Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DeathRow_Killa9
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,092 Elo+
Party 1
Ganesha
Ganesha
KeyserSoze940
Ganesha
Level 79
God Stats
7W - 17L
1,256 SR
Queue Stats
106W - 138L
1,458 Elo+
Party 1
Zeus
Zeus
cold-gravy-88
Zeus
Level 85
God Stats
12W - 19L
1,289 SR
Queue Stats
85W - 116L
1,343 Elo+
Party 1
Thanatos
Thanatos
golden-document1
Thanatos
Level 26
God Stats
5W - 7L
1,159 SR
Queue Stats
5W - 12L
1,070 Elo+
Party 1
Team Averages
Level 53
1,341 SR
1,293 Elo+

VS

Team Averages
Level 75
1,566 SR
1,445 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Caouf
Nu Wa
Level 89
God Stats
19W - 11L
1,618 SR
Queue Stats
32W - 25L
1,473 Elo+
Party 3
Hou Yi
Hou Yi
DaddyLagsALot
Hou Yi
Level 25
God Stats
2W - 3L
1,494 SR
Queue Stats
26W - 53L
1,315 Elo+
Party 2
Hun Batz
Hun Batz
GerardoB2212
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
445W - 481L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
SavageConfirmed
Kuzenbo
Level 71
God Stats
19W - 10L
1,716 SR
Queue Stats
277W - 280L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
0 / 3 / 3
9,732
973
4,193
7,478
1,909
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
0 / 12 / 1
9,431
943
5,025
18,687
6,674
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Ganesha
17
0 / 8 / 4
10,490
1,049
6,596
26,894
28,912
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 7 / 2
10,548
1,055
11,159
14,455
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 14 / 0
10,387
1,039
7,398
23,999
9,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

23

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
19
17 / 0 / 18
13,456
1,346
34,105
4,967
2,123
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Caouf
Nu Wa
19
9 / 2 / 25
13,095
1,310
22,700
7,959
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 1 / 21
11,915
1,192
12,626
8,749
3,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
GerardoB2212
Hun Batz
19
7 / 2 / 20
12,570
1,257
12,386
9,784
4,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 0 / 30
11,794
1,179
4,648
9,976
15,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
158
5
Kills
44
44
Deaths
5
10
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
3
0.5
W
Kukulkan
 
Kukulkan
17
0
18
26
W
Nu Wa
Caouf
Nu Wa
9
2
25
10.75
W
7
1
21
17.5
L
0
12
1
0.04
W
Hun Batz
GerardoB2212
Hun Batz
7
2
20
8.5
L
Ganesha
0
8
4
0.25
W
4
0
30
19
L
2
7
2
0.43
L
3
14
0
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,371
Damage
86,465
91,513
Taken
41,435
50,205
Mitigated
28,526
4,616
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,193
1,545
0
529
7,478
1,909
0
4,096
3,262
0
17,454
W
Kukulkan
 
Kukulkan
34,105
4,330
0
1,102
4,967
2,123
0
3,533
1,434
60,409
0
W
Nu Wa
Caouf
Nu Wa
22,700
8,237
0
978
7,959
3,390
0
5,185
2,774
36,480
0
W
12,626
5,732
0
2,300
8,749
3,265
0
4,526
4,223
0
21,083
L
5,025
1,753
0
0
18,687
6,674
0
12,964
5,605
16,079
0
W
Hun Batz
GerardoB2212
Hun Batz
12,386
2,332
450
970
9,784
4,046
0
5,269
4,515
0
38,008
L
Ganesha
6,596
220
0
0
26,894
28,912
0
18,376
8,170
29,513
0
W
4,648
1,654
0
110
9,976
15,702
0
4,368
4,128
11,127
0
L
11,159
968
14
151
14,455
3,308
0
10,435
3,816
41,459
0
L
7,398
1,618
62
3,860
23,999
9,402
0
14,482
9,207
101
17,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,588
Gold Earned
62,830
163
Minions Killed
198
3
Camps Cleared
10
623,497
Distance Traveled
955,005
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,732
973
41
4
1
88,448
0
W
Kukulkan
13,456
1,346
75
8
3
197,265
0
W
Nu Wa
13,095
1,310
28
3
4
178,384
1
W
Hou Yi
11,915
1,192
23
2
0
180,691
1
L
Nu Wa
9,431
943
22
2
1
108,447
1
W
Hun Batz
12,570
1,257
60
6
3
201,142
1
L
Ganesha
10,490
1,049
1
0
0
161,589
0
W
Kuzenbo
11,794
1,179
12
1
0
197,523
0
L
Zeus
10,548
1,055
69
7
0
114,089
0
L
Thanatos
10,387
1,039
30
3
1
150,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role