Player Matchup

Thor
Thor
Platinum I
 
Thor
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Masters
Modí
Chronos
Masters
Level 160
God Stats
3W - 6L
1,614 SR
Queue Stats
300W - 281L
2,395 MMR
Solo
Bakasura
Bakasura
Diamond III
TeMiroYTeTroleo
Bakasura
Diamond III
Level 111
God Stats
5W - 1L
1,742 SR
Queue Stats
77W - 67L
2,249 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
ZorozG
Morgan Le Fay
Diamond V
Level 155
God Stats
73W - 69L
1,625 SR
Queue Stats
206W - 213L
2,079 MMR
Solo
Cliodhna
Cliodhna
Diamond III
iFran28
Cliodhna
Diamond III
Level 160
God Stats
13W - 16L
1,513 SR
Queue Stats
415W - 377L
2,274 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,599 SR
2,099 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,547 SR
2,048 MMR
Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond V
Askez
Bacchus
Diamond V
Level 144
God Stats
26W - 22L
1,648 SR
Queue Stats
155W - 148L
2,133 MMR
Solo
Ymir
Ymir
Platinum I
DEFINITELYHUGO
Ymir
Platinum I
Level 107
God Stats
0W - 2L
1,322 SR
Queue Stats
46W - 54L
1,935 MMR
Solo
The Morrigan
The Morrigan
Masters
JuicyZeusMain
The Morrigan
Masters
Level 160
God Stats
15W - 18L
1,590 SR
Queue Stats
313W - 287L
2,407 MMR
Solo
Medusa
Medusa
Diamond III
iMMortalRaM
Medusa
Diamond III
Level 160
God Stats
7W - 6L
1,674 SR
Queue Stats
328W - 307L
2,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 1 / 9
9,501
559
9,235
10,772
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Modí
Chronos
18
3 / 3 / 3
10,901
641
11,384
17,587
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
18
4 / 0 / 9
11,474
675
16,713
16,675
12,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
ZorozG
Morgan Le Fay
18
4 / 0 / 9
10,834
637
11,037
7,233
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
iFran28
Cliodhna
17
15 / 1 / 3
10,739
632
13,536
9,608
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
SolHou YiZeus

VS

Bans
AtlasBastetJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 1
7,968
469
7,880
17,821
15,520
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Askez
Bacchus
11
2 / 6 / 1
6,943
408
3,853
12,672
6,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 5 / 2
7,148
420
3,060
17,848
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
JuicyZeusMain
The Morrigan
12
0 / 9 / 1
7,439
438
9,829
11,780
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
13
1 / 9 / 2
7,620
448
9,843
15,134
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
32
Kills
5
5
Deaths
33
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
1
9
10.5
L
Hercules
 
Hercules
1
4
1
0.38
L
Bacchus
Askez
Bacchus
2
6
1
0.42
L
1
5
2
0.4
L
The Morrigan
JuicyZeusMain
The Morrigan
0
9
1
0.06
W
Chronos
Modí
Chronos
3
3
3
1.5
W
Bakasura
4
0
9
8.5
W
Morgan Le Fay
ZorozG
Morgan Le Fay
4
0
9
8.5
W
Cliodhna
iFran28
Cliodhna
15
1
3
16.5
L
Medusa
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,905
Damage
34,465
61,875
Taken
75,255
32,676
Mitigated
45,307
30,504
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,235
2,237
0
3,016
10,772
6,675
1,080
3,406
7,032
0
39,462
L
Hercules
 
Hercules
7,880
2,677
0
7,960
17,821
15,520
0
448
15,424
0
47,347
L
Bacchus
Askez
Bacchus
3,853
758
0
1,875
12,672
6,408
462
1,912
10,544
27,418
0
L
3,060
1,020
0
2,896
17,848
15,251
0
7,110
9,924
21,001
0
L
The Morrigan
JuicyZeusMain
The Morrigan
9,829
936
0
490
11,780
3,574
0
4,215
7,191
62,736
595
W
Chronos
Modí
Chronos
11,384
9,116
0
9,496
17,587
5,867
945
3,976
13,611
91,499
2,766
W
Bakasura
16,713
11,618
0
10,113
16,675
12,181
1,062
2,599
14,064
0
74,525
W
Morgan Le Fay
ZorozG
Morgan Le Fay
11,037
970
0
2,665
7,233
3,085
573
3,055
4,176
93,163
0
W
Cliodhna
iFran28
Cliodhna
13,536
2,702
0
5,214
9,608
4,868
1,154
3,081
6,517
0
70,995
L
Medusa
9,843
4,867
0
2,341
15,134
4,554
0
7,941
6,801
0
50,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
37,118
726
Minions Killed
404
0
Camps Cleared
0
1,938,291
Distance Traveled
1,582,121
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,501
559
52
3
0
369,076
4
L
Hercules
7,968
469
102
6
0
348,328
4
L
Bacchus
6,943
408
66
4
0
330,281
3
L
Ymir
7,148
420
24
1
0
312,461
8
L
The Morrigan
7,439
438
121
7
0
300,730
3
W
Chronos
10,901
641
174
10
0
332,345
3
W
Bakasura
11,474
675
191
11
0
429,226
7
W
Morgan Le Fay
10,834
637
177
10
0
376,278
4
W
Cliodhna
10,739
632
132
8
0
431,366
4
L
Medusa
7,620
448
91
5
0
290,321
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role