Player Matchup

Agni
Agni
MyРЦSSYstinks
Agni
Level 4
God Stats
3W - 0L
1,779 SR
Queue Stats
39W - 3L
1,836 Elo+
Party 1
Medusa
Medusa
apeymember
Medusa
Level 29
God Stats
1W - 0L
1,696 SR
Queue Stats
44W - 4L
2,045 Elo+
Party 1
Hercules
Hercules
xHazyyy
Hercules
Level 152
God Stats
24W - 9L
1,773 SR
Queue Stats
326W - 104L
1,855 Elo+
Party 1
Team Averages
Level 62
1,750 SR
1,912 Elo+

VS

Team Averages
Level 71
1,500 SR
1,650 Elo+
Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CabrakanGaming
Heimdallr
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 31L
1,724 Elo+
Party 2
Ares
Ares
Patches2
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 35L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,614
861
13,433
9,344
3,604
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
apeymember
Medusa
13
9 / 1 / 7
8,577
858
10,684
5,945
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
xHazyyy
Hercules
12
3 / 2 / 11
7,594
759
5,768
12,235
11,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 7 / 1
6,827
683
5,806
8,970
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
CabrakanGaming
Heimdallr
8
0 / 9 / 2
5,825
583
5,377
11,997
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
2 / 3 / 2
7,410
741
4,259
12,978
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
7
1
0.36
L
Heimdallr
CabrakanGaming
Heimdallr
0
9
2
0.11
W
7
1
9
11.5
L
Ares
2
3
2
1
W
Medusa
apeymember
Medusa
9
1
7
12.5
W
Hercules
xHazyyy
Hercules
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,885
Damage
15,442
27,524
Taken
33,945
17,042
Mitigated
20,195
9,573
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,806
265
0
558
8,970
3,784
0
3,436
5,376
18,574
0
L
Heimdallr
CabrakanGaming
Heimdallr
5,377
2,846
0
575
11,997
5,301
0
6,515
5,364
0
14,487
W
13,433
665
257
3,402
9,344
3,604
456
3,490
5,640
37,249
0
L
Ares
4,259
546
0
1,792
12,978
11,110
0
3,670
9,137
12,866
0
W
Medusa
apeymember
Medusa
10,684
5,826
0
3,329
5,945
2,252
745
2,633
3,067
0
32,880
W
Hercules
xHazyyy
Hercules
5,768
1,464
0
2,585
12,235
11,186
0
3,654
8,291
0
11,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,785
Gold Earned
20,062
129
Minions Killed
74
8
Camps Cleared
1
621,194
Distance Traveled
508,122
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,827
683
30
3
1
159,909
2
L
Heimdallr
5,825
583
25
3
0
153,950
0
W
Agni
8,614
861
51
5
1
195,685
3
L
Ares
7,410
741
19
2
0
194,263
1
W
Medusa
8,577
858
63
6
4
205,218
4
W
Hercules
7,594
759
15
2
3
220,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role