Player Matchup

Gilgamesh
Gilgamesh
Abe0o
Gilgamesh
Level 62
God Stats
33W - 27L
1,528 SR
Queue Stats
93W - 95L
1,387 Elo+
Party 2
Nemesis
Nemesis
GlenAllachie
Nemesis
Level 24
God Stats
6W - 2L
1,637 SR
Queue Stats
44W - 44L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
KaMeGaming
Jormungandr
Level 65
God Stats
28W - 29L
1,487 SR
Queue Stats
114W - 106L
1,449 Elo+
Party 2
Zeus
Zeus
S4SCHM4SCH
Zeus
Level 74
God Stats
2W - 0L
1,821 SR
Queue Stats
122W - 128L
1,394 Elo+
Party 2
Neith
Neith
tobiixHB
Neith
Level 39
God Stats
2W - 2L
1,377 SR
Queue Stats
89W - 100L
1,373 Elo+
Party 2
Team Averages
Level 53
1,570 SR
1,403 Elo+

VS

Team Averages
Level 67
1,521 SR
1,427 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Lew_Williams93
Cliodhna
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,272 Elo+
Solo
Nox
Nox
LumpigerLump
Nox
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Cabrakan
Cabrakan
MASTEROFTHEVOIDx
Cabrakan
Level 87
God Stats
5W - 1L
1,840 SR
Queue Stats
422W - 440L
1,420 Elo+
Party 1
Osiris
Osiris
Quimbold_Jones
Osiris
Level 48
God Stats
8W - 11L
1,265 SR
Queue Stats
478W - 515L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abe0o
Gilgamesh
12
5 / 1 / 0
7,052
705
3,420
5,074
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
GlenAllachie
Nemesis
8
1 / 1 / 0
5,191
519
145
3,719
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
KaMeGaming
Jormungandr
10
4 / 1 / 1
6,248
625
5,219
6,480
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 3
6,290
629
3,015
3,427
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
tobiixHB
Neith
9
1 / 1 / 2
5,442
544
4,736
3,185
901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 0 / 2
5,184
518
3,810
4,933
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cliodhna
8
0 / 3 / 0
4,775
478
616
5,986
1,480
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,077
508
975
3,873
1,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 3 / 0
5,158
516
1,407
7,292
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,723
572
1,977
5,402
2,367
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
5
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
W
Gilgamesh
Abe0o
Gilgamesh
5
1
0
5
W
Nemesis
GlenAllachie
Nemesis
1
1
0
1
W
Jormungandr
KaMeGaming
Jormungandr
4
1
1
4.5
L
Cliodhna
0
3
0
0
L
1
2
1
0.75
L
2
3
0
0.67
L
1
4
0
0.25
W
0
1
3
1.5
W
Neith
tobiixHB
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
8,785
21,885
Taken
27,486
12,672
Mitigated
10,966
5,875
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,810
2,026
138
2,473
4,933
1,438
0
1,229
3,704
0
31,855
W
Gilgamesh
Abe0o
Gilgamesh
3,420
1,007
0
1,491
5,074
4,064
141
0
5,074
0
34,118
W
Nemesis
GlenAllachie
Nemesis
145
0
0
122
3,719
1,104
875
0
3,719
0
17,916
W
Jormungandr
KaMeGaming
Jormungandr
5,219
1,015
0
2,333
6,480
5,652
153
816
5,664
21,601
4,440
L
Cliodhna
616
0
0
1,142
5,986
1,480
0
710
5,204
0
21,438
L
975
48
0
950
3,873
1,116
0
2,172
1,550
20,245
0
L
1,407
221
45
1,782
7,292
4,565
0
3,335
3,934
7,566
0
L
1,977
660
0
670
5,402
2,367
0
0
5,402
0
25,736
W
3,015
534
0
472
3,427
951
0
1,252
2,171
31,489
0
W
Neith
tobiixHB
Neith
4,736
2,340
0
1,457
3,185
901
613
310
2,875
0
25,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
25,917
284
Minions Killed
227
0
Camps Cleared
0
988,063
Distance Traveled
900,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,184
518
65
7
0
213,801
1
W
Gilgamesh
7,052
705
74
7
0
207,443
3
W
Nemesis
5,191
519
42
4
0
230,103
1
W
Jormungandr
6,248
625
51
5
0
185,163
1
L
Cliodhna
4,775
478
45
5
0
165,364
0
L
Nox
5,077
508
37
4
0
175,581
0
L
Cabrakan
5,158
516
16
2
0
162,336
3
L
Osiris
5,723
572
64
6
0
183,552
2
W
Zeus
6,290
629
70
7
0
192,851
0
W
Neith
5,442
544
47
5
0
172,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role