Player Matchup

Sylvanus
Sylvanus
Platinum III
GGNORExd
Sylvanus
Platinum III
Level 70
God Stats
30W - 34L
1,482 SR
Queue Stats
616W - 615L
1,758 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
Hećk
Gilgamesh
Platinum V
Level 149
God Stats
3W - 4L
1,494 SR
Queue Stats
129W - 129L
1,760 MMR
Solo
Awilix
Awilix
Platinum IV
NekoWonderland
Awilix
Platinum IV
Level 144
God Stats
26W - 21L
1,700 SR
Queue Stats
240W - 239L
1,763 MMR
Solo
Charybdis
Charybdis
Platinum II
Rëject
Charybdis
Platinum II
Level 145
God Stats
7W - 11L
1,480 SR
Queue Stats
409W - 396L
1,926 MMR
Party 2
Persephone
Persephone
Platinum V
thefunniman
Persephone
Platinum V
Level 150
God Stats
5W - 4L
1,530 SR
Queue Stats
97W - 89L
1,681 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,537 SR
1,778 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,597 SR
1,672 MMR
Cu Chulainn
Cu Chulainn
Platinum V
 
Cu Chulainn
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
 
Ares
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
PapaWheelie
Medusa
Platinum I
Level 160
God Stats
25W - 27L
1,663 SR
Queue Stats
647W - 656L
1,938 MMR
Party 1
Loki
Loki
Gold I
spaceeeeeeeee
Loki
Gold I
Level 134
God Stats
27W - 23L
1,662 SR
Queue Stats
451W - 441L
1,691 MMR
Party 1
Scylla
Scylla
Gold III
xJUGGERNAU7
Scylla
Gold III
Level 147
God Stats
6W - 8L
1,661 SR
Queue Stats
35W - 31L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GGNORExd
Sylvanus
12
3 / 2 / 9
7,638
546
5,086
9,632
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Hećk
Gilgamesh
15
1 / 0 / 2
8,642
617
5,342
8,816
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
9 / 2 / 7
9,211
658
11,262
10,117
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Rëject
Charybdis
14
4 / 2 / 6
8,474
605
10,828
9,343
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
thefunniman
Persephone
13
7 / 1 / 6
8,957
640
9,068
6,970
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
IzanamiThothBastet

VS

Bans
AchillesCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 1 / 0
7,624
545
5,419
9,901
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
 
Ares
9
2 / 5 / 4
6,621
473
5,867
15,742
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
10
1 / 5 / 3
6,572
469
6,663
9,260
1,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 9 / 0
7,090
506
4,857
11,294
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
1 / 5 / 1
6,531
467
4,287
7,430
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
24
Kills
7
7
Deaths
25
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
0
0
L
Ares
 
Ares
2
5
4
0.8
W
Sylvanus
GGNORExd
Sylvanus
3
2
9
3.75
W
Gilgamesh
Hećk
Gilgamesh
1
0
2
2
W
9
2
7
6.25
L
Medusa
1
5
3
0.5
W
Charybdis
Rëject
Charybdis
4
2
6
3.5
L
3
9
0
0.33
W
Persephone
thefunniman
Persephone
7
1
6
10
L
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
27,093
44,878
Taken
53,627
23,032
Mitigated
22,594
19,875
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,419
1,068
0
4,336
9,901
7,340
0
724
9,177
5,900
49,862
L
Ares
 
Ares
5,867
192
0
951
15,742
9,436
0
4,660
11,082
10,843
0
W
Sylvanus
GGNORExd
Sylvanus
5,086
1,401
3,024
5,115
9,632
8,356
0
2,449
7,083
16,719
0
W
Gilgamesh
Hećk
Gilgamesh
5,342
2,073
0
4,445
8,816
5,682
0
716
7,589
0
53,740
W
11,262
4,838
0
523
10,117
3,621
0
2,830
7,075
0
69,076
L
Medusa
6,663
2,828
0
1,158
9,260
1,416
0
1,254
8,006
0
42,540
W
Charybdis
Rëject
Charybdis
10,828
6,653
0
3,977
9,343
3,191
524
2,554
6,741
0
64,746
L
4,857
1,056
0
2,004
11,294
2,568
0
3,612
7,682
0
41,578
W
Persephone
thefunniman
Persephone
9,068
820
0
2,791
6,970
2,182
190
1,988
4,857
52,050
0
L
Scylla
4,287
223
0
500
7,430
1,834
186
3,904
3,526
40,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,922
Gold Earned
34,438
422
Minions Killed
406
0
Camps Cleared
0
1,416,027
Distance Traveled
1,287,300
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,624
545
134
10
0
264,593
5
L
Ares
6,621
473
8
1
0
262,161
6
W
Sylvanus
7,638
546
22
2
0
254,908
3
W
Gilgamesh
8,642
617
119
9
0
293,272
2
W
Awilix
9,211
658
101
7
0
316,158
2
L
Medusa
6,572
469
86
6
0
239,160
5
W
Charybdis
8,474
605
96
7
0
258,349
4
L
Loki
7,090
506
80
6
0
266,566
2
W
Persephone
8,957
640
84
6
0
293,340
5
L
Scylla
6,531
467
98
7
0
254,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role