Player Matchup

Hel
Hel
Masters
Bąąsh
Hel
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 28L
2,709 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 107
1,500 SR
2,709 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,417 SR
1,973 MMR
Vamana
Vamana
Platinum III
AlexShippuden7
Vamana
Platinum III
Level 157
God Stats
0W - 2L
1,417 SR
Queue Stats
18W - 18L
1,973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 1 / 0
15,697
923
20,187
15,738
14,007
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaHe BoBastetAh Muzen CabOlorun

VS

Bans
AnhurChronosUllrPoseidonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 0
12,459
733
10,105
25,562
25,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Hel
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
10,105
15,738
Taken
25,562
14,007
Mitigated
25,766
7,583
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,105
4,761
0
4,264
25,562
25,766
0
19,558
5,035
0
69,065
W
Hel
20,187
1,892
0
7,583
15,738
14,007
1,188
241
15,497
109,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,697
Gold Earned
12,459
197
Minions Killed
127
12
Camps Cleared
3
339,444
Distance Traveled
341,412
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,459
733
127
7
3
341,412
2
W
Hel
15,697
923
197
12
12
339,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role