Player Matchup

Anhur
Anhur
Gold III
BóhbTheDad
Anhur
Gold III
Level 160
God Stats
3W - 2L
1,924 SR
Queue Stats
79W - 67L
1,445 MMR
Party 1
Heimdallr
Heimdallr
Silver V
OofDaddy69
Heimdallr
Silver V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,269 MMR
Solo
Agni
Agni
Silver IV
RøninXV
Agni
Silver IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,095 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze V
ULTRABLASTS
Sun Wukong
Bronze V
Level 109
God Stats
4W - 9L
1,178 SR
Queue Stats
145W - 146L
1,341 MMR
Solo
Fafnir
Fafnir
Gold IV
Uthaesson
Fafnir
Gold IV
Level 144
God Stats
1W - 0L
1,742 SR
Queue Stats
35W - 39L
1,309 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,569 SR
1,292 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,451 SR
1,325 MMR
Camazotz
Camazotz
Gold IV
 
Camazotz
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
AtomDance
Cthulhu
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 140L
1,237 MMR
Solo
Ra
Ra
Gold V
HeadshotShaman
Ra
Gold V
Level 108
God Stats
15W - 23L
1,496 SR
Queue Stats
633W - 650L
1,298 MMR
Solo
Chiron
Chiron
Gold IV
TheJOD3446
Chiron
Gold IV
Level 140
God Stats
0W - 2L
1,260 SR
Queue Stats
118W - 127L
1,352 MMR
Solo
Ganesha
Ganesha
Silver I
Undead575
Ganesha
Silver I
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
340W - 375L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 7
17,087
589
16,170
21,858
8,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
OofDaddy69
Heimdallr
20
6 / 3 / 5
17,201
593
22,166
26,103
10,124
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
20
4 / 3 / 7
16,344
564
17,972
12,209
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ULTRABLASTS
Sun Wukong
20
9 / 1 / 6
17,352
598
24,165
35,094
44,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fafnir
Uthaesson
Fafnir
20
2 / 0 / 13
15,983
551
11,316
33,255
56,386
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bans
JanusBellonaCliodhnaBastet

VS

Bans
AtlasThothAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
2 / 5 / 2
12,290
424
14,104
19,935
7,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
AtomDance
Cthulhu
20
1 / 6 / 0
13,148
453
15,128
33,640
39,463
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 6 / 2
14,795
510
17,030
16,230
7,592
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
TheJOD3446
Chiron
18
2 / 4 / 1
12,509
431
23,087
22,194
7,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Undead575
Ganesha
17
0 / 6 / 7
11,906
411
11,700
27,900
36,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
11
11
Deaths
27
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
2
0.6
L
Cthulhu
AtomDance
Cthulhu
1
6
0
0.17
W
6
4
7
2.38
L
6
6
2
1.17
W
Heimdallr
OofDaddy69
Heimdallr
6
3
5
2.83
W
Agni
4
3
7
2.5
L
Chiron
TheJOD3446
Chiron
2
4
1
0.63
W
Sun Wukong
ULTRABLASTS
Sun Wukong
9
1
6
12
L
Ganesha
Undead575
Ganesha
0
6
7
0.58
W
Fafnir
Uthaesson
Fafnir
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,789
Damage
81,049
128,519
Taken
119,899
124,382
Mitigated
98,957
50,340
Healing
31,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,104
2,079
0
8,167
19,935
7,380
660
3,278
16,506
0
87,262
L
Cthulhu
AtomDance
Cthulhu
15,128
845
0
6,009
33,640
39,463
210
7,142
26,288
106,432
0
W
16,170
8,474
0
9,590
21,858
8,371
7,377
7,139
14,719
0
158,650
L
17,030
1,556
2,054
4,978
16,230
7,592
2,266
5,057
10,776
142,791
0
W
Heimdallr
OofDaddy69
Heimdallr
22,166
12,670
0
11,534
26,103
10,124
2,949
7,523
17,896
0
155,603
W
Agni
17,972
934
0
1,935
12,209
4,987
160
6,890
5,319
102,418
0
L
Chiron
TheJOD3446
Chiron
23,087
8,378
1,087
7,544
22,194
7,853
301
3,394
18,738
0
110,413
W
Sun Wukong
ULTRABLASTS
Sun Wukong
24,165
6,025
0
16,703
35,094
44,514
1,364
12,279
22,815
0
116,143
L
Ganesha
Undead575
Ganesha
11,700
520
0
2,034
27,900
36,669
0
8,197
19,290
34,886
4,386
W
Fafnir
Uthaesson
Fafnir
11,316
3,155
0
10,578
33,255
56,386
1,439
9,840
22,417
35,954
2,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,967
Gold Earned
64,648
742
Minions Killed
779
0
Camps Cleared
0
2,796,276
Distance Traveled
2,771,213
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,290
424
130
4
0
650,163
2
L
Cthulhu
13,148
453
191
7
0
553,526
6
W
Anhur
17,087
589
199
7
0
570,948
4
L
Ra
14,795
510
246
8
0
523,362
9
W
Heimdallr
17,201
593
181
6
0
528,709
8
W
Agni
16,344
564
159
5
0
561,790
1
L
Chiron
12,509
431
188
6
0
516,946
11
W
Sun Wukong
17,352
598
165
6
0
563,153
5
L
Ganesha
11,906
411
24
1
0
527,216
10
W
Fafnir
15,983
551
38
1
0
571,676
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role