Player Matchup

Anubis
Anubis
DigitalWhisper_7
Anubis
Level 19
God Stats
3W - 6L
1,538 SR
Queue Stats
8W - 12L
1,374 Elo+
Party 1
Hun Batz
Hun Batz
TheSpartyon25
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
dirtydozzy10
Terra
Level 29
God Stats
2W - 7L
1,506 SR
Queue Stats
4W - 8L
1,699 Elo+
Solo
Chaac
Chaac
gofetch13
Chaac
Level 85
God Stats
19W - 30L
1,452 SR
Queue Stats
373W - 481L
1,310 Elo+
Solo
Chronos
Chronos
theking547101
Chronos
Level 126
God Stats
0W - 1L
1,212 SR
Queue Stats
8W - 19L
1,289 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,434 Elo+

VS

Team Averages
Level 42
1,363 SR
1,400 Elo+
Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eggg420
Sol
Level 12
God Stats
3W - 7L
1,185 SR
Queue Stats
15W - 22L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
LUIANRS
Baron Samedi
Level 125
God Stats
4W - 1L
1,453 SR
Queue Stats
62W - 78L
1,410 Elo+
Solo
Izanami
Izanami
RectmHammer
Izanami
Level 43
God Stats
17W - 19L
1,415 SR
Queue Stats
166W - 215L
1,413 Elo+
Solo
Atlas
Atlas
jbears007
Atlas
Level 25
God Stats
4W - 7L
1,260 SR
Queue Stats
25W - 36L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
5,656
808
4,778
4,658
2,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
TheSpartyon25
Hun Batz
9
0 / 5 / 1
4,962
709
1,764
4,464
1,284
Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 2
4,992
713
441
3,678
2,449
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
gofetch13
Chaac
11
0 / 1 / 3
5,563
795
5,747
7,244
5,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
12
3 / 4 / 1
6,469
924
4,596
6,292
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 0 / 1
7,090
1,013
4,947
4,137
2,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
12
1 / 0 / 6
6,186
884
5,152
4,536
1,156
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
LUIANRS
Baron Samedi
11
2 / 2 / 5
6,053
865
2,983
4,219
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
RectmHammer
Izanami
12
1 / 0 / 6
6,139
877
2,456
3,499
911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
jbears007
Atlas
12
4 / 2 / 5
6,423
918
6,981
7,448
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
4
Kills
15
15
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
1
7.5
L
1
3
2
0.67
W
Sol
1
0
6
4
W
Baron Samedi
LUIANRS
Baron Samedi
2
2
5
2.25
W
Izanami
RectmHammer
Izanami
1
0
6
4
L
Hun Batz
TheSpartyon25
Hun Batz
0
5
1
0.1
L
0
2
2
0.5
L
Chaac
gofetch13
Chaac
0
1
3
1.5
W
Atlas
jbears007
Atlas
4
2
5
3.25
L
Chronos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
22,519
26,336
Taken
23,839
13,842
Mitigated
8,384
3,722
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,947
764
0
2,308
4,137
2,455
435
953
2,959
0
17,179
L
4,778
46
0
303
4,658
2,089
0
3,144
1,292
11,244
0
W
Sol
5,152
1,144
554
2,092
4,536
1,156
1,667
1,581
2,767
17,210
0
W
Baron Samedi
LUIANRS
Baron Samedi
2,983
133
802
1,651
4,219
1,568
326
1,681
2,347
10,155
0
W
Izanami
RectmHammer
Izanami
2,456
1,035
192
244
3,499
911
638
1,668
1,715
0
16,803
L
Hun Batz
TheSpartyon25
Hun Batz
1,764
344
0
0
4,464
1,284
0
1,514
2,846
0
4,101
L
441
102
54
376
3,678
2,449
0
2,501
1,025
893
0
L
Chaac
gofetch13
Chaac
5,747
341
20
2,445
7,244
5,789
72
3,837
3,247
0
18,071
W
Atlas
jbears007
Atlas
6,981
2,858
296
1,010
7,448
2,294
639
3,408
3,789
12,504
0
L
Chronos
4,596
897
0
524
6,292
2,231
0
3,368
2,810
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,642
Gold Earned
31,891
87
Minions Killed
123
0
Camps Cleared
0
609,411
Distance Traveled
754,541
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,090
1,013
33
5
0
171,838
0
L
Anubis
5,656
808
18
3
0
131,283
1
W
Sol
6,186
884
35
5
0
149,209
0
W
Baron Samedi
6,053
865
14
2
0
146,397
2
W
Izanami
6,139
877
30
4
0
138,047
1
L
Hun Batz
4,962
709
3
0
0
95,484
0
L
Terra
4,992
713
2
0
0
85,990
0
L
Chaac
5,563
795
27
4
0
149,663
1
W
Atlas
6,423
918
11
2
0
149,050
0
L
Chronos
6,469
924
37
5
0
146,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role