Player Matchup

Heimdallr
Heimdallr
Auzific
Heimdallr
Level 63
God Stats
2W - 1L
1,521 SR
Queue Stats
15W - 35L
1,286 Elo+
Party 1
Ymir
Ymir
GodsHonor-
Ymir
Level 101
God Stats
2W - 2L
1,298 SR
Queue Stats
29W - 38L
1,360 Elo+
Party 1
Discordia
Discordia
Kenshi117-
Discordia
Level 123
God Stats
2W - 3L
1,320 SR
Queue Stats
78W - 93L
1,329 Elo+
Party 1
Thanatos
Thanatos
ParkSlimeJr
Thanatos
Level 109
God Stats
7W - 9L
1,426 SR
Queue Stats
359W - 385L
1,457 Elo+
Party 3
Zhong Kui
Zhong Kui
nene18293
Zhong Kui
Level 69
God Stats
63W - 64L
1,553 SR
Queue Stats
341W - 392L
1,506 Elo+
Party 3
Team Averages
Level 93
1,424 SR
1,388 Elo+

VS

Team Averages
Level 121
1,591 SR
1,426 Elo+
Nu Wa
Nu Wa
JustBanzo
Nu Wa
Level 156
God Stats
86W - 54L
1,601 SR
Queue Stats
206W - 197L
1,480 Elo+
Solo
Ares
Ares
Kiba Numara
Ares
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,472 Elo+
Party 2
Guan Yu
Guan Yu
Raiden13798
Guan Yu
Level 89
God Stats
8W - 8L
1,610 SR
Queue Stats
384W - 387L
1,420 Elo+
Solo
Loki
Loki
WilllyP92
Loki
Level 88
God Stats
3W - 2L
1,743 SR
Queue Stats
100W - 97L
1,306 Elo+
Party 2
Jing Wei
Jing Wei
Zanke Kiamane
Jing Wei
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 136L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Auzific
Heimdallr
20
4 / 3 / 11
12,837
513
13,858
18,073
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 17
12,684
507
9,012
28,518
22,069
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Kenshi117-
Discordia
20
7 / 0 / 13
13,424
537
18,678
15,413
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
ParkSlimeJr
Thanatos
19
12 / 4 / 7
12,996
520
24,858
25,451
10,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
nene18293
Zhong Kui
20
10 / 6 / 12
13,846
554
28,103
21,868
17,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JustBanzo
Nu Wa
16
1 / 9 / 6
10,596
424
20,153
17,144
4,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 7 / 4
11,195
448
8,715
27,226
28,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Raiden13798
Guan Yu
17
3 / 8 / 3
11,258
450
10,364
25,881
24,870
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
16
2 / 8 / 6
10,921
437
11,737
24,511
8,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Zanke Kiamane
Jing Wei
19
7 / 5 / 2
12,670
507
22,974
22,421
9,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
37
Kills
15
15
Deaths
37
60
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Auzific
Heimdallr
4
3
11
3.17
W
4
2
17
6.25
L
Nu Wa
JustBanzo
Nu Wa
1
9
6
0.44
W
Discordia
Kenshi117-
Discordia
7
0
13
13.5
L
2
7
4
0.57
W
Thanatos
ParkSlimeJr
Thanatos
12
4
7
3.88
L
Guan Yu
Raiden13798
Guan Yu
3
8
3
0.56
L
Loki
2
8
6
0.63
L
Jing Wei
Zanke Kiamane
Jing Wei
7
5
2
1.6
W
Zhong Kui
nene18293
Zhong Kui
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,509
Damage
73,943
109,323
Taken
117,183
63,255
Mitigated
75,530
50,151
Healing
22,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Auzific
Heimdallr
13,858
5,406
0
1,549
18,073
7,265
3,428
3,880
14,193
0
90,964
W
9,012
1,621
3,978
12,494
28,518
22,069
58
8,892
19,626
41,058
0
L
Nu Wa
JustBanzo
Nu Wa
20,153
5,914
0
753
17,144
4,096
131
7,830
9,314
78,058
0
W
Discordia
Kenshi117-
Discordia
18,678
999
439
5,634
15,413
5,971
720
3,494
11,869
94,068
0
L
8,715
552
496
3,365
27,226
28,768
0
12,389
14,837
27,249
0
W
Thanatos
ParkSlimeJr
Thanatos
24,858
9,120
0
17,221
25,451
10,165
277
7,910
17,541
0
103,654
L
Guan Yu
Raiden13798
Guan Yu
10,364
3,831
358
6,880
25,881
24,870
0
11,014
14,867
0
71,395
L
Loki
11,737
2,752
0
4,661
24,511
8,482
21
10,665
13,846
0
69,388
L
Jing Wei
Zanke Kiamane
Jing Wei
22,974
18,172
0
6,432
22,421
9,314
1,436
11,471
10,950
0
100,208
W
Zhong Kui
nene18293
Zhong Kui
28,103
6,223
0
8,836
21,868
17,785
2,723
4,692
17,176
81,425
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,787
Gold Earned
56,640
609
Minions Killed
533
0
Camps Cleared
0
2,342,134
Distance Traveled
2,324,769
37
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,837
513
154
6
0
451,809
11
W
Ymir
12,684
507
47
2
0
467,904
9
L
Nu Wa
10,596
424
130
5
0
368,381
6
W
Discordia
13,424
537
134
5
0
510,378
9
L
Ares
11,195
448
26
1
0
496,005
0
W
Thanatos
12,996
520
128
5
0
506,292
3
L
Guan Yu
11,258
450
116
5
0
472,218
0
L
Loki
10,921
437
100
4
0
521,075
3
L
Jing Wei
12,670
507
161
6
0
467,090
1
W
Zhong Kui
13,846
554
146
6
0
405,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role