Player Matchup

Erlang Shen
Erlang Shen
Goat Nugget1045
Erlang Shen
Level 36
God Stats
5W - 6L
1,438 SR
Queue Stats
16W - 34L
1,298 Elo+
Party 2
Janus
Janus
Gwvin
Janus
Level 59
God Stats
11W - 9L
1,500 SR
Queue Stats
147W - 110L
1,541 Elo+
Party 1
Chiron
Chiron
JuiceTryHard
Chiron
Level 19
God Stats
3W - 1L
1,730 SR
Queue Stats
137W - 92L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SocknessMonster
Kumbhakarna
Level 49
God Stats
4W - 1L
1,866 SR
Queue Stats
69W - 93L
1,317 Elo+
Solo
Pele
Pele
V0id Astro
Pele
Level 43
God Stats
6W - 6L
1,500 SR
Queue Stats
62W - 81L
1,355 Elo+
Party 2
Team Averages
Level 41
1,607 SR
1,413 Elo+

VS

Team Averages
Level 88
1,505 SR
1,471 Elo+
Ao Kuang
Ao Kuang
THIS_1S_SPARTAR
Ao Kuang
Level 48
God Stats
25W - 21L
1,726 SR
Queue Stats
154W - 186L
1,436 Elo+
Party 3
Sol
Sol
TheDa468rkOne
Sol
Level 107
God Stats
1W - 3L
1,297 SR
Queue Stats
489W - 521L
1,549 Elo+
Party 3
Anhur
Anhur
girraffeasaur
Anhur
Level 108
God Stats
5W - 12L
1,500 SR
Queue Stats
551W - 580L
1,529 Elo+
Party 3
Cerberus
Cerberus
kawaiicatjulie
Cerberus
Level 108
God Stats
7W - 6L
1,678 SR
Queue Stats
304W - 346L
1,537 Elo+
Party 3
Shiva
Shiva
richydate5
Shiva
Level 68
God Stats
16W - 20L
1,325 SR
Queue Stats
557W - 567L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Goat Nugget1045
Erlang Shen
15
3 / 0 / 3
9,019
564
7,539
9,402
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Gwvin
Janus
16
3 / 0 / 7
9,391
587
11,165
5,962
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
14
5 / 2 / 2
8,459
529
8,766
9,048
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SocknessMonster
Kumbhakarna
12
1 / 3 / 4
7,496
469
1,333
13,668
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 1
8,848
553
5,947
9,277
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
3 / 5 / 1
6,986
437
4,218
10,668
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 2 / 0
7,727
483
6,320
7,117
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 4 / 4
7,717
482
4,954
9,668
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
2 / 2 / 2
7,458
466
5,343
14,058
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
13
0 / 6 / 0
7,485
468
5,478
13,935
5,599
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
19
Kills
5
5
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Goat Nugget1045
Erlang Shen
3
0
3
4.5
W
Janus
Gwvin
Janus
3
0
7
6.5
W
Chiron
5
2
2
3
W
Kumbhakarna
SocknessMonster
Kumbhakarna
1
3
4
1
L
Ao Kuang
3
5
1
0.7
L
0
2
0
0
W
7
0
1
7.5
L
0
4
4
0.5
L
Cerberus
2
2
2
1.5
L
Shiva
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
26,313
47,357
Taken
55,446
23,199
Mitigated
23,766
17,232
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Goat Nugget1045
Erlang Shen
7,539
3,834
0
4,455
9,402
7,739
551
1,811
7,591
0
53,620
W
Janus
Gwvin
Janus
11,165
554
0
1,458
5,962
1,959
310
3,424
2,538
80,048
0
W
Chiron
8,766
3,263
911
4,122
9,048
2,540
532
1,593
7,455
0
51,046
W
Kumbhakarna
SocknessMonster
Kumbhakarna
1,333
297
0
2,075
13,668
7,560
326
6,359
7,309
16,334
0
L
Ao Kuang
4,218
1,380
0
3,830
10,668
2,985
0
2,175
8,493
23,809
0
L
6,320
1,562
0
2,325
7,117
1,843
0
4,142
2,975
51,126
0
W
5,947
1,071
0
4,211
9,277
3,401
0
2,694
6,583
0
58,381
L
4,954
1,371
0
2,067
9,668
2,158
0
1,176
8,492
0
50,286
L
Cerberus
5,343
409
180
3,069
14,058
11,181
15
3,549
10,509
31,903
0
L
Shiva
5,478
1,317
0
899
13,935
5,599
0
1,456
12,479
0
46,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
37,373
489
Minions Killed
425
0
Camps Cleared
0
1,699,687
Distance Traveled
1,489,987
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,019
564
124
8
0
354,457
1
W
Janus
9,391
587
151
9
0
351,431
3
W
Chiron
8,459
529
98
6
0
293,354
4
W
Kumbhakarna
7,496
469
25
2
0
302,159
7
L
Ao Kuang
6,986
437
40
3
0
303,652
0
L
Sol
7,727
483
113
7
0
315,121
1
W
Pele
8,848
553
91
6
0
398,286
0
L
Anhur
7,717
482
98
6
0
271,642
3
L
Cerberus
7,458
466
84
5
0
300,292
6
L
Shiva
7,485
468
90
6
0
299,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role