Player Matchup

Hel
Hel
AKUMA84
Hel
Level 47
God Stats
13W - 20L
1,500 SR
Queue Stats
141W - 213L
1,500 Elo+
Party 2
Skadi
Skadi
Sornshell
Skadi
Level 48
God Stats
15W - 25L
1,500 SR
Queue Stats
71W - 112L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Vicveto
Kukulkan
Level 59
God Stats
31W - 33L
1,372 SR
Queue Stats
148W - 155L
1,321 Elo+
Solo
Zhong Kui
Zhong Kui
el_dominguek
Zhong Kui
Level 52
God Stats
8W - 5L
1,781 SR
Queue Stats
202W - 232L
1,268 Elo+
Solo
Cliodhna
Cliodhna
freckled_gap
Cliodhna
Level 58
God Stats
1W - 0L
1,267 SR
Queue Stats
23W - 18L
1,647 Elo+
Solo
Team Averages
Level 53
1,484 SR
1,447 Elo+

VS

Team Averages
Level 62
1,464 SR
1,349 Elo+
Khepri
Khepri
 
Khepri
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Black Newra
Janus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
334W - 472L
1,370 Elo+
Party 3
Shiva
Shiva
Dani-cordoba07
Shiva
Level 45
God Stats
7W - 5L
1,500 SR
Queue Stats
59W - 56L
1,294 Elo+
Party 1
Thor
Thor
MindsReaper
Thor
Level 88
God Stats
4W - 10L
1,320 SR
Queue Stats
256W - 361L
1,330 Elo+
Party 3
Danzaburou
Danzaburou
hilado_graneado
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 44L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
0 / 3 / 4
5,841
417
2,525
6,417
4,615
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Sornshell
Skadi
10
0 / 0 / 2
6,060
433
3,053
4,335
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Vicveto
Kukulkan
12
1 / 1 / 1
7,076
505
1,466
4,176
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
el_dominguek
Zhong Kui
13
5 / 0 / 1
7,963
569
8,587
5,611
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
freckled_gap
Cliodhna
10
3 / 1 / 0
6,675
477
7,701
9,181
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 0 / 0
6,779
484
3,646
9,485
8,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 0
7,155
511
3,333
5,018
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 1 / 0
4,848
346
618
1,878
1,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 2
7,019
501
4,897
10,817
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
hilado_graneado
Danzaburou
9
0 / 4 / 2
5,571
398
2,283
5,868
1,901
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
5
5
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
0
0
2
W
Hel
0
3
4
0.67
L
2
1
0
2
L
0
1
0
0
L
1
3
2
0.67
W
Skadi
Sornshell
Skadi
0
0
2
1
W
Kukulkan
Vicveto
Kukulkan
1
1
1
1.5
W
Zhong Kui
el_dominguek
Zhong Kui
5
0
1
5.5
W
Cliodhna
freckled_gap
Cliodhna
3
1
0
3
L
Danzaburou
hilado_graneado
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,332
Damage
14,777
29,720
Taken
33,066
13,924
Mitigated
15,957
11,672
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,646
34
116
2,527
9,485
8,180
120
3,705
5,780
23,722
0
W
Hel
2,525
550
1,894
2,371
6,417
4,615
233
2,552
3,751
22,157
0
L
3,333
147
94
1,545
5,018
1,476
170
2,378
2,640
39,440
0
L
618
143
0
102
1,878
1,120
0
548
1,330
0
7,101
L
4,897
1,048
0
3,501
10,817
3,280
0
4,228
6,589
0
43,239
W
Skadi
Sornshell
Skadi
3,053
1,036
0
1,419
4,335
1,258
839
1,411
2,844
0
28,212
W
Kukulkan
Vicveto
Kukulkan
1,466
142
0
371
4,176
1,474
826
730
3,378
45,680
0
W
Zhong Kui
el_dominguek
Zhong Kui
8,587
916
0
1,526
5,611
4,029
1,429
971
4,420
40,412
4,133
W
Cliodhna
freckled_gap
Cliodhna
7,701
671
106
3,985
9,181
2,548
0
895
8,246
0
43,106
L
Danzaburou
hilado_graneado
Danzaburou
2,283
580
0
656
5,868
1,901
335
1,401
4,467
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,615
Gold Earned
31,372
346
Minions Killed
270
0
Camps Cleared
0
1,294,440
Distance Traveled
1,116,803
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,779
484
29
2
0
274,993
1
W
Hel
5,841
417
49
4
0
238,882
0
L
Janus
7,155
511
96
7
0
274,916
3
L
Shiva
4,848
346
19
1
0
71,318
0
L
Thor
7,019
501
88
6
0
284,377
0
W
Skadi
6,060
433
62
4
0
225,816
0
W
Kukulkan
7,076
505
89
6
0
256,484
1
W
Zhong Kui
7,963
569
83
6
0
272,002
4
W
Cliodhna
6,675
477
63
5
0
301,256
0
L
Danzaburou
5,571
398
38
3
0
211,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role