Player Matchup

Atlas
Atlas
AMC18_
Atlas
Level 24
God Stats
0W - 3L
1,197 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 3
Ra
Ra
Javichu2728
Ra
Level 58
God Stats
0W - 4L
1,335 SR
Queue Stats
14W - 19L
1,441 Elo+
Party 3
Loki
Loki
Thug-_Life_Baby
Loki
Level 47
God Stats
71W - 43L
1,594 SR
Queue Stats
94W - 67L
1,547 Elo+
Party 1
King Arthur
King Arthur
hocykona
King Arthur
Level 43
God Stats
1W - 5L
1,202 SR
Queue Stats
7W - 17L
1,358 Elo+
Party 3
Izanami
Izanami
joseww2004
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,345 Elo+
Party 1
Team Averages
Level 39
1,366 SR
1,428 Elo+

VS

Team Averages
Level 74
1,502 SR
1,464 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Black-HunterDadd
Ra
Level 89
God Stats
2W - 3L
1,282 SR
Queue Stats
331W - 367L
1,445 Elo+
Solo
Da Ji
Da Ji
PortgasAce03
Da Ji
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 60L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
RESPWANABELS
Gilgamesh
Level 106
God Stats
4W - 5L
1,725 SR
Queue Stats
137W - 146L
1,480 Elo+
Party 2
Chiron
Chiron
Ragna_Gamma
Chiron
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
218W - 201L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AMC18_
Atlas
8
0 / 1 / 0
4,818
482
3,234
7,185
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
5,442
544
3,393
5,981
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 0
5,968
597
2,740
7,844
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
hocykona
King Arthur
9
0 / 3 / 1
5,063
506
2,427
8,575
3,827
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
joseww2004
Izanami
8
0 / 4 / 0
4,537
454
1,488
5,540
772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
3 / 0 / 1
6,257
626
2,464
4,183
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 3
6,340
634
4,167
4,922
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
4 / 1 / 3
6,591
659
5,171
5,978
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
RESPWANABELS
Gilgamesh
11
2 / 0 / 4
6,037
604
4,311
6,194
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
11
4 / 0 / 2
6,231
623
6,793
4,757
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Atlas
AMC18_
Atlas
0
1
0
0
W
1
1
3
2.5
L
1
4
1
0.38
W
4
1
3
5.5
W
Gilgamesh
RESPWANABELS
Gilgamesh
2
0
4
4
W
Chiron
4
0
2
5
L
1
2
0
0.5
L
King Arthur
hocykona
King Arthur
0
3
1
0.17
L
Izanami
joseww2004
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,282
Damage
22,906
35,125
Taken
26,034
11,326
Mitigated
8,836
8,408
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,464
43
18
885
4,183
1,368
703
1,466
2,523
32,138
0
L
Atlas
AMC18_
Atlas
3,234
1,219
0
684
7,185
2,836
0
0
7,185
11,459
0
W
4,167
1,299
0
1,424
4,922
1,685
0
284
4,632
32,135
0
L
3,393
625
149
1,423
5,981
1,562
362
1,358
4,623
29,802
0
W
5,171
1,147
0
2,832
5,978
1,932
0
320
5,616
0
29,275
W
Gilgamesh
RESPWANABELS
Gilgamesh
4,311
1,254
33
1,602
6,194
2,424
0
1,494
4,648
0
29,609
W
Chiron
6,793
1,395
592
3,354
4,757
1,427
1,081
2,757
1,988
0
29,602
L
2,740
861
0
3,795
7,844
2,329
0
1,029
6,785
0
39,465
L
King Arthur
hocykona
King Arthur
2,427
447
0
750
8,575
3,827
96
3,932
4,361
0
19,860
L
Izanami
joseww2004
Izanami
1,488
900
0
1,607
5,540
772
0
0
5,540
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
31,456
239
Minions Killed
314
0
Camps Cleared
0
1,008,296
Distance Traveled
1,026,348
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,257
626
65
7
0
192,404
5
L
Atlas
4,818
482
10
1
0
208,531
2
W
Ra
6,340
634
77
8
0
193,570
1
L
Ra
5,442
544
49
5
0
200,394
3
W
Da Ji
6,591
659
65
7
0
240,459
0
W
Gilgamesh
6,037
604
57
6
0
207,336
6
W
Chiron
6,231
623
50
5
0
192,579
4
L
Loki
5,968
597
86
9
0
209,845
1
L
King Arthur
5,063
506
47
5
0
196,556
0
L
Izanami
4,537
454
47
5
0
192,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role