Player Matchup

Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Platinum III
 
Da Ji
Platinum III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Heimdallr
Heimdallr
Diamond III
AstraI Arrow
Heimdallr
Diamond III
Level 119
God Stats
6W - 3L
1,554 SR
Queue Stats
130W - 86L
2,362 MMR
Party 2
Nemesis
Nemesis
Diamond I
FishTheBigg
Nemesis
Diamond I
Level 155
God Stats
5W - 1L
1,894 SR
Queue Stats
76W - 45L
2,374 MMR
Party 2
Ymir
Ymir
Diamond III
MycroTy_BR96
Ymir
Diamond III
Level 160
God Stats
1W - 2L
1,316 SR
Queue Stats
91W - 80L
2,254 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,553 SR
1,998 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,563 SR
2,332 MMR
Terra
Terra
Diamond I
Chzyo
Terra
Diamond I
Level 160
God Stats
2W - 1L
1,724 SR
Queue Stats
203W - 196L
2,556 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
Its_Cuben
Kuzenbo
Diamond III
Level 142
God Stats
3W - 4L
1,635 SR
Queue Stats
210W - 162L
2,285 MMR
Party 4
Chang'e
Chang'e
Diamond II
MEENTX
Chang'e
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
2,350 MMR
Party 1
Loki
Loki
Diamond IV
Nickelangelos
Loki
Diamond IV
Level 155
God Stats
28W - 20L
1,734 SR
Queue Stats
191W - 172L
2,247 MMR
Solo
Anhur
Anhur
Diamond II
PrettyPaperPaste
Anhur
Diamond II
Level 120
God Stats
1W - 6L
1,220 SR
Queue Stats
182W - 178L
2,222 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
10 / 6 / 6
13,895
632
16,515
12,880
3,684
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
 
Da Ji
19
4 / 5 / 11
12,797
582
20,589
23,692
17,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
AstraI Arrow
Heimdallr
20
5 / 2 / 8
12,707
578
15,662
14,889
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
FishTheBigg
Nemesis
20
10 / 1 / 9
13,836
629
18,495
13,111
6,924
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 20
11,494
522
5,422
18,944
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniBastetPersephoneKali

VS

Bans
MedusaGebBellonaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chzyo
Terra
15
1 / 6 / 7
9,635
438
6,738
20,836
18,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
Its_Cuben
Kuzenbo
18
2 / 5 / 3
10,690
486
12,649
22,442
25,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
MEENTX
Chang'e
17
4 / 10 / 4
10,901
496
12,304
18,595
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 7 / 3
12,393
563
13,254
20,491
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 8
10,309
469
6,878
13,424
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
32
Kills
17
17
Deaths
32
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
6
6
2.17
W
Da Ji
 
Da Ji
4
5
11
1.9
W
Heimdallr
AstraI Arrow
Heimdallr
5
2
8
4.5
L
Terra
Chzyo
Terra
1
6
7
0.75
W
Nemesis
FishTheBigg
Nemesis
10
1
9
14.5
L
Kuzenbo
Its_Cuben
Kuzenbo
2
5
3
0.7
L
Chang'e
MEENTX
Chang'e
4
10
4
0.6
W
3
3
20
4.33
L
10
7
3
1.64
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,683
Damage
51,823
83,516
Taken
95,788
52,712
Mitigated
60,580
24,254
Healing
24,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,515
3,419
0
3,431
12,880
3,684
1,105
4,918
7,962
116,231
0
W
Da Ji
 
Da Ji
20,589
7,193
0
8,216
23,692
17,597
807
12,235
11,457
0
91,055
W
Heimdallr
AstraI Arrow
Heimdallr
15,662
7,185
0
6,605
14,889
4,819
4,039
5,001
9,888
0
102,323
L
Terra
Chzyo
Terra
6,738
534
1,222
2,830
20,836
18,510
0
9,301
11,535
24,198
0
W
Nemesis
FishTheBigg
Nemesis
18,495
9,541
0
2,588
13,111
6,924
4,431
4,819
8,292
0
129,729
L
Kuzenbo
Its_Cuben
Kuzenbo
12,649
3,448
0
6,560
22,442
25,693
10
2,744
19,698
69,583
0
L
Chang'e
MEENTX
Chang'e
12,304
232
1,927
4,505
18,595
5,904
0
2,593
16,002
72,071
0
W
5,422
1,462
0
3,414
18,944
19,688
0
5,236
13,708
22,372
0
L
13,254
3,083
0
4,052
20,491
6,898
0
4,896
15,595
0
82,694
L
6,878
2,754
0
3,741
13,424
3,575
0
2,403
11,020
0
77,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,729
Gold Earned
53,928
686
Minions Killed
541
0
Camps Cleared
0
2,180,967
Distance Traveled
2,036,043
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,895
632
193
9
0
428,183
5
W
Da Ji
12,797
582
152
7
0
403,361
1
W
Heimdallr
12,707
578
141
6
0
404,039
1
L
Terra
9,635
438
32
1
0
393,275
5
W
Nemesis
13,836
629
166
8
0
542,828
2
L
Kuzenbo
10,690
486
111
5
0
415,716
5
L
Chang'e
10,901
496
131
6
0
397,303
3
W
Ymir
11,494
522
34
2
0
402,556
8
L
Loki
12,393
563
127
6
0
403,531
3
L
Anhur
10,309
469
140
6
0
426,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role