Player Matchup

Bakasura
Bakasura
Juanky33
Bakasura
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 25L
1,597 Elo+
Solo
Guan Yu
Guan Yu
Raiden13798
Guan Yu
Level 89
God Stats
8W - 8L
1,544 SR
Queue Stats
384W - 387L
1,409 Elo+
Solo
Ymir
Ymir
RiskyBigness
Ymir
Level 160
God Stats
7W - 24L
1,331 SR
Queue Stats
248W - 295L
1,427 Elo+
Solo
Apollo
Apollo
Shtogie
Apollo
Level 103
God Stats
23W - 22L
1,336 SR
Queue Stats
534W - 588L
1,412 Elo+
Solo
Hera
Hera
fauxamis
Hera
Level 130
God Stats
13W - 6L
1,575 SR
Queue Stats
437W - 394L
1,556 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,480 Elo+

VS

Team Averages
Level 109
1,464 SR
1,412 Elo+
Chiron
Chiron
Auzific
Chiron
Level 63
God Stats
0W - 4L
1,286 SR
Queue Stats
15W - 35L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
GodsHonor-
Gilgamesh
Level 101
God Stats
1W - 2L
1,284 SR
Queue Stats
29W - 38L
1,370 Elo+
Party 1
Da Ji
Da Ji
JustBanzo
Da Ji
Level 156
God Stats
9W - 15L
1,421 SR
Queue Stats
206W - 197L
1,492 Elo+
Solo
Nike
Nike
Kenshi117-
Nike
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
Sistrum23
Baron Samedi
Level 102
God Stats
7W - 10L
1,829 SR
Queue Stats
434W - 436L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Juanky33
Bakasura
11
6 / 1 / 0
6,611
601
5,671
6,949
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
Raiden13798
Guan Yu
10
1 / 2 / 4
6,168
561
5,772
11,061
6,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 7
5,863
533
3,050
6,387
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
Shtogie
Apollo
11
1 / 1 / 3
6,145
559
4,076
5,615
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
4 / 1 / 4
6,983
635
6,030
6,379
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Auzific
Chiron
10
1 / 1 / 0
5,510
501
4,327
6,319
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
GodsHonor-
Gilgamesh
8
1 / 2 / 1
5,376
489
2,261
10,162
3,007
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Da Ji
JustBanzo
Da Ji
9
1 / 3 / 1
5,419
493
4,551
8,618
2,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 4 / 0
6,007
546
7,236
8,701
4,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Sistrum23
Baron Samedi
10
0 / 3 / 2
5,264
479
2,319
4,929
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
Auzific
Chiron
1
1
0
1
L
Gilgamesh
GodsHonor-
Gilgamesh
1
2
1
0.75
W
Bakasura
Juanky33
Bakasura
6
1
0
6
L
Da Ji
JustBanzo
Da Ji
1
3
1
0.5
L
2
4
0
0.5
W
Guan Yu
Raiden13798
Guan Yu
1
2
4
1.5
W
1
0
7
4.5
W
Apollo
Shtogie
Apollo
1
1
3
2.5
L
Baron Samedi
Sistrum23
Baron Samedi
0
3
2
0.33
W
Hera
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,599
Damage
20,694
36,391
Taken
38,729
18,901
Mitigated
12,549
15,608
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Auzific
Chiron
4,327
1,228
322
2,192
6,319
1,566
0
1,018
5,301
0
30,350
L
Gilgamesh
GodsHonor-
Gilgamesh
2,261
184
776
2,562
10,162
3,007
0
1,491
8,517
0
15,042
W
Bakasura
Juanky33
Bakasura
5,671
3,917
0
3,825
6,949
2,538
134
168
6,781
0
31,210
L
Da Ji
JustBanzo
Da Ji
4,551
1,189
0
512
8,618
2,352
0
1,628
6,737
0
26,738
L
7,236
1,247
0
1,238
8,701
4,162
0
1,187
7,276
4,846
27,422
W
Guan Yu
Raiden13798
Guan Yu
5,772
1,416
533
5,352
11,061
6,728
30
1,510
9,551
0
31,544
W
3,050
790
0
2,027
6,387
5,301
17
870
5,517
12,485
0
W
Apollo
Shtogie
Apollo
4,076
2,466
0
1,871
5,615
1,968
60
0
5,615
0
43,365
L
Baron Samedi
Sistrum23
Baron Samedi
2,319
147
52
856
4,929
1,462
0
3,756
1,173
25,015
0
W
Hera
6,030
1,383
0
2,000
6,379
2,366
181
1,482
4,897
48,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
27,576
350
Minions Killed
248
0
Camps Cleared
0
1,127,563
Distance Traveled
1,039,883
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,510
501
51
5
0
200,106
5
L
Gilgamesh
5,376
489
24
2
0
212,974
4
W
Bakasura
6,611
601
78
7
0
266,527
4
L
Da Ji
5,419
493
57
5
0
245,093
5
L
Nike
6,007
546
68
6
0
179,967
1
W
Guan Yu
6,168
561
78
7
0
228,744
0
W
Ymir
5,863
533
23
2
0
219,011
5
W
Apollo
6,145
559
77
7
0
194,974
5
L
Baron Samedi
5,264
479
48
4
0
201,743
3
W
Hera
6,983
635
94
9
0
218,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role