Player Matchup

Ra
Ra
MyРЦSSYstinks
Ra
Level 4
God Stats
4W - 0L
1,726 SR
Queue Stats
39W - 3L
1,940 Elo+
Party 1
Bacchus
Bacchus
apeymember
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 4L
2,075 Elo+
Party 1
Thor
Thor
xHazyyy
Thor
Level 152
God Stats
8W - 5L
1,580 SR
Queue Stats
326W - 104L
1,881 Elo+
Party 1
Team Averages
Level 62
1,602 SR
1,965 Elo+

VS

Team Averages
Level 104
1,505 SR
1,474 Elo+
Bakasura
Bakasura
ChrisYTPRO
Bakasura
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 104L
1,438 Elo+
Solo
Hel
Hel
mattº
Hel
Level 124
God Stats
3W - 3L
1,516 SR
Queue Stats
268W - 249L
1,562 Elo+
Party 2
Chernobog
Chernobog
shaddostom
Chernobog
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 9
9,420
856
12,958
9,476
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
apeymember
Bacchus
14
5 / 1 / 16
10,187
926
8,588
12,673
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
xHazyyy
Thor
15
14 / 2 / 8
11,153
1,014
15,272
7,742
3,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChrisYTPRO
Bakasura
12
4 / 7 / 1
8,513
774
5,481
15,381
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
mattº
Hel
10
2 / 11 / 3
7,423
675
4,507
13,826
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
shaddostom
Chernobog
12
1 / 7 / 6
8,541
776
5,114
10,741
2,881
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
25
Kills
7
7
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ChrisYTPRO
Bakasura
4
7
1
0.64
W
6
4
9
2.63
W
Bacchus
apeymember
Bacchus
5
1
16
13
L
Hel
mattº
Hel
2
11
3
0.32
L
Chernobog
shaddostom
Chernobog
1
7
6
0.57
W
Thor
xHazyyy
Thor
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
15,102
29,891
Taken
39,948
25,635
Mitigated
11,558
7,017
Healing
3,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ChrisYTPRO
Bakasura
5,481
3,845
0
885
15,381
5,751
0
7,755
7,626
0
9,677
W
12,958
452
1,067
2,154
9,476
3,787
595
1,836
7,579
45,368
0
W
Bacchus
apeymember
Bacchus
8,588
852
0
3,429
12,673
18,175
175
1,816
10,749
18,447
0
L
Hel
mattº
Hel
4,507
520
1,020
1,340
13,826
2,926
247
6,607
7,219
14,844
0
L
Chernobog
shaddostom
Chernobog
5,114
2,644
0
429
10,741
2,881
36
7,184
3,557
0
23,540
W
Thor
xHazyyy
Thor
15,272
2,828
0
367
7,742
3,673
693
1,455
6,007
0
42,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
24,477
147
Minions Killed
97
8
Camps Cleared
3
659,231
Distance Traveled
566,570
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,513
774
30
3
0
214,549
1
W
Ra
9,420
856
65
6
2
212,133
5
W
Bacchus
10,187
926
19
2
1
230,338
4
L
Hel
7,423
675
21
2
1
162,114
0
L
Chernobog
8,541
776
46
4
2
189,907
4
W
Thor
11,153
1,014
63
6
5
216,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role