Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CloudBuster1
Sun Wukong
Level 149
God Stats
6W - 10L
1,477 SR
Queue Stats
578W - 584L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Hayne96
Danzaburou
Level 155
God Stats
4W - 5L
1,677 SR
Queue Stats
388W - 397L
1,554 Elo+
Solo
Cabrakan
Cabrakan
HazzC99
Cabrakan
Level 124
God Stats
2W - 1L
1,740 SR
Queue Stats
297W - 299L
1,541 Elo+
Solo
Fafnir
Fafnir
Lynnsan
Fafnir
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
474W - 471L
1,555 Elo+
Solo
Team Averages
Level 147
1,579 SR
1,541 Elo+

VS

Team Averages
Level 153
1,487 SR
1,605 Elo+
Sun Wukong
Sun Wukong
BudFisk
Sun Wukong
Level 159
God Stats
5W - 8L
1,330 SR
Queue Stats
895W - 769L
1,549 Elo+
Party 1
He Bo
He Bo
Hielth
He Bo
Level 160
God Stats
14W - 13L
1,309 SR
Queue Stats
1,058W - 948L
1,576 Elo+
Party 1
Chiron
Chiron
Nubarion
Chiron
Level 160
God Stats
14W - 14L
1,285 SR
Queue Stats
753W - 621L
1,600 Elo+
Party 1
Anhur
Anhur
Nunvi
Anhur
Level 156
God Stats
6W - 3L
1,736 SR
Queue Stats
291W - 230L
1,628 Elo+
Party 1
Jing Wei
Jing Wei
stblack00
Jing Wei
Level 129
God Stats
2W - 0L
1,776 SR
Queue Stats
63W - 73L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 1 / 3
7,618
693
4,721
6,295
2,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
CloudBuster1
Sun Wukong
15
1 / 0 / 3
7,575
689
10,887
8,305
8,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
Hayne96
Danzaburou
9
0 / 0 / 2
6,494
590
2,446
2,774
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
HazzC99
Cabrakan
14
1 / 3 / 2
7,730
703
5,853
9,403
12,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
Lynnsan
Fafnir
12
1 / 3 / 0
7,159
651
3,626
11,792
15,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BudFisk
Sun Wukong
15
1 / 1 / 4
8,951
814
5,361
12,006
12,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Hielth
He Bo
14
3 / 2 / 3
8,520
775
10,479
6,443
2,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Nubarion
Chiron
15
0 / 0 / 5
8,579
780
6,233
4,497
1,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Nunvi
Anhur
15
1 / 0 / 6
8,444
768
6,667
5,751
2,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jing Wei
stblack00
Jing Wei
14
2 / 1 / 4
8,368
761
5,550
6,360
2,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
4
Kills
7
7
Deaths
4
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
3
2.5
W
Sun Wukong
BudFisk
Sun Wukong
1
1
4
3
L
Sun Wukong
CloudBuster1
Sun Wukong
1
0
3
2.5
L
Danzaburou
Hayne96
Danzaburou
0
0
2
1
L
Cabrakan
HazzC99
Cabrakan
1
3
2
0.67
W
He Bo
Hielth
He Bo
3
2
3
2.25
L
Fafnir
Lynnsan
Fafnir
1
3
0
0.33
W
Chiron
Nubarion
Chiron
0
0
5
2.5
W
Anhur
Nunvi
Anhur
1
0
6
4
W
Jing Wei
stblack00
Jing Wei
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,533
Damage
34,290
38,569
Taken
35,057
41,009
Mitigated
22,534
13,928
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,721
2,509
2,278
1,861
6,295
2,863
0
1,245
5,050
0
20,298
W
Sun Wukong
BudFisk
Sun Wukong
5,361
645
1,055
2,754
12,006
12,616
289
1,919
9,771
0
8,090
L
Sun Wukong
CloudBuster1
Sun Wukong
10,887
280
880
2,916
8,305
8,638
0
2,833
5,472
0
20,346
L
Danzaburou
Hayne96
Danzaburou
2,446
1,155
358
692
2,774
1,267
0
676
2,098
0
15,828
L
Cabrakan
HazzC99
Cabrakan
5,853
461
646
922
9,403
12,824
0
2,436
6,967
9,067
0
W
He Bo
Hielth
He Bo
10,479
277
1,666
682
6,443
2,649
706
2,222
3,864
23,237
0
L
Fafnir
Lynnsan
Fafnir
3,626
568
660
2,715
11,792
15,417
0
3,289
8,503
6,567
0
W
Chiron
Nubarion
Chiron
6,233
1,707
2,337
1,152
4,497
1,884
455
1,446
2,886
0
21,374
W
Anhur
Nunvi
Anhur
6,667
3,235
1,028
1,151
5,751
2,750
773
1,843
3,703
0
21,269
W
Jing Wei
stblack00
Jing Wei
5,550
4,606
395
202
6,360
2,635
1,242
2,049
4,107
0
18,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
42,862
93
Minions Killed
147
0
Camps Cleared
0
883,391
Distance Traveled
951,713
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,618
693
40
4
0
173,725
6
W
Sun Wukong
8,951
814
7
1
0
174,624
2
L
Sun Wukong
7,575
689
19
2
0
232,308
1
L
Danzaburou
6,494
590
22
2
0
108,742
3
L
Cabrakan
7,730
703
5
0
0
172,592
3
W
He Bo
8,520
775
23
2
0
175,999
5
L
Fafnir
7,159
651
7
1
0
196,024
0
W
Chiron
8,579
780
42
4
0
174,252
3
W
Anhur
8,444
768
40
4
0
201,065
0
W
Jing Wei
8,368
761
35
3
0
225,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role