR
Queue Stats
82W - 92L
1,342 Elo+
Party 2
Da Ji
Da Ji
maxMC0000
Da Ji
Level 104
God Stats
1W - 2L
1,690 SR
Queue Stats
245W - 251L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
pat-alcocer
Sylvanus
Level 105
God Stats
10W - 12L
1,368 SR
Queue Stats
238W - 240L
1,382 Elo+
Solo
Team Averages
Level 91
1,588 SR
1,401 Elo+

VS

Team Averages
Level 63
1,539 SR
1,322 Elo+
Bacchus
Bacchus
PBzombie456
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,313 Elo+
Party 1
Achilles
Achilles
StreakEnder121
Achilles
Level 63
God Stats
6W - 0L
1,824 SR
Queue Stats
13W - 13L
1,260 Elo+
Party 1
Neith
Neith
Tgmax0
Neith
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 61L
1,383 Elo+
Solo
Hades
Hades
XxSnip3FixX
Hades
Level 65
God Stats
2W - 2L
1,729 SR
Queue Stats
229W - 216L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
iKonicZ94
Tsukuyomi
Level 44
God Stats
1W - 3L
1,142 SR
Queue Stats
3W - 11L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 1
10,406
496
16,317
25,632
23,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 1 / 0
12,146
578
4,913
14,946
6,958
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
krackmaster007
Charybdis
14
0 / 12 / 2
8,856
422
7,853
21,231
4,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
maxMC0000
Da Ji
14
2 / 6 / 1
9,371
446
5,427
16,782
5,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
pat-alcocer
Sylvanus
9
0 / 5 / 1
6,791
323
4,717
9,603
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PBzombie456
Bacchus
17
4 / 0 / 10
11,149
531
9,864
14,323
15,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
18
4 / 3 / 3
11,686
556
15,178
18,914
20,712
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Tgmax0
Neith
18
10 / 2 / 4
12,014
572
16,034
16,474
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 1 / 3
12,295
585
12,263
10,748
7,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
iKonicZ94
Tsukuyomi
19
7 / 1 / 3
12,398
590
11,699
16,066
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
32
32
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Bacchus
PBzombie456
Bacchus
4
0
10
9
W
Achilles
4
3
3
1.83
W
Neith
Tgmax0
Neith
10
2
4
6
W
7
1
3
8.5
L
2
1
0
2
W
Tsukuyomi
iKonicZ94
Tsukuyomi
7
1
3
8.5
L
Charybdis
krackmaster007
Charybdis
0
12
2
0.08
L
Da Ji
maxMC0000
Da Ji
2
6
1
0.42
L
Sylvanus
pat-alcocer
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,227
Damage
65,038
88,194
Taken
76,525
45,696
Mitigated
57,224
26,990
Healing
32,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,317
1,373
0
6,141
25,632
23,826
564
0
25,632
7,571
62,035
W
Bacchus
PBzombie456
Bacchus
9,864
618
0
3,845
14,323
15,897
1,801
1,596
12,425
43,354
0
W
Achilles
15,178
4,443
0
5,913
18,914
20,712
1,119
2,357
15,527
0
64,159
W
Neith
Tgmax0
Neith
16,034
8,302
0
9,192
16,474
5,828
2,907
4,219
11,999
0
89,767
W
12,263
375
207
6,518
10,748
7,937
5,307
2,320
8,428
76,317
0
L
4,913
142
385
8,232
14,946
6,958
821
7,718
7,228
101,881
0
W
Tsukuyomi
iKonicZ94
Tsukuyomi
11,699
2,690
0
6,423
16,066
6,850
1,641
975
14,874
0
94,243
L
Charybdis
krackmaster007
Charybdis
7,853
5,724
82
5,553
21,231
4,356
645
8,473
12,758
0
60,473
L
Da Ji
maxMC0000
Da Ji
5,427
556
0
4,627
16,782
5,766
0
4,038
12,744
0
62,413
L
Sylvanus
pat-alcocer
Sylvanus
4,717
1,571
339
1,631
9,603
4,790
85
1,898
7,705
13,288
4,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
59,542
563
Minions Killed
600
0
Camps Cleared
0
1,541,901
Distance Traveled
2,035,054
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,406
496
147
7
0
349,882
1
W
Bacchus
11,149
531
61
3
0
422,931
1
W
Achilles
11,686
556
116
6
0
373,402
6
W
Neith
12,014
572
136
6
0
358,045
0
W
Hades
12,295
585
140
7
0
388,364
1
L
Ra
12,146
578
194
9
0
388,361
0
W
Tsukuyomi
12,398
590
147
7
0
492,312
3
L
Charybdis
8,856
422
100
5
0
291,880
0
L
Da Ji
9,371
446
98
5
0
320,022
1
L
Sylvanus
6,791
323
24
1
0
191,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role