Player Matchup

Cupid
Cupid
Ocpik
Cupid
Level 133
God Stats
2W - 3L
1,715 SR
Queue Stats
172W - 156L
1,496 Elo+
Party 1
Arachne
Arachne
RagnarokSt
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
Rubenrs
Kuzenbo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,509 Elo+
Party 1
Nike
Nike
Saboteur_Shade
Nike
Level 109
God Stats
3W - 3L
1,651 SR
Queue Stats
61W - 66L
1,461 Elo+
Party 3
Nox
Nox
Saboteur_Slim
Nox
Level 61
God Stats
2W - 3L
1,818 SR
Queue Stats
69W - 67L
1,542 Elo+
Party 3
Team Averages
Level 115
1,637 SR
1,515 Elo+

VS

Team Averages
Level 124
1,485 SR
1,496 Elo+
Artio
Artio
Reggi21
Artio
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,524 Elo+
Party 2
Hercules
Hercules
SheepPuma
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Eset
Eset
Ukita09
Eset
Level 148
God Stats
7W - 4L
1,472 SR
Queue Stats
1,023W - 1,065L
1,540 Elo+
Solo
Sol
Sol
Whyrler
Sol
Level 129
God Stats
18W - 12L
1,453 SR
Queue Stats
615W - 642L
1,498 Elo+
Solo
Shiva
Shiva
cubanavenger
Shiva
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ocpik
Cupid
15
3 / 6 / 6
8,661
787
14,357
9,826
3,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
RagnarokSt
Arachne
14
2 / 9 / 3
7,795
709
6,235
14,336
6,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Rubenrs
Kuzenbo
15
3 / 4 / 7
8,882
807
7,478
11,589
13,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 5
8,129
739
7,712
19,122
10,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 5 / 2
8,091
736
8,570
9,789
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Reggi21
Artio
15
3 / 2 / 19
9,022
820
7,878
16,541
19,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
SheepPuma
Hercules
17
12 / 2 / 11
10,078
916
10,139
12,260
15,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Ukita09
Eset
15
1 / 2 / 19
8,884
808
12,038
7,940
3,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
18
8 / 1 / 11
11,131
1,012
18,514
10,624
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
5 / 4 / 16
9,287
844
11,269
18,044
17,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
11
Kills
29
29
Deaths
11
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ocpik
Cupid
3
6
6
1
L
Arachne
RagnarokSt
Arachne
2
9
3
0.39
W
Artio
Reggi21
Artio
3
2
19
6.25
L
Kuzenbo
Rubenrs
Kuzenbo
3
4
7
1.63
L
1
5
5
0.7
L
2
5
2
0.6
W
Hercules
SheepPuma
Hercules
12
2
11
8.75
W
Eset
Ukita09
Eset
1
2
19
5.25
W
Sol
8
1
11
13.5
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
59,838
64,662
Taken
65,409
42,092
Mitigated
61,062
15,520
Healing
25,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ocpik
Cupid
14,357
5,344
709
988
9,826
3,893
0
5,443
4,348
0
26,706
L
Arachne
RagnarokSt
Arachne
6,235
4,610
763
2,494
14,336
6,857
0
10,482
3,813
0
12,322
W
Artio
Reggi21
Artio
7,878
1,061
3,640
4,484
16,541
19,659
0
3,549
12,992
17,511
0
L
Kuzenbo
Rubenrs
Kuzenbo
7,478
2,795
897
1,217
11,589
13,831
0
5,755
5,648
10,233
0
L
7,712
388
1,199
5,150
19,122
10,447
0
11,239
7,666
0
19,104
L
8,570
491
472
1,631
9,789
7,064
0
5,822
3,853
15,847
0
W
Hercules
SheepPuma
Hercules
10,139
2,728
0
1,580
12,260
15,255
74
3,066
9,194
836
12,983
W
Eset
Ukita09
Eset
12,038
729
3,499
1,259
7,940
3,979
813
1,727
6,213
24,413
0
W
Sol
18,514
3,538
1,267
2,890
10,624
5,167
5,046
2,533
8,091
59,602
0
W
11,269
2,436
1,300
6,066
18,044
17,002
0
5,173
12,313
134
21,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
48,402
91
Minions Killed
168
0
Camps Cleared
0
918,768
Distance Traveled
1,010,430
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,661
787
32
3
0
169,482
1
L
Arachne
7,795
709
12
1
0
181,227
0
W
Artio
9,022
820
19
2
0
209,715
0
L
Kuzenbo
8,882
807
5
0
0
170,119
0
L
Nike
8,129
739
20
2
0
201,426
1
L
Nox
8,091
736
22
2
0
196,514
4
W
Hercules
10,078
916
12
1
0
198,826
2
W
Eset
8,884
808
33
3
0
188,390
1
W
Sol
11,131
1,012
90
8
0
214,638
0
W
Shiva
9,287
844
14
1
0
198,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role