Player Matchup

Anubis
Anubis
Kerfield
Anubis
Level 148
God Stats
3W - 1L
1,285 SR
Queue Stats
32W - 26L
1,692 Elo+
Party 2
Hercules
Hercules
MrW36
Hercules
Level 126
God Stats
1W - 0L
1,377 SR
Queue Stats
6W - 4L
1,854 Elo+
Party 2
Loki
Loki
raistt223
Loki
Level 28
God Stats
1W - 0L
1,660 SR
Queue Stats
18W - 17L
1,692 Elo+
Party 2
Team Averages
Level 101
1,441 SR
1,746 Elo+

VS

Team Averages
Level 60
1,392 SR
1,466 Elo+
Tiamat
Tiamat
Finchthebirb
Tiamat
Level 18
God Stats
1W - 2L
1,410 SR
Queue Stats
32W - 15L
1,500 Elo+
Party 1
Nike
Nike
NotToBadHuh
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,414 Elo+
Party 1
Artemis
Artemis
SiriusBolton
Artemis
Level 35
God Stats
0W - 1L
1,267 SR
Queue Stats
21W - 23L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kerfield
Anubis
17
12 / 1 / 7
11,723
902
13,655
10,767
5,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrW36
Hercules
14
5 / 1 / 13
10,346
796
11,754
11,926
12,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
7 / 4 / 7
9,929
764
6,432
9,603
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 6 / 2
8,180
629
7,244
9,683
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 6 / 5
8,573
659
8,966
11,927
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
SiriusBolton
Artemis
11
2 / 12 / 3
8,369
644
6,143
15,428
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
6
6
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
6
2
0.67
W
Anubis
Kerfield
Anubis
12
1
7
15.5
W
Hercules
MrW36
Hercules
5
1
13
11.5
L
1
6
5
0.58
L
Artemis
SiriusBolton
Artemis
2
12
3
0.29
W
Loki
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,841
Damage
22,353
32,296
Taken
37,038
22,446
Mitigated
17,396
12,147
Healing
1,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,244
489
0
754
9,683
3,232
0
4,455
5,095
19,794
0
W
Anubis
Kerfield
Anubis
13,655
843
0
7,092
10,767
5,398
663
1,161
9,451
63,130
0
W
Hercules
MrW36
Hercules
11,754
4,801
0
4,187
11,926
12,761
0
2,468
9,018
0
30,005
L
8,966
1,114
0
452
11,927
11,079
0
3,587
8,172
0
24,437
L
Artemis
SiriusBolton
Artemis
6,143
1,771
0
609
15,428
3,085
0
5,724
9,527
0
14,900
W
Loki
6,432
1,471
0
868
9,603
4,287
190
2,913
6,296
0
18,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,998
Gold Earned
25,122
154
Minions Killed
83
8
Camps Cleared
2
686,424
Distance Traveled
635,800
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,180
629
35
3
0
222,362
3
W
Anubis
11,723
902
108
8
5
210,728
1
W
Hercules
10,346
796
34
3
2
251,596
2
L
Nike
8,573
659
30
2
0
220,343
5
L
Artemis
8,369
644
18
1
2
193,095
4
W
Loki
9,929
764
12
1
1
224,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role