Player Matchup

Hun Batz
Hun Batz
kostanayskiy
Hun Batz
Level 5
God Stats
0W - 4L
1,137 SR
Queue Stats
7W - 42L
1,012 Elo+
Party 2
Zeus
Zeus
sadmasdkas
Zeus
Level 38
God Stats
2W - 6L
1,358 SR
Queue Stats
10W - 46L
1,176 Elo+
Party 2
Guan Yu
Guan Yu
uncentrik132
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 42L
1,176 Elo+
Party 2
Team Averages
Level 22
1,332 SR
1,121 Elo+

VS

Team Averages
Level 98
1,410 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Ksantoxs
Vamana
Level 87
God Stats
2W - 5L
1,231 SR
Queue Stats
204W - 285L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
N00bPanda
Hun Batz
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 185L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
kostanayskiy
Hun Batz
9
0 / 5 / 8
7,392
672
1,183
4,481
1,265
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 8 / 3
9,647
877
10,573
13,792
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
uncentrik132
Guan Yu
12
2 / 6 / 4
8,116
738
2,373
17,523
9,367
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 2 / 10
9,444
859
12,405
7,466
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Ksantoxs
Vamana
14
8 / 3 / 10
9,778
889
11,486
11,478
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
N00bPanda
Hun Batz
13
6 / 6 / 9
9,215
838
6,931
9,620
3,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
8
Kills
19
19
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
10
5
W
Vamana
Ksantoxs
Vamana
8
3
10
4.33
W
Hun Batz
N00bPanda
Hun Batz
6
6
9
1.75
L
Hun Batz
kostanayskiy
Hun Batz
0
5
8
0.8
L
6
8
3
0.94
L
Guan Yu
uncentrik132
Guan Yu
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,129
Damage
30,822
35,796
Taken
28,564
14,150
Mitigated
15,672
3,735
Healing
5,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,405
1,163
239
1,545
7,466
2,443
920
3,224
4,126
35,032
0
W
Vamana
Ksantoxs
Vamana
11,486
6,659
0
3,724
11,478
9,932
1,154
5,461
5,769
0
26,549
W
Hun Batz
N00bPanda
Hun Batz
6,931
1,640
0
261
9,620
3,297
666
1,994
7,492
0
37,732
L
Hun Batz
kostanayskiy
Hun Batz
1,183
229
0
14
4,481
1,265
0
1,536
2,747
0
2,690
L
10,573
2,405
0
2,174
13,792
3,518
0
2,865
10,501
31,535
0
L
Guan Yu
uncentrik132
Guan Yu
2,373
557
375
1,172
17,523
9,367
0
7,446
9,411
0
16,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,155
Gold Earned
28,437
69
Minions Killed
125
1
Camps Cleared
9
412,872
Distance Traveled
600,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,444
859
58
5
3
207,945
4
W
Vamana
9,778
889
17
2
2
207,631
1
W
Hun Batz
9,215
838
50
5
4
185,299
0
L
Hun Batz
7,392
672
6
1
0
71,124
0
L
Zeus
9,647
877
47
4
0
148,330
0
L
Guan Yu
8,116
738
16
1
1
193,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role