Player Matchup

Ne Zha
Ne Zha
FireEfreet
Ne Zha
Level 155
God Stats
8W - 3L
1,285 SR
Queue Stats
160W - 95L
1,774 Elo+
Party 1
Shiva
Shiva
ForEien
Shiva
Level 126
God Stats
25W - 22L
1,606 SR
Queue Stats
450W - 479L
1,483 Elo+
Solo
He Bo
He Bo
IceOwl
He Bo
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 94L
1,774 Elo+
Party 1
Team Averages
Level 145
1,464 SR
1,677 Elo+

VS

Team Averages
Level 143
1,525 SR
1,588 Elo+
Neith
Neith
DragonScorn
Neith
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kevalityolz
Baron Samedi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 101L
1,571 Elo+
Solo
Hercules
Hercules
Skjalandir
Hercules
Level 157
God Stats
16W - 19L
1,574 SR
Queue Stats
149W - 143L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FireEfreet
Ne Zha
14
3 / 4 / 8
9,376
781
11,249
9,072
3,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
ForEien
Shiva
13
3 / 1 / 6
9,193
766
5,579
13,017
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
IceOwl
He Bo
14
7 / 5 / 6
9,529
794
11,307
9,584
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 2
9,633
803
9,438
9,453
2,554
Baron Samedi
Kevalityolz
Baron Samedi
12
0 / 3 / 9
8,075
673
6,771
7,946
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Skjalandir
Hercules
12
2 / 7 / 6
8,253
688
9,050
14,592
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
13
Kills
10
10
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
W
Ne Zha
FireEfreet
Ne Zha
3
4
8
1.75
W
Shiva
ForEien
Shiva
3
1
6
6
W
He Bo
IceOwl
He Bo
7
5
6
2
L
Baron Samedi
Kevalityolz
Baron Samedi
0
3
9
1.5
L
Hercules
Skjalandir
Hercules
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,135
Damage
25,259
31,673
Taken
31,991
18,459
Mitigated
18,540
6,316
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,438
1,944
0
2,220
9,453
2,554
440
2,589
6,782
0
24,215
W
Ne Zha
FireEfreet
Ne Zha
11,249
1,043
0
1,520
9,072
3,043
637
2,144
6,528
0
36,109
W
Shiva
ForEien
Shiva
5,579
736
0
3,282
13,017
12,494
20
2,409
9,871
0
18,526
W
He Bo
IceOwl
He Bo
11,307
422
0
1,514
9,584
2,922
447
1,679
7,628
23,568
0
L
Baron Samedi
Kevalityolz
Baron Samedi
6,771
375
846
2,314
7,946
6,643
422
2,567
5,245
27,754
0
L
Hercules
Skjalandir
Hercules
9,050
2,937
0
3,535
14,592
9,343
572
5,754
8,458
0
16,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
25,961
125
Minions Killed
108
6
Camps Cleared
3
662,874
Distance Traveled
595,198
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,633
803
34
3
2
200,842
4
W
Ne Zha
9,376
781
50
4
1
240,928
3
W
Shiva
9,193
766
24
2
2
239,007
6
W
He Bo
9,529
794
51
4
3
182,939
2
L
Baron Samedi
8,075
673
51
4
1
202,300
3
L
Hercules
8,253
688
23
2
0
192,056
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role