Player Matchup

Freya
Freya
HRDoom
Freya
Level 50
God Stats
6W - 2L
1,967 SR
Queue Stats
157W - 157L
1,500 Elo+
Solo
Mercury
Mercury
KingCobra8
Mercury
Level 68
God Stats
6W - 6L
1,244 SR
Queue Stats
142W - 167L
1,463 Elo+
Party 1
Odin
Odin
MagicSlothobra
Odin
Level 25
God Stats
2W - 3L
1,712 SR
Queue Stats
71W - 87L
1,463 Elo+
Party 1
Eset
Eset
Tayric
Eset
Level 126
God Stats
0W - 4L
1,302 SR
Queue Stats
77W - 69L
1,545 Elo+
Party 3
Ymir
Ymir
wreckables
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,600 Elo+
Party 3
Team Averages
Level 58
1,545 SR
1,514 Elo+

VS

Team Averages
Level 97
1,456 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ByHermes
Artemis
Level 158
God Stats
7W - 6L
1,283 SR
Queue Stats
205W - 234L
1,376 Elo+
Solo
Bakasura
Bakasura
Yùkì
Bakasura
Level 67
God Stats
31W - 17L
1,597 SR
Queue Stats
105W - 99L
1,437 Elo+
Party 2
Amaterasu
Amaterasu
sh4dYy
Amaterasu
Level 29
God Stats
17W - 23L
1,402 SR
Queue Stats
126W - 132L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HRDoom
Freya
11
0 / 4 / 0
6,633
510
1,965
8,769
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
KingCobra8
Mercury
10
1 / 8 / 3
6,142
472
5,084
12,414
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 7 / 4
6,555
504
4,210
13,148
7,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Tayric
Eset
12
2 / 4 / 2
7,137
549
8,401
8,637
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 1
6,504
500
4,829
9,538
6,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
6 / 2 / 7
8,185
630
10,875
6,766
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
 
Athena
13
5 / 4 / 7
8,161
628
8,066
11,166
9,936
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ByHermes
Artemis
13
3 / 0 / 1
7,830
602
4,995
4,931
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Yùkì
Bakasura
15
11 / 2 / 5
9,495
730
14,256
11,879
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
sh4dYy
Amaterasu
11
1 / 0 / 11
7,329
564
2,085
7,550
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
26
26
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
7
4.75
W
Athena
 
Athena
5
4
7
2.13
W
Artemis
ByHermes
Artemis
3
0
1
3.5
L
Freya
HRDoom
Freya
0
4
0
0
L
Mercury
KingCobra8
Mercury
1
8
3
0.31
L
2
7
4
0.57
L
Eset
Tayric
Eset
2
4
2
0.75
W
Bakasura
Yùkì
Bakasura
11
2
5
6.75
W
Amaterasu
sh4dYy
Amaterasu
1
0
11
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,489
Damage
40,277
52,506
Taken
42,292
22,640
Mitigated
26,598
9,536
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,875
657
0
774
6,766
2,840
468
1,635
5,131
49,877
0
W
Athena
 
Athena
8,066
1,736
0
2,310
11,166
9,936
0
4,103
7,063
37,070
0
W
Artemis
ByHermes
Artemis
4,995
2,562
0
2,552
4,931
1,643
331
1,350
3,581
0
55,049
L
Freya
HRDoom
Freya
1,965
619
0
2,899
8,769
2,410
0
1,116
7,653
36,890
0
L
Mercury
KingCobra8
Mercury
5,084
2,315
0
444
12,414
3,539
0
3,315
7,936
0
28,508
L
4,210
1,089
0
2,713
13,148
7,566
40
5,894
6,360
2,186
23,240
L
Eset
Tayric
Eset
8,401
707
1,331
1,743
8,637
2,940
0
3,036
4,928
54,428
0
W
Bakasura
Yùkì
Bakasura
14,256
9,087
0
3,209
11,879
5,497
2,462
4,674
7,205
0
58,465
W
Amaterasu
sh4dYy
Amaterasu
2,085
546
252
2,218
7,550
6,682
458
3,769
3,781
0
10,875
L
4,829
902
0
406
9,538
6,185
0
5,580
3,778
10,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
41,000
302
Minions Killed
403
0
Camps Cleared
0
1,239,604
Distance Traveled
1,394,913
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,185
630
78
6
0
245,184
0
W
Athena
8,161
628
81
6
0
265,674
0
W
Artemis
7,830
602
110
8
0
251,484
1
L
Freya
6,633
510
89
7
0
235,142
1
L
Mercury
6,142
472
45
3
0
276,028
0
L
Odin
6,555
504
50
4
0
234,426
4
L
Eset
7,137
549
105
8
0
261,034
6
W
Bakasura
9,495
730
118
9
0
344,880
0
W
Amaterasu
7,329
564
16
1
0
287,691
1
L
Ymir
6,504
500
13
1
0
232,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role