Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Armadexx
Tsukuyomi
Level 124
God Stats
4W - 3L
1,701 SR
Queue Stats
151W - 142L
1,524 Elo+
Party 1
Chernobog
Chernobog
TToscano
Chernobog
Level 29
God Stats
3W - 1L
1,902 SR
Queue Stats
119W - 98L
1,530 Elo+
Solo
Cthulhu
Cthulhu
lousirr
Cthulhu
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 112L
1,507 Elo+
Party 1
Nike
Nike
vCheeser
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 78L
1,494 Elo+
Party 1
Team Averages
Level 60
1,620 SR
1,511 Elo+

VS

Team Averages
Level 47
1,508 SR
1,479 Elo+
Merlin
Merlin
L0ReTyR
Merlin
Level 28
God Stats
3W - 3L
1,682 SR
Queue Stats
143W - 141L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
TTVSkrewLoose
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hades
Hades
duke_lazzer
Hades
Level 29
God Stats
0W - 2L
1,290 SR
Queue Stats
97W - 180L
1,345 Elo+
Solo
Thor
Thor
kbrich27
Thor
Level 147
God Stats
4W - 6L
1,566 SR
Queue Stats
1,829W - 1,862L
1,468 Elo+
Solo
Charybdis
Charybdis
killerskulls636
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 4 / 17
9,232
923
8,905
7,477
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Armadexx
Tsukuyomi
16
6 / 3 / 16
9,974
997
13,031
11,860
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
TToscano
Chernobog
15
3 / 3 / 17
9,098
910
5,897
11,151
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
lousirr
Cthulhu
17
7 / 3 / 17
10,232
1,023
10,039
18,086
14,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
16
10 / 2 / 17
10,610
1,061
9,356
19,033
14,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
L0ReTyR
Merlin
16
4 / 6 / 3
8,879
888
15,561
8,792
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
12
2 / 3 / 4
7,699
770
3,485
7,630
8,342
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 7 / 8
8,111
811
8,226
13,648
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
3 / 7 / 6
8,045
805
9,028
12,462
5,354
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
killerskulls636
Charybdis
13
3 / 7 / 4
7,665
767
6,304
9,924
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
30
Kills
13
15
Deaths
30
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
4
17
3.13
W
Tsukuyomi
Armadexx
Tsukuyomi
6
3
16
4.67
L
Merlin
L0ReTyR
Merlin
4
6
3
0.92
L
Kuzenbo
2
3
4
1.33
W
Chernobog
TToscano
Chernobog
3
3
17
3.83
L
1
7
8
0.71
L
Thor
3
7
6
0.86
L
Charybdis
killerskulls636
Charybdis
3
7
4
0.71
W
Cthulhu
lousirr
Cthulhu
7
3
17
5.17
W
Nike
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,228
Damage
42,604
67,607
Taken
52,456
41,559
Mitigated
28,592
30,035
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,905
3,882
843
244
7,477
2,407
1,851
2,739
4,703
0
18,968
W
Tsukuyomi
Armadexx
Tsukuyomi
13,031
3,477
942
4,034
11,860
6,050
1,044
4,171
7,624
0
27,219
L
Merlin
L0ReTyR
Merlin
15,561
707
364
1,681
8,792
3,080
0
1,545
7,247
34,550
0
L
Kuzenbo
3,485
749
387
936
7,630
8,342
0
1,726
5,904
6,580
0
W
Chernobog
TToscano
Chernobog
5,897
2,869
1,184
4,090
11,151
4,452
2,411
4,994
6,091
0
21,339
L
8,226
870
276
2,427
13,648
8,784
0
3,013
10,635
13,723
0
L
Thor
9,028
1,128
459
1,535
12,462
5,354
0
1,459
11,003
0
17,361
L
Charybdis
killerskulls636
Charybdis
6,304
2,078
0
1,100
9,924
3,032
0
2,296
7,628
0
10,815
W
Cthulhu
lousirr
Cthulhu
10,039
448
2,843
7,988
18,086
14,203
814
5,183
12,790
20,798
0
W
Nike
9,356
1,280
477
7,390
19,033
14,447
470
9,694
9,127
0
16,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,146
Gold Earned
40,399
119
Minions Killed
90
0
Camps Cleared
0
1,036,646
Distance Traveled
774,163
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,232
923
25
3
0
185,093
3
W
Tsukuyomi
9,974
997
22
2
0
233,341
3
L
Merlin
8,879
888
31
3
0
172,249
0
L
Kuzenbo
7,699
770
5
1
0
155,908
0
W
Chernobog
9,098
910
34
3
0
186,498
1
L
Hades
8,111
811
21
2
0
130,001
1
L
Thor
8,045
805
22
2
0
160,219
0
L
Charybdis
7,665
767
11
1
0
155,786
0
W
Cthulhu
10,232
1,023
27
3
0
219,115
4
W
Nike
10,610
1,061
11
1
0
212,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role