Player Matchup

Kukulkan
Kukulkan
COL JOSETOBI
Kukulkan
Level 121
God Stats
4W - 3L
1,751 SR
Queue Stats
54W - 54L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
DenDi313
Gilgamesh
Level 78
God Stats
19W - 3L
1,866 SR
Queue Stats
464W - 489L
1,513 Elo+
Solo
Da Ji
Da Ji
NerdyWizard
Da Ji
Level 108
God Stats
8W - 11L
1,584 SR
Queue Stats
74W - 74L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Osk218
Cthulhu
Level 55
God Stats
2W - 3L
1,804 SR
Queue Stats
12W - 28L
1,415 Elo+
Solo
Hachiman
Hachiman
SumTingWong1010
Hachiman
Level 72
God Stats
0W - 2L
1,298 SR
Queue Stats
88W - 90L
1,442 Elo+
Solo
Team Averages
Level 87
1,661 SR
1,493 Elo+

VS

Team Averages
Level 129
1,520 SR
1,487 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ColbaltDevil
Nemesis
Level 108
God Stats
6W - 11L
1,397 SR
Queue Stats
510W - 534L
1,420 Elo+
Solo
Neith
Neith
MiiCrOOnDEaD
Neith
Level 156
God Stats
127W - 124L
1,647 SR
Queue Stats
538W - 570L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
TwoPairsOfPants
Cu Chulainn
Level 106
God Stats
11W - 8L
1,557 SR
Queue Stats
129W - 128L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
ncuxap1
Baron Samedi
Level 116
God Stats
5W - 2L
1,500 SR
Queue Stats
129W - 134L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
COL JOSETOBI
Kukulkan
13
1 / 0 / 3
7,323
563
6,585
4,893
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DenDi313
Gilgamesh
12
2 / 3 / 0
6,791
522
5,143
11,054
6,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
7 / 3 / 3
6,965
536
7,431
9,234
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Osk218
Cthulhu
9
0 / 4 / 2
5,320
409
2,098
8,340
3,362
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
9
0 / 5 / 3
5,509
424
3,165
9,651
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 4 / 4
6,451
496
4,999
7,169
1,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
ColbaltDevil
Nemesis
13
6 / 1 / 0
7,554
581
5,348
8,412
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
4 / 1 / 6
7,630
587
7,539
7,241
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
TwoPairsOfPants
Cu Chulainn
13
2 / 0 / 1
7,668
590
7,252
9,123
6,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
ncuxap1
Baron Samedi
11
0 / 4 / 3
6,394
492
1,770
8,004
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
15
15
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
4
1.25
L
Kukulkan
COL JOSETOBI
Kukulkan
1
0
3
2.5
W
Nemesis
ColbaltDevil
Nemesis
6
1
0
6
L
Gilgamesh
DenDi313
Gilgamesh
2
3
0
0.67
W
4
1
6
7
L
7
3
3
2.83
L
Cthulhu
Osk218
Cthulhu
0
4
2
0.25
L
Hachiman
0
5
3
0.3
W
Cu Chulainn
TwoPairsOfPants
Cu Chulainn
2
0
1
2.5
W
Baron Samedi
ncuxap1
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
26,908
43,172
Taken
39,949
16,343
Mitigated
16,654
11,511
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,999
65
31
1,207
7,169
1,844
926
2,847
4,322
31,174
0
L
Kukulkan
COL JOSETOBI
Kukulkan
6,585
558
0
1,412
4,893
1,688
0
1,968
2,925
56,371
0
W
Nemesis
ColbaltDevil
Nemesis
5,348
2,117
0
1,483
8,412
2,486
0
1,726
6,686
0
44,849
L
Gilgamesh
DenDi313
Gilgamesh
5,143
1,531
0
3,873
11,054
6,025
0
1,076
9,978
0
33,679
W
7,539
1,525
0
2,148
7,241
2,115
305
1,646
5,595
0
46,954
L
7,431
1,730
0
2,219
9,234
2,845
0
1,598
7,636
0
26,681
L
Cthulhu
Osk218
Cthulhu
2,098
32
402
704
8,340
3,362
0
751
7,589
18,489
0
L
Hachiman
3,165
1,339
0
2,901
9,651
2,423
46
2,392
7,259
0
27,925
W
Cu Chulainn
TwoPairsOfPants
Cu Chulainn
7,252
1,405
0
2,427
9,123
6,743
0
0
9,123
5,836
40,096
W
Baron Samedi
ncuxap1
Baron Samedi
1,770
146
0
2,303
8,004
3,466
0
2,464
5,540
32,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
35,697
311
Minions Killed
407
0
Camps Cleared
0
1,196,541
Distance Traveled
1,209,700
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,451
496
53
4
0
234,567
1
L
Kukulkan
7,323
563
111
9
0
262,307
2
W
Nemesis
7,554
581
84
6
0
288,685
2
L
Gilgamesh
6,791
522
75
6
0
246,162
3
W
Neith
7,630
587
96
7
0
233,919
4
L
Da Ji
6,965
536
42
3
0
250,288
0
L
Cthulhu
5,320
409
28
2
0
210,348
1
L
Hachiman
5,509
424
55
4
0
227,436
2
W
Cu Chulainn
7,668
590
106
8
0
242,748
0
W
Baron Samedi
6,394
492
68
5
0
209,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role