Player Matchup

Thanatos
Thanatos
ItsJ4MES
Thanatos
Level 82
God Stats
11W - 13L
1,393 SR
Queue Stats
446W - 421L
1,535 Elo+
Party 1
Thoth
Thoth
ItsJarco
Thoth
Level 62
God Stats
7W - 7L
1,441 SR
Queue Stats
184W - 184L
1,524 Elo+
Party 1
Chaac
Chaac
NotSoBeastly
Chaac
Level 55
God Stats
8W - 6L
1,545 SR
Queue Stats
29W - 26L
1,591 Elo+
Party 1
Atlas
Atlas
seppie6000
Atlas
Level 14
God Stats
1W - 2L
1,449 SR
Queue Stats
10W - 16L
1,422 Elo+
Party 1
Chronos
Chronos
βounded
Chronos
Level 90
God Stats
0W - 3L
1,426 SR
Queue Stats
84W - 73L
1,618 Elo+
Party 1
Team Averages
Level 61
1,451 SR
1,538 Elo+

VS

Team Averages
Level 73
1,498 SR
1,592 Elo+
Cliodhna
Cliodhna
CHARMSET
Cliodhna
Level 41
God Stats
3W - 2L
1,501 SR
Queue Stats
15W - 6L
1,694 Elo+
Solo
Apollo
Apollo
DragonBird777
Apollo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 30L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
Mesaying
Gilgamesh
Level 128
God Stats
1W - 1L
1,462 SR
Queue Stats
61W - 48L
1,595 Elo+
Party 3
Cthulhu
Cthulhu
Roshmosh
Cthulhu
Level 36
God Stats
2W - 2L
1,529 SR
Queue Stats
66W - 58L
1,560 Elo+
Party 3
Olorun
Olorun
SpookyHobo
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsJ4MES
Thanatos
13
1 / 4 / 5
7,450
532
2,898
9,641
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
ItsJarco
Thoth
13
4 / 7 / 1
8,236
588
9,781
8,660
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 0
6,141
439
1,767
12,249
5,428
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Atlas
9
1 / 5 / 1
5,969
426
3,367
12,109
5,793
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
βounded
Chronos
11
2 / 5 / 2
6,647
475
8,009
9,509
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CHARMSET
Cliodhna
14
5 / 0 / 2
8,813
630
9,426
6,562
3,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 5
7,726
552
7,003
10,229
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Mesaying
Gilgamesh
14
7 / 2 / 6
8,667
619
8,660
8,677
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Roshmosh
Cthulhu
11
2 / 2 / 7
7,543
539
5,442
11,707
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
SpookyHobo
Olorun
16
9 / 2 / 5
9,590
685
7,511
9,182
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
27
27
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
CHARMSET
Cliodhna
5
0
2
6
W
4
2
5
3.25
L
Thanatos
ItsJ4MES
Thanatos
1
4
5
0.88
L
Thoth
ItsJarco
Thoth
4
7
1
0.64
W
Gilgamesh
Mesaying
Gilgamesh
7
2
6
5
L
0
6
0
0
W
Cthulhu
Roshmosh
Cthulhu
2
2
7
2.75
W
Olorun
SpookyHobo
Olorun
9
2
5
5.75
L
Atlas
1
5
1
0.3
L
Chronos
βounded
Chronos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
38,042
52,168
Taken
46,357
20,425
Mitigated
22,297
13,971
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
CHARMSET
Cliodhna
9,426
1,140
0
2,947
6,562
3,561
0
255
6,307
0
49,719
W
7,003
5,078
0
5,578
10,229
3,557
215
6,912
3,317
0
46,986
L
Thanatos
ItsJ4MES
Thanatos
2,898
352
0
6,758
9,641
3,899
0
2,572
7,069
0
45,744
L
Thoth
ItsJarco
Thoth
9,781
327
0
290
8,660
2,748
0
4,239
4,421
54,193
0
W
Gilgamesh
Mesaying
Gilgamesh
8,660
2,735
0
2,959
8,677
3,485
0
2,796
5,881
0
41,441
L
1,767
97
0
2,807
12,249
5,428
0
0
12,249
0
28,818
W
Cthulhu
Roshmosh
Cthulhu
5,442
838
734
1,905
11,707
8,997
0
4,496
6,495
18,036
3,011
W
Olorun
SpookyHobo
Olorun
7,511
3,523
632
4,671
9,182
2,697
2,491
6,698
2,484
60,463
0
L
Atlas
3,367
1,717
1,175
1,423
12,109
5,793
0
2,998
9,111
14,661
0
L
Chronos
βounded
Chronos
8,009
2,797
0
1,518
9,509
2,557
0
2,742
6,767
41,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
42,339
364
Minions Killed
399
0
Camps Cleared
0
1,293,322
Distance Traveled
1,382,266
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,813
630
94
7
0
333,895
1
W
Apollo
7,726
552
79
6
0
260,849
4
L
Thanatos
7,450
532
80
6
0
274,411
3
L
Thoth
8,236
588
112
8
0
246,128
4
W
Gilgamesh
8,667
619
77
6
0
284,903
5
L
Chaac
6,141
439
68
5
0
282,022
4
W
Cthulhu
7,543
539
30
2
0
242,182
2
W
Olorun
9,590
685
119
9
0
260,437
0
L
Atlas
5,969
426
21
2
0
243,577
0
L
Chronos
6,647
475
83
6
0
247,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role