Player Matchup

Thoth
Thoth
Gold IV
 
Thoth
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Arcinec
Apollo
Gold IV
Level 128
God Stats
17W - 8L
1,551 SR
Queue Stats
361W - 367L
1,364 MMR
Solo
Chaac
Chaac
Gold IV
Jace1345
Chaac
Gold IV
Level 139
God Stats
8W - 6L
1,260 SR
Queue Stats
351W - 352L
1,356 MMR
Solo
Thanatos
Thanatos
Silver II
LordBeanyBaby
Thanatos
Silver II
Level 126
God Stats
10W - 5L
1,890 SR
Queue Stats
38W - 36L
1,425 MMR
Solo
Anubis
Anubis
Silver III
illusionist03
Anubis
Silver III
Level 127
God Stats
7W - 5L
1,570 SR
Queue Stats
41W - 62L
1,407 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,554 SR
1,410 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,520 SR
1,395 MMR
Mulan
Mulan
Gold III
EdwardR19
Mulan
Gold III
Level 147
God Stats
13W - 11L
1,622 SR
Queue Stats
382W - 380L
1,441 MMR
Solo
Ymir
Ymir
Gold V
IshikiOtsutsuki
Ymir
Gold V
Level 82
God Stats
2W - 5L
1,288 SR
Queue Stats
143W - 158L
1,324 MMR
Solo
Nemesis
Nemesis
Silver III
Reivax61
Nemesis
Silver III
Level 43
God Stats
2W - 3L
1,484 SR
Queue Stats
41W - 39L
1,392 MMR
Solo
Poseidon
Poseidon
Bronze IV
Silentswordperu
Poseidon
Bronze IV
Level 102
God Stats
0W - 1L
1,705 SR
Queue Stats
6W - 13L
1,410 MMR
Solo
Chernobog
Chernobog
Bronze III
TheDewster
Chernobog
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 91L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
1 / 0 / 4
6,775
678
4,217
2,022
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Arcinec
Apollo
11
2 / 1 / 3
6,389
639
4,671
5,172
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Jace1345
Chaac
10
1 / 2 / 1
5,748
575
5,306
8,130
6,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
LordBeanyBaby
Thanatos
12
9 / 0 / 0
7,313
731
3,440
5,407
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 4
5,478
548
1,540
4,511
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
NikeFenrirCliodhnaOsiris

VS

Bans
BellonaBastetAgniArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EdwardR19
Mulan
10
2 / 2 / 0
6,091
609
6,151
8,712
5,223
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 2 / 0
4,966
497
354
5,682
1,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Reivax61
Nemesis
9
1 / 2 / 0
5,279
528
1,966
5,172
1,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
9
0 / 4 / 0
4,728
473
1,040
4,074
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TheDewster
Chernobog
8
0 / 3 / 1
5,205
521
2,779
6,633
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
0
4
3
W
Apollo
Arcinec
Apollo
2
1
3
3.5
L
Mulan
EdwardR19
Mulan
2
2
0
1
L
0
2
0
0
W
Chaac
Jace1345
Chaac
1
2
1
0.75
W
Thanatos
LordBeanyBaby
Thanatos
9
0
0
9
L
Nemesis
Reivax61
Nemesis
1
2
0
0.5
L
Poseidon
0
4
0
0
L
Chernobog
TheDewster
Chernobog
0
3
1
0.17
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,174
Damage
12,290
25,242
Taken
30,273
11,841
Mitigated
9,618
15,883
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,217
123
0
397
2,022
618
196
650
1,278
41,617
0
W
Apollo
Arcinec
Apollo
4,671
2,529
0
2,935
5,172
1,019
348
121
5,051
0
43,450
L
Mulan
EdwardR19
Mulan
6,151
2,391
0
3,094
8,712
5,223
0
791
7,889
0
33,867
L
354
0
521
883
5,682
1,338
0
1,289
4,369
19,885
0
W
Chaac
Jace1345
Chaac
5,306
2,488
0
4,206
8,130
6,791
0
0
8,130
0
26,277
W
Thanatos
LordBeanyBaby
Thanatos
3,440
845
0
5,887
5,407
1,650
0
122
5,283
0
40,573
L
Nemesis
Reivax61
Nemesis
1,966
635
0
765
5,172
1,004
0
775
4,367
0
24,987
L
Poseidon
1,040
78
0
275
4,074
779
0
1,923
2,017
23,641
0
L
Chernobog
TheDewster
Chernobog
2,779
1,145
0
1,342
6,633
1,274
0
719
5,874
0
28,842
W
1,540
35
0
2,458
4,511
1,763
524
397
4,106
21,663
1,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,703
Gold Earned
26,269
355
Minions Killed
277
0
Camps Cleared
0
996,417
Distance Traveled
952,075
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,775
678
101
10
0
199,370
3
W
Apollo
6,389
639
81
8
0
183,905
2
L
Mulan
6,091
609
72
7
0
182,077
3
L
Ymir
4,966
497
43
4
0
173,951
3
W
Chaac
5,748
575
52
5
0
184,618
1
W
Thanatos
7,313
731
79
8
0
251,856
1
L
Nemesis
5,279
528
58
6
0
216,580
3
L
Poseidon
4,728
473
45
5
0
203,342
5
L
Chernobog
5,205
521
59
6
0
176,125
5
W
Anubis
5,478
548
42
4
0
176,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role