Player Matchup

Cthulhu
Cthulhu
Finchthebirb
Cthulhu
Level 19
God Stats
2W - 1L
1,791 SR
Queue Stats
32W - 15L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
NotToBadHuh
Ne Zha
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 72L
1,426 Elo+
Party 1
Ra
Ra
Yomantic
Ra
Level 6
God Stats
21W - 15L
1,635 SR
Queue Stats
24W - 22L
1,395 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,446 Elo+

VS

Team Averages
Level 50
1,331 SR
1,262 Elo+
Olorun
Olorun
Azaelgamer
Olorun
Level 75
God Stats
12W - 17L
1,396 SR
Queue Stats
246W - 284L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BarryBeeBenson
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,132 Elo+
Party 2
Bastet
Bastet
DannyBoy08
Bastet
Level 47
God Stats
3W - 14L
1,095 SR
Queue Stats
160W - 354L
1,200 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Finchthebirb
Cthulhu
15
1 / 4 / 15
10,236
731
7,381
11,043
10,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
17
16 / 2 / 5
12,392
885
21,045
14,127
9,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 12
10,434
745
5,135
11,408
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Azaelgamer
Olorun
16
7 / 4 / 3
11,042
789
11,870
13,961
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
BarryBeeBenson
Morgan Le Fay
12
1 / 9 / 7
8,872
634
7,960
11,670
3,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
DannyBoy08
Bastet
13
3 / 8 / 5
9,436
674
7,925
12,906
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
21
Kills
11
11
Deaths
21
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
Azaelgamer
Olorun
7
4
3
2.13
L
Morgan Le Fay
BarryBeeBenson
Morgan Le Fay
1
9
7
0.5
L
Bastet
DannyBoy08
Bastet
3
8
5
0.69
W
Cthulhu
Finchthebirb
Cthulhu
1
4
15
2.13
W
Ne Zha
16
2
5
9.25
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,561
Damage
27,755
36,578
Taken
38,537
24,299
Mitigated
12,316
8,296
Healing
6,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Azaelgamer
Olorun
11,870
4,385
318
3,322
13,961
5,412
0
4,348
9,613
42,526
3,818
L
Morgan Le Fay
BarryBeeBenson
Morgan Le Fay
7,960
1,247
0
1,187
11,670
3,183
0
3,808
7,862
22,652
0
L
Bastet
DannyBoy08
Bastet
7,925
1,313
170
1,142
12,906
3,721
0
4,480
8,426
0
20,915
W
Cthulhu
Finchthebirb
Cthulhu
7,381
866
0
465
11,043
10,678
495
4,578
6,465
19,089
0
W
Ne Zha
21,045
4,478
0
3,157
14,127
9,519
1,201
7,236
6,891
0
50,466
W
5,135
420
1,555
3,119
11,408
4,102
150
7,788
3,620
42,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
29,350
167
Minions Killed
121
10
Camps Cleared
3
794,112
Distance Traveled
606,497
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,042
789
74
5
3
225,154
2
L
Morgan Le Fay
8,872
634
22
2
0
181,753
2
L
Bastet
9,436
674
25
2
0
199,590
3
W
Cthulhu
10,236
731
46
3
0
268,027
1
W
Ne Zha
12,392
885
51
4
2
284,962
3
W
Ra
10,434
745
70
5
8
241,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role