Player Matchup

Ravana
Ravana
Alessio040302
Ravana
Level 33
God Stats
2W - 1L
1,827 SR
Queue Stats
152W - 153L
1,446 Elo+
Party 3
Hachiman
Hachiman
DomoLoco3000
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,742 Elo+
Party 1
Ymir
Ymir
MajorMoabit
Ymir
Level 87
God Stats
26W - 19L
1,541 SR
Queue Stats
218W - 245L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
gumball_017
Cu Chulainn
Level 106
God Stats
4W - 2L
1,864 SR
Queue Stats
171W - 201L
1,369 Elo+
Party 3
Scylla
Scylla
iTzFosky
Scylla
Level 69
God Stats
1W - 5L
1,280 SR
Queue Stats
57W - 53L
1,478 Elo+
Party 3
Team Averages
Level 62
1,602 SR
1,502 Elo+

VS

Team Averages
Level 63
1,494 SR
1,495 Elo+
Neith
Neith
Catxx
Neith
Level 126
God Stats
14W - 16L
1,186 SR
Queue Stats
122W - 115L
1,432 Elo+
Party 2
Anubis
Anubis
PierceDev
Anubis
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 19L
1,537 Elo+
Party 4
Gilgamesh
Gilgamesh
SWesker
Gilgamesh
Level 61
God Stats
2W - 0L
1,805 SR
Queue Stats
56W - 44L
1,532 Elo+
Party 4
Ares
Ares
Solhex
Ares
Level 48
God Stats
15W - 23L
1,477 SR
Queue Stats
44W - 50L
1,460 Elo+
Party 2
Zhong Kui
Zhong Kui
TheDarkShadow57
Zhong Kui
Level 25
God Stats
6W - 3L
1,500 SR
Queue Stats
49W - 36L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 10 / 5
10,590
504
9,786
15,598
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
DomoLoco3000
Hachiman
15
2 / 6 / 0
9,307
443
10,881
13,713
4,302
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 5
9,396
447
6,415
19,845
20,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
gumball_017
Cu Chulainn
16
1 / 7 / 3
10,135
483
12,621
21,599
18,615
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
iTzFosky
Scylla
17
4 / 6 / 2
10,867
517
9,668
10,602
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Catxx
Neith
18
6 / 2 / 5
11,234
535
10,132
12,613
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
PierceDev
Anubis
18
6 / 6 / 11
11,496
547
8,051
13,657
6,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SWesker
Gilgamesh
19
10 / 4 / 13
12,206
581
16,334
16,892
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Solhex
Ares
18
5 / 1 / 11
11,515
548
17,030
17,068
14,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
TheDarkShadow57
Zhong Kui
19
5 / 0 / 8
12,516
596
13,304
15,541
15,583
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
80
13
Kills
32
32
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
W
Neith
Catxx
Neith
6
2
5
4.25
L
Hachiman
DomoLoco3000
Hachiman
2
6
0
0.33
L
1
3
5
1.17
W
Anubis
PierceDev
Anubis
6
6
11
1.92
W
Gilgamesh
SWesker
Gilgamesh
10
4
13
4.13
W
Ares
Solhex
Ares
5
1
11
10.5
W
Zhong Kui
TheDarkShadow57
Zhong Kui
5
0
8
9
L
Cu Chulainn
gumball_017
Cu Chulainn
1
7
3
0.36
L
Scylla
iTzFosky
Scylla
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,371
Damage
64,851
81,357
Taken
75,771
52,308
Mitigated
47,070
13,011
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,786
3,652
0
722
15,598
7,128
0
6,937
8,661
0
79,207
W
Neith
Catxx
Neith
10,132
3,673
0
6,166
12,613
4,008
814
3,747
8,530
0
72,961
L
Hachiman
DomoLoco3000
Hachiman
10,881
7,166
0
3,638
13,713
4,302
0
3,690
10,023
0
75,114
L
6,415
1,103
212
3,106
19,845
20,030
0
9,727
10,118
36,949
0
W
Anubis
PierceDev
Anubis
8,051
466
0
5,378
13,657
6,235
638
3,024
10,218
55,002
0
W
Gilgamesh
SWesker
Gilgamesh
16,334
6,446
0
5,923
16,892
7,125
2,398
3,708
12,982
0
77,687
W
Ares
Solhex
Ares
17,030
404
302
5,624
17,068
14,119
379
4,307
12,737
50,494
7,792
W
Zhong Kui
TheDarkShadow57
Zhong Kui
13,304
4,021
0
7,967
15,541
15,583
2,265
671
14,768
91,882
0
L
Cu Chulainn
gumball_017
Cu Chulainn
12,621
2,784
0
4,037
21,599
18,615
0
11,428
10,171
0
66,612
L
Scylla
iTzFosky
Scylla
9,668
502
0
1,296
10,602
2,233
346
4,913
5,689
58,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
58,967
541
Minions Killed
607
0
Camps Cleared
0
1,919,427
Distance Traveled
2,014,115
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,590
504
116
6
0
402,039
6
W
Neith
11,234
535
126
6
0
416,706
6
L
Hachiman
9,307
443
119
6
0
365,616
7
L
Ymir
9,396
447
49
2
0
383,192
4
W
Anubis
11,496
547
96
5
0
384,736
8
W
Gilgamesh
12,206
581
116
6
0
432,039
3
W
Ares
11,515
548
67
3
0
417,409
5
W
Zhong Kui
12,516
596
202
10
0
363,225
3
L
Cu Chulainn
10,135
483
136
6
0
386,526
3
L
Scylla
10,867
517
121
6
0
382,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role