Player Matchup

Anubis
Anubis
RaikoSensei
Anubis
Level 48
God Stats
9W - 5L
1,750 SR
Queue Stats
20W - 13L
1,556 Elo+
Party 1
Charybdis
Charybdis
anthousai966
Charybdis
Level 62
God Stats
5W - 5L
1,589 SR
Queue Stats
47W - 43L
1,531 Elo+
Party 1
Ares
Ares
sfosls
Ares
Level 77
God Stats
0W - 2L
1,537 SR
Queue Stats
56W - 49L
1,540 Elo+
Party 1
Team Averages
Level 62
1,625 SR
1,543 Elo+

VS

Team Averages
Level 97
1,523 SR
1,432 Elo+
Kumbhakarna
Kumbhakarna
GnarlyWarrior18
Kumbhakarna
Level 42
God Stats
12W - 10L
1,570 SR
Queue Stats
828W - 863L
1,450 Elo+
Solo
Chang'e
Chang'e
Juanpisloko
Chang'e
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 45L
1,337 Elo+
Solo
Hou Yi
Hou Yi
RAWSQUAD
Hou Yi
Level 115
God Stats
10W - 10L
1,500 SR
Queue Stats
106W - 96L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 11 / 3
8,979
641
11,145
16,844
8,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
anthousai966
Charybdis
13
2 / 10 / 3
9,150
654
9,623
14,432
5,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
sfosls
Ares
13
3 / 8 / 5
9,955
711
9,604
22,532
24,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GnarlyWarrior18
Kumbhakarna
14
2 / 4 / 19
10,527
752
5,185
18,005
16,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Juanpisloko
Chang'e
15
8 / 4 / 19
11,432
817
17,430
13,056
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
RAWSQUAD
Hou Yi
18
19 / 0 / 9
13,023
930
23,616
11,625
4,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
8
Kills
29
29
Deaths
8
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GnarlyWarrior18
Kumbhakarna
2
4
19
2.88
W
Chang'e
Juanpisloko
Chang'e
8
4
19
4.38
W
Hou Yi
RAWSQUAD
Hou Yi
19
0
9
23.5
L
Anubis
3
11
3
0.41
L
Charybdis
anthousai966
Charybdis
2
10
3
0.35
L
Ares
sfosls
Ares
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
46,231
53,808
Taken
42,686
38,095
Mitigated
25,262
6,874
Healing
18,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GnarlyWarrior18
Kumbhakarna
5,185
904
0
4,858
18,005
16,751
162
6,535
11,470
10,545
0
W
Chang'e
Juanpisloko
Chang'e
17,430
705
4,401
5,344
13,056
3,799
70
7,908
5,148
38,230
0
W
Hou Yi
RAWSQUAD
Hou Yi
23,616
15,655
0
4,252
11,625
4,712
1,844
6,679
4,946
0
61,765
L
Anubis
11,145
742
79
2,844
16,844
8,655
90
9,091
7,307
31,654
0
L
Charybdis
anthousai966
Charybdis
9,623
6,179
0
256
14,432
5,328
54
6,177
8,029
0
34,514
L
Ares
sfosls
Ares
9,604
683
399
3,296
22,532
24,112
38
6,580
15,411
19,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
34,982
114
Minions Killed
132
7
Camps Cleared
4
574,591
Distance Traveled
718,932
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,527
752
10
1
0
228,919
2
W
Chang'e
11,432
817
42
3
1
242,134
3
W
Hou Yi
13,023
930
80
6
3
247,879
2
L
Anubis
8,979
641
38
3
2
162,058
6
L
Charybdis
9,150
654
65
5
3
185,480
1
L
Ares
9,955
711
11
1
2
227,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role