Player Matchup

Gilgamesh
Gilgamesh
AMurder0fCrows
Gilgamesh
Level 106
God Stats
9W - 1L
1,680 SR
Queue Stats
42W - 26L
1,432 Elo+
Solo
Chiron
Chiron
MrWubChubz
Chiron
Level 85
God Stats
11W - 4L
1,870 SR
Queue Stats
131W - 121L
1,444 Elo+
Solo
Anubis
Anubis
Raider0626
Anubis
Level 24
God Stats
3W - 7L
1,265 SR
Queue Stats
11W - 23L
1,299 Elo+
Party 1
Ne Zha
Ne Zha
VSDJ
Ne Zha
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 34L
1,400 Elo+
Party 1
Da Ji
Da Ji
josscan003
Da Ji
Level 151
God Stats
17W - 20L
1,558 SR
Queue Stats
479W - 504L
1,461 Elo+
Solo
Team Averages
Level 98
1,575 SR
1,407 Elo+

VS

Team Averages
Level 44
1,364 SR
1,314 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Firestorm87
Ares
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 124L
1,493 Elo+
Solo
Bastet
Bastet
HareTrigger99
Bastet
Level 17
God Stats
0W - 5L
1,168 SR
Queue Stats
36W - 72L
1,096 Elo+
Party 2
Danzaburou
Danzaburou
SharpFox7
Danzaburou
Level 27
God Stats
2W - 3L
1,611 SR
Queue Stats
30W - 39L
1,167 Elo+
Party 2
Scylla
Scylla
sakanarai
Scylla
Level 44
God Stats
28W - 63L
1,041 SR
Queue Stats
223W - 384L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AMurder0fCrows
Gilgamesh
15
3 / 3 / 18
9,889
549
11,014
16,697
12,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
MrWubChubz
Chiron
17
16 / 3 / 14
11,813
656
26,410
14,482
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Raider0626
Anubis
16
11 / 2 / 10
10,529
585
13,261
11,807
5,656
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
VSDJ
Ne Zha
15
7 / 1 / 21
10,910
606
11,905
18,628
16,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
19
16 / 1 / 4
12,064
670
11,516
11,928
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 11 / 4
8,025
446
9,304
22,106
20,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 9 / 2
8,846
491
13,470
19,524
19,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 11 / 6
6,886
383
4,314
15,044
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
SharpFox7
Danzaburou
11
2 / 12 / 3
7,799
433
7,565
15,641
4,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
sakanarai
Scylla
12
2 / 10 / 4
7,952
442
6,962
14,885
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
29
53
Kills
10
10
Deaths
53
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
11
4
0.36
W
Gilgamesh
AMurder0fCrows
Gilgamesh
3
3
18
4
L
4
9
2
0.56
L
0
11
6
0.27
W
Chiron
MrWubChubz
Chiron
16
3
14
7.67
W
Anubis
Raider0626
Anubis
11
2
10
8
L
Danzaburou
SharpFox7
Danzaburou
2
12
3
0.29
W
Ne Zha
VSDJ
Ne Zha
7
1
21
17.5
W
Da Ji
16
1
4
18
L
Scylla
sakanarai
Scylla
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,106
Damage
41,615
73,542
Taken
87,200
45,929
Mitigated
54,789
23,232
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,304
3,086
1,590
5,358
22,106
20,849
0
3,579
18,527
21,971
0
W
Gilgamesh
AMurder0fCrows
Gilgamesh
11,014
3,906
0
3,621
16,697
12,370
342
7,894
8,326
0
48,876
L
13,470
256
0
1,364
19,524
19,797
0
3,549
15,975
40,269
0
L
4,314
1,397
0
1,700
15,044
4,946
190
1,864
13,180
0
25,579
W
Chiron
MrWubChubz
Chiron
26,410
13,524
797
5,363
14,482
5,013
1,748
5,538
8,769
0
97,192
W
Anubis
Raider0626
Anubis
13,261
1,016
435
5,187
11,807
5,656
571
5,922
5,767
46,169
0
L
Danzaburou
SharpFox7
Danzaburou
7,565
2,814
0
1,578
15,641
4,643
162
2,099
13,542
0
33,861
W
Ne Zha
VSDJ
Ne Zha
11,905
4,633
0
4,960
18,628
16,541
578
6,385
12,097
0
44,711
W
Da Ji
11,516
3,837
0
2,869
11,928
6,349
904
2,962
8,847
0
92,569
L
Scylla
sakanarai
Scylla
6,962
885
0
1,775
14,885
4,554
0
2,170
12,715
33,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
39,508
469
Minions Killed
256
0
Camps Cleared
0
1,810,988
Distance Traveled
1,456,421
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,025
446
28
2
0
288,922
2
W
Gilgamesh
9,889
549
84
5
0
353,875
0
L
Ares
8,846
491
76
4
0
267,181
2
L
Bastet
6,886
383
43
2
0
329,034
7
W
Chiron
11,813
656
127
7
0
337,255
1
W
Anubis
10,529
585
68
4
0
316,907
2
L
Danzaburou
7,799
433
47
3
0
278,934
1
W
Ne Zha
10,910
606
57
3
0
380,656
6
W
Da Ji
12,064
670
133
7
0
422,295
0
L
Scylla
7,952
442
62
3
0
292,350
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role