Player Matchup

Fenrir
Fenrir
ChitanKage
Fenrir
Level 107
God Stats
6W - 4L
1,705 SR
Queue Stats
26W - 26L
1,550 Elo+
Party 3
Hou Yi
Hou Yi
Da BoMb x QSB
Hou Yi
Level 64
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 134L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
GTFOMYJUNGLE
Nu Wa
Level 108
God Stats
1W - 1L
1,300 SR
Queue Stats
60W - 51L
1,550 Elo+
Party 3
Horus
Horus
Papi Diddles
Horus
Level 124
God Stats
4W - 2L
1,762 SR
Queue Stats
56W - 84L
1,506 Elo+
Party 1
Atlas
Atlas
PapiPolygons
Atlas
Level 124
God Stats
3W - 2L
1,258 SR
Queue Stats
58W - 81L
1,440 Elo+
Party 1
Team Averages
Level 105
1,505 SR
1,506 Elo+

VS

Team Averages
Level 76
1,513 SR
1,434 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Mr Steeezzy
Xbalanque
Level 120
God Stats
3W - 9L
1,201 SR
Queue Stats
77W - 87L
1,426 Elo+
Party 2
Geb
Geb
SrMrMcfister
Geb
Level 19
God Stats
4W - 3L
1,720 SR
Queue Stats
22W - 43L
1,312 Elo+
Party 2
King Arthur
King Arthur
Sundevi113
King Arthur
Level 56
God Stats
11W - 12L
1,375 SR
Queue Stats
157W - 157L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
bootyqueen8
Nu Wa
Level 101
God Stats
33W - 34L
1,767 SR
Queue Stats
207W - 235L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChitanKage
Fenrir
17
1 / 3 / 9
10,176
678
6,416
13,517
11,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 6
10,875
725
10,128
11,083
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 7
11,554
770
12,266
7,763
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
4 / 2 / 11
11,612
774
12,150
13,039
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
8 / 0 / 10
11,895
793
16,731
15,824
18,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
7 / 6 / 0
11,241
749
9,653
14,019
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Mr Steeezzy
Xbalanque
17
1 / 5 / 3
10,107
674
11,426
11,933
4,279
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 3
9,838
656
7,513
18,994
16,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Sundevi113
King Arthur
16
1 / 5 / 4
10,003
667
5,909
16,457
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
0 / 6 / 5
10,553
704
13,136
13,052
5,285
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
21
Kills
9
9
Deaths
23
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
6
0
1.17
W
Fenrir
ChitanKage
Fenrir
1
3
9
1.83
W
6
2
6
4.5
W
2
2
7
2.75
L
Xbalanque
Mr Steeezzy
Xbalanque
1
5
3
0.5
W
4
2
11
4.75
W
8
0
10
13
L
0
1
3
1.5
L
King Arthur
Sundevi113
King Arthur
1
5
4
0.6
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,691
Damage
47,637
61,226
Taken
74,455
51,158
Mitigated
41,564
15,653
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,653
2,794
0
1,396
14,019
5,394
1,570
5,163
8,619
0
40,507
W
Fenrir
ChitanKage
Fenrir
6,416
1,817
64
1,122
13,517
11,973
88
4,271
9,246
0
22,241
W
10,128
3,260
614
1,824
11,083
4,672
34
4,472
6,611
0
33,237
W
12,266
3,829
0
1,003
7,763
2,693
3,229
2,583
5,180
58,772
0
L
Xbalanque
Mr Steeezzy
Xbalanque
11,426
3,103
0
895
11,933
4,279
585
5,571
6,288
0
46,191
W
12,150
4,101
2,920
5,244
13,039
13,550
30
3,703
9,336
0
30,509
W
16,731
4,759
405
2,457
15,824
18,270
100
5,620
10,204
46,292
0
L
7,513
729
337
2,093
18,994
16,144
120
7,469
11,219
19,970
0
L
King Arthur
Sundevi113
King Arthur
5,909
410
0
5,103
16,457
10,462
0
7,063
9,201
0
31,311
L
13,136
3,765
683
3,819
13,052
5,285
565
3,731
9,071
50,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
51,742
298
Minions Killed
308
0
Camps Cleared
0
1,542,323
Distance Traveled
1,430,495
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,241
749
60
4
0
295,891
4
W
Fenrir
10,176
678
33
2
0
319,966
5
W
Hou Yi
10,875
725
49
3
0
282,240
2
W
Nu Wa
11,554
770
112
7
0
303,373
2
L
Xbalanque
10,107
674
95
6
0
274,483
0
W
Horus
11,612
774
50
3
0
330,194
1
W
Atlas
11,895
793
54
4
0
306,550
1
L
Geb
9,838
656
13
1
0
321,468
0
L
King Arthur
10,003
667
63
4
0
281,723
0
L
Nu Wa
10,553
704
77
5
0
256,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role