Player Matchup

Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Matej87
Chronos
Level 107
God Stats
1W - 5L
1,254 SR
Queue Stats
99W - 88L
1,429 Elo+
Solo
Tiamat
Tiamat
Raraavis1111
Tiamat
Level 98
God Stats
0W - 3L
1,134 SR
Queue Stats
6W - 14L
1,269 Elo+
Solo
Ymir
Ymir
TheGuardianBeast
Ymir
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 141L
1,415 Elo+
Solo
He Bo
He Bo
pdepeque
He Bo
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 115L
1,502 Elo+
Party 1
Team Averages
Level 98
1,378 SR
1,423 Elo+

VS

Team Averages
Level 92
1,500 SR
1,373 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Zer0positivoEsp
Nox
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 349L
1,166 Elo+
Solo
Heimdallr
Heimdallr
green949494
Heimdallr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 85L
1,289 Elo+
Solo
Eset
Eset
hawk11012001
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 6 / 3
7,548
755
6,295
7,874
2,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Matej87
Chronos
11
0 / 6 / 3
6,642
664
5,114
7,889
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
15
3 / 4 / 7
8,174
817
5,496
8,379
4,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 3
7,367
737
4,719
14,107
12,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
pdepeque
He Bo
14
3 / 6 / 3
8,005
801
4,637
9,685
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
5 / 4 / 14
9,050
905
6,727
12,688
15,394
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
14
8 / 5 / 9
9,006
901
7,402
10,577
9,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 1 / 9
8,602
860
6,587
2,914
1,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
green949494
Heimdallr
18
7 / 1 / 19
10,010
1,001
13,030
7,782
4,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 13
9,199
920
7,208
7,101
3,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
9
Kills
27
27
Deaths
12
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
6
3
0.58
W
Cerberus
 
Cerberus
5
4
14
3
W
Tsukuyomi
 
Tsukuyomi
8
5
9
2.5
L
Chronos
Matej87
Chronos
0
6
3
0.25
L
Tiamat
3
4
7
1.63
L
1
5
3
0.5
W
3
1
9
7.5
W
Heimdallr
green949494
Heimdallr
7
1
19
16.5
W
4
1
13
10.5
L
He Bo
pdepeque
He Bo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,261
Damage
40,954
47,934
Taken
41,062
24,769
Mitigated
33,325
9,354
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,295
207
760
650
7,874
2,093
0
4,200
3,674
11,986
0
W
Cerberus
 
Cerberus
6,727
294
261
2,284
12,688
15,394
281
6,007
6,681
12,440
0
W
Tsukuyomi
 
Tsukuyomi
7,402
909
850
786
10,577
9,247
209
6,169
4,408
0
15,432
L
Chronos
Matej87
Chronos
5,114
848
0
340
7,889
2,313
0
2,799
5,090
10,750
0
L
Tiamat
5,496
778
400
1,379
8,379
4,970
0
3,388
4,991
17,996
0
L
4,719
472
1,684
1,683
14,107
12,276
0
5,919
8,188
7,662
0
W
6,587
764
431
580
2,914
1,251
606
2,419
495
15,823
0
W
Heimdallr
green949494
Heimdallr
13,030
4,649
906
1,442
7,782
4,044
1,596
5,966
1,816
0
28,919
W
7,208
221
1,959
2,839
7,101
3,389
1,179
5,700
1,401
15,994
0
L
He Bo
pdepeque
He Bo
4,637
235
939
1,519
9,685
3,117
0
4,216
5,469
13,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
45,867
80
Minions Killed
121
0
Camps Cleared
0
876,441
Distance Traveled
903,129
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,548
755
11
1
0
183,483
0
W
Cerberus
9,050
905
24
2
0
177,211
1
W
Tsukuyomi
9,006
901
16
2
0
185,858
0
L
Chronos
6,642
664
11
1
0
203,744
0
L
Tiamat
8,174
817
29
3
0
162,489
0
L
Ymir
7,367
737
1
0
0
154,766
1
W
Nox
8,602
860
26
3
0
159,969
0
W
Heimdallr
10,010
1,001
33
3
0
185,007
0
W
Eset
9,199
920
22
2
0
195,084
0
L
He Bo
8,005
801
28
3
0
171,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role