Player Matchup

Arachne
Arachne
Anonymphous
Arachne
Level 88
God Stats
20W - 17L
1,791 SR
Queue Stats
343W - 423L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
DanielNahmas
Guan Yu
Level 27
God Stats
2W - 5L
1,554 SR
Queue Stats
163W - 223L
1,229 Elo+
Party 3
Ymir
Ymir
Gabrielicoco
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 155L
1,108 Elo+
Party 3
He Bo
He Bo
pepenixes18
He Bo
Level 35
God Stats
4W - 9L
1,180 SR
Queue Stats
188W - 225L
1,225 Elo+
Party 3
Hou Yi
Hou Yi
terrorrecipe
Hou Yi
Level 69
God Stats
41W - 39L
1,550 SR
Queue Stats
322W - 404L
1,502 Elo+
Party 2
Team Averages
Level 49
1,515 SR
1,315 Elo+

VS

Team Averages
Level 106
1,565 SR
1,424 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Granio
Aphrodite
Level 61
God Stats
9W - 13L
1,209 SR
Queue Stats
303W - 304L
1,382 Elo+
Solo
Shiva
Shiva
JoshieKing
Shiva
Level 127
God Stats
2W - 2L
1,615 SR
Queue Stats
83W - 96L
1,398 Elo+
Solo
Hades
Hades
OnyxKage
Hades
Level 104
God Stats
4W - 1L
1,763 SR
Queue Stats
38W - 50L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
Riogun71
Sylvanus
Level 82
God Stats
2W - 0L
1,738 SR
Queue Stats
63W - 63L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anonymphous
Arachne
8
1 / 2 / 0
5,330
533
3,396
7,096
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
DanielNahmas
Guan Yu
8
0 / 0 / 0
4,084
408
767
3,346
1,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 5 / 0
4,294
429
2,882
9,196
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,503
450
3,926
4,768
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
7
0 / 3 / 0
4,244
424
1,763
5,181
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 3
6,591
659
6,214
4,315
1,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Aphrodite
Granio
Aphrodite
9
0 / 0 / 3
5,202
520
3,703
4,497
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
10
1 / 0 / 1
5,870
587
5,163
4,776
3,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
OnyxKage
Hades
8
1 / 0 / 2
4,932
493
2,630
6,840
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Riogun71
Sylvanus
8
3 / 0 / 4
5,343
534
3,157
5,188
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
3
6.5
L
Arachne
Anonymphous
Arachne
1
2
0
0.5
L
Guan Yu
DanielNahmas
Guan Yu
0
0
0
0
L
0
5
0
0
W
Aphrodite
Granio
Aphrodite
0
0
3
1.5
W
Shiva
1
0
1
1.5
W
Hades
OnyxKage
Hades
1
0
2
2
W
Sylvanus
Riogun71
Sylvanus
3
0
4
5
L
0
0
0
0
L
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
20,867
29,587
Taken
25,616
11,052
Mitigated
11,661
7,031
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,214
2,923
0
1,764
4,315
1,614
418
932
3,383
0
39,017
L
Arachne
Anonymphous
Arachne
3,396
2,830
0
816
7,096
2,149
0
1,895
5,201
0
24,834
L
Guan Yu
DanielNahmas
Guan Yu
767
200
80
1,563
3,346
1,741
0
424
2,922
0
7,767
L
2,882
694
305
1,056
9,196
4,497
0
2,806
6,390
13,441
0
W
Aphrodite
Granio
Aphrodite
3,703
869
1,387
2,525
4,497
1,535
440
1,378
2,949
26,801
0
W
Shiva
5,163
485
0
1,000
4,776
3,304
0
401
4,330
0
34,678
W
Hades
OnyxKage
Hades
2,630
531
87
3,900
6,840
2,315
178
1,267
5,509
19,301
0
W
Sylvanus
Riogun71
Sylvanus
3,157
1,901
1,674
1,673
5,188
2,893
530
2,429
2,637
12,143
5,315
L
3,926
44
0
1,904
4,768
1,548
0
3,147
1,621
15,287
0
L
Hou Yi
1,763
925
0
1,307
5,181
1,117
0
685
4,496
0
15,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,455
Gold Earned
27,938
160
Minions Killed
276
0
Camps Cleared
0
948,961
Distance Traveled
886,548
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,591
659
71
7
0
161,153
4
L
Arachne
5,330
533
50
5
0
237,382
1
L
Guan Yu
4,084
408
18
2
0
180,389
0
L
Ymir
4,294
429
17
2
0
152,322
0
W
Aphrodite
5,202
520
60
6
0
179,880
0
W
Shiva
5,870
587
76
8
0
182,877
1
W
Hades
4,932
493
44
4
0
203,828
1
W
Sylvanus
5,343
534
25
3
0
158,810
0
L
He Bo
4,503
450
39
4
0
191,444
2
L
Hou Yi
4,244
424
36
4
0
187,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role