Player Matchup

Neith
Neith
Platinum V
 
Neith
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Chief Jwsm20
Baron Samedi
Platinum I
Level 157
God Stats
8W - 12L
1,736 SR
Queue Stats
375W - 376L
1,843 MMR
Party 1
Thanatos
Thanatos
Platinum II
EatYourKarats
Thanatos
Platinum II
Level 62
God Stats
2W - 1L
1,507 SR
Queue Stats
33W - 19L
1,973 MMR
Solo
Bacchus
Bacchus
Platinum V
Iver974
Bacchus
Platinum V
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
472W - 504L
1,729 MMR
Solo
Ullr
Ullr
Diamond IV
beryllium3120
Ullr
Diamond IV
Level 159
God Stats
2W - 5L
1,726 SR
Queue Stats
77W - 70L
2,199 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,594 SR
1,849 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 95
1,693 SR
1,898 MMR
Heimdallr
Heimdallr
Gold II
AKuzenboLover
Heimdallr
Gold II
Level 125
God Stats
8W - 11L
1,569 SR
Queue Stats
238W - 235L
1,665 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
CHORIZOGRINDER
Cabrakan
Platinum III
Level 127
God Stats
5W - 9L
1,498 SR
Queue Stats
208W - 205L
1,875 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Dash-Ash007
Ne Zha
Platinum III
Level 58
God Stats
14W - 16L
1,934 SR
Queue Stats
170W - 150L
1,787 MMR
Party 2
Pele
Pele
Platinum II
NachoTacoHomie
Pele
Platinum II
Level 106
God Stats
29W - 24L
1,617 SR
Queue Stats
245W - 226L
1,868 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
SweatyPalmJustu
Zhong Kui
Diamond IV
Level 59
God Stats
3W - 5L
1,846 SR
Queue Stats
132W - 129L
2,295 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 9
11,456
546
13,344
13,415
3,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Chief Jwsm20
Baron Samedi
17
1 / 5 / 5
10,929
520
11,133
20,349
13,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
EatYourKarats
Thanatos
20
5 / 6 / 5
12,307
586
7,068
14,699
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Iver974
Bacchus
15
0 / 4 / 9
10,475
499
10,572
19,670
24,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 5
13,064
622
13,922
12,617
4,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
BastetGilgameshAthenaCliodhnaAtlas

VS

Bans
ArtioChaacBellonaGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AKuzenboLover
Heimdallr
18
4 / 4 / 5
11,733
559
12,881
15,992
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
18
5 / 2 / 3
11,963
570
9,861
16,500
11,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
13
1 / 6 / 7
9,366
446
6,403
18,565
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 4 / 12
11,592
552
9,926
14,819
5,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SweatyPalmJustu
Zhong Kui
16
5 / 2 / 5
10,974
523
8,617
10,810
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
50
18
Kills
18
18
Deaths
18
33
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
9
3.75
L
Heimdallr
AKuzenboLover
Heimdallr
4
4
5
1.63
L
Cabrakan
5
2
3
3.25
W
Baron Samedi
Chief Jwsm20
Baron Samedi
1
5
5
0.7
L
Ne Zha
1
6
7
0.75
W
Thanatos
EatYourKarats
Thanatos
5
6
5
1.25
W
Bacchus
Iver974
Bacchus
0
4
9
1.13
L
3
4
12
2.25
L
Zhong Kui
SweatyPalmJustu
Zhong Kui
5
2
5
3.75
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,039
Damage
47,688
80,750
Taken
76,686
50,777
Mitigated
43,322
36,678
Healing
22,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,344
4,306
0
4,659
13,415
3,644
2,245
1,525
11,890
0
69,563
L
Heimdallr
AKuzenboLover
Heimdallr
12,881
6,950
0
5,707
15,992
6,069
3,142
2,807
13,185
0
88,091
L
Cabrakan
9,861
1,721
236
6,991
16,500
11,827
891
8,588
7,912
76,023
0
W
Baron Samedi
Chief Jwsm20
Baron Samedi
11,133
847
861
7,840
20,349
13,343
360
8,085
12,264
70,307
0
L
Ne Zha
6,403
1,327
0
3,826
18,565
12,762
0
4,367
14,198
0
42,711
W
Thanatos
EatYourKarats
Thanatos
7,068
1,495
0
15,781
14,699
4,799
2,231
3,355
11,344
0
83,078
W
Bacchus
Iver974
Bacchus
10,572
940
0
5,029
19,670
24,192
517
3,157
16,513
46,221
0
L
9,926
2,749
0
1,249
14,819
5,268
0
3,481
11,338
0
104,028
L
Zhong Kui
SweatyPalmJustu
Zhong Kui
8,617
1,417
211
4,393
10,810
7,396
311
2,462
8,348
56,938
7,204
W
13,922
6,234
0
2,508
12,617
4,799
5,090
3,952
8,665
0
94,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,231
Gold Earned
55,628
561
Minions Killed
637
0
Camps Cleared
0
2,019,614
Distance Traveled
1,942,905
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,456
546
102
5
0
380,648
8
L
Heimdallr
11,733
559
152
7
0
354,265
5
L
Cabrakan
11,963
570
161
8
0
363,809
6
W
Baron Samedi
10,929
520
120
6
0
333,580
7
L
Ne Zha
9,366
446
51
2
0
405,324
5
W
Thanatos
12,307
586
134
6
0
447,593
3
W
Bacchus
10,475
499
62
3
0
391,074
7
L
Pele
11,592
552
149
7
0
474,455
3
L
Zhong Kui
10,974
523
124
6
0
345,052
9
W
Ullr
13,064
622
143
7
0
466,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role