Player Matchup

Chaac
Chaac
Gold II
DiLusionaaL
Chaac
Gold II
Level 133
God Stats
59W - 58L
1,598 SR
Queue Stats
254W - 256L
1,636 MMR
Solo
Agni
Agni
Gold I
HunterMcBlunter
Agni
Gold I
Level 136
God Stats
1W - 2L
1,837 SR
Queue Stats
184W - 164L
1,615 MMR
Solo
Fenrir
Fenrir
Silver II
Lonedoor
Fenrir
Silver II
Level 156
God Stats
10W - 7L
1,682 SR
Queue Stats
93W - 87L
1,592 MMR
Solo
Chernobog
Chernobog
Gold II
PRINCE-V2_
Chernobog
Gold II
Level 140
God Stats
4W - 11L
1,618 SR
Queue Stats
79W - 76L
1,655 MMR
Solo
Athena
Athena
Gold III
lcbaoKaden1223
Athena
Gold III
Level 129
God Stats
0W - 1L
1,686 SR
Queue Stats
25W - 23L
1,629 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,684 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,451 SR
1,626 MMR
Ymir
Ymir
Gold III
BigBlackCoffe
Ymir
Gold III
Level 117
God Stats
4W - 4L
1,639 SR
Queue Stats
48W - 49L
1,601 MMR
Solo
Medusa
Medusa
Gold II
C_TOWN159
Medusa
Gold II
Level 84
God Stats
7W - 8L
1,540 SR
Queue Stats
41W - 37L
1,677 MMR
Party 1
Set
Set
Platinum IV
Daddy-Jay99
Set
Platinum IV
Level 146
God Stats
1W - 3L
1,222 SR
Queue Stats
265W - 259L
1,589 MMR
Solo
Guan Yu
Guan Yu
Gold I
O_TOWN15
Guan Yu
Gold I
Level 159
God Stats
2W - 3L
1,710 SR
Queue Stats
120W - 115L
1,674 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
fuji_rondae
Morgan Le Fay
Gold II
Level 114
God Stats
4W - 7L
1,142 SR
Queue Stats
153W - 143L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 6
11,059
425
17,287
31,531
30,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 7 / 4
12,358
475
20,333
17,102
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lonedoor
Fenrir
19
6 / 11 / 3
12,476
480
20,802
29,023
9,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
PRINCE-V2_
Chernobog
20
3 / 7 / 6
12,864
495
18,790
28,179
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 6
11,527
443
13,357
32,468
39,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshGebAtlasKali

VS

Bans
LokiCliodhnaPersephoneSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 16
14,218
547
7,673
26,871
31,101
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
C_TOWN159
Medusa
20
9 / 2 / 10
16,637
640
24,102
23,963
9,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 17
17,726
682
27,189
26,664
14,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
O_TOWN15
Guan Yu
19
4 / 5 / 16
14,527
559
17,423
32,360
39,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
fuji_rondae
Morgan Le Fay
20
13 / 5 / 11
16,919
651
34,220
25,559
10,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
17
Kills
43
43
Deaths
17
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
W
Medusa
C_TOWN159
Medusa
9
2
10
7
W
13
3
17
7.17
L
0
9
6
0.33
L
5
7
4
1
L
Fenrir
Lonedoor
Fenrir
6
11
3
0.68
W
Guan Yu
O_TOWN15
Guan Yu
4
5
16
2.4
L
Chernobog
PRINCE-V2_
Chernobog
3
7
6
0.86
W
Morgan Le Fay
fuji_rondae
Morgan Le Fay
13
5
11
3.7
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,569
Damage
110,607
138,303
Taken
135,417
91,505
Mitigated
105,181
24,271
Healing
50,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,673
955
0
5,626
26,871
31,101
771
10,070
16,425
36,121
0
W
Medusa
C_TOWN159
Medusa
24,102
12,781
0
11,091
23,963
9,098
4,570
3,614
19,990
0
151,888
W
27,189
16,571
0
9,000
26,664
14,305
7,922
6,799
19,731
0
161,437
L
17,287
2,348
0
9,043
31,531
30,690
135
6,974
24,557
0
77,038
L
20,333
511
0
1,274
17,102
4,476
464
8,776
8,326
92,099
0
L
Fenrir
Lonedoor
Fenrir
20,802
2,057
0
5,852
29,023
9,596
304
8,410
20,613
0
90,795
W
Guan Yu
O_TOWN15
Guan Yu
17,423
3,970
5,542
11,343
32,360
39,995
2,967
5,449
26,295
0
68,920
L
Chernobog
PRINCE-V2_
Chernobog
18,790
11,329
0
3,998
28,179
7,361
0
7,828
20,351
0
113,577
W
Morgan Le Fay
fuji_rondae
Morgan Le Fay
34,220
3,472
353
7,963
25,559
10,682
130
7,864
17,177
117,922
0
L
13,357
2,613
298
3,806
32,468
39,382
145
10,044
22,424
42,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,284
Gold Earned
80,027
610
Minions Killed
688
0
Camps Cleared
0
2,294,586
Distance Traveled
2,613,455
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,218
547
41
2
0
527,274
13
W
Medusa
16,637
640
178
7
0
508,774
3
W
Set
17,726
682
204
8
0
562,913
3
L
Chaac
11,059
425
118
5
0
444,067
10
L
Agni
12,358
475
139
5
0
465,332
4
L
Fenrir
12,476
480
122
5
0
465,723
3
W
Guan Yu
14,527
559
119
5
0
519,352
0
L
Chernobog
12,864
495
169
7
0
454,351
3
W
Morgan Le Fay
16,919
651
146
6
0
495,142
0
L
Athena
11,527
443
62
2
0
465,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role