Player Matchup

He Bo
He Bo
 
He Bo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
EskmoLifeGrd
Cernunnos
Level 89
God Stats
3W - 5L
1,641 SR
Queue Stats
251W - 268L
1,436 Elo+
Party 2
Erlang Shen
Erlang Shen
Tonybreaker
Erlang Shen
Level 47
God Stats
6W - 9L
1,571 SR
Queue Stats
177W - 209L
1,398 Elo+
Party 2
Team Averages
Level 84
1,571 SR
1,445 Elo+

VS

Team Averages
Level 64
1,621 SR
1,418 Elo+
Zeus
Zeus
DeadByDawn3791
Zeus
Level 129
God Stats
2W - 1L
1,892 SR
Queue Stats
7W - 4L
1,602 Elo+
Solo
Izanami
Izanami
JamminJett
Izanami
Level 41
God Stats
4W - 2L
1,688 SR
Queue Stats
39W - 46L
1,453 Elo+
Party 1
Sobek
Sobek
Ponchoseeya
Sobek
Level 22
God Stats
2W - 5L
1,285 SR
Queue Stats
8W - 24L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
0 / 6 / 2
8,960
640
4,280
9,027
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
EskmoLifeGrd
Cernunnos
14
3 / 2 / 1
10,207
729
9,488
11,034
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Tonybreaker
Erlang Shen
13
2 / 4 / 1
9,169
655
6,744
15,749
12,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
10,908
779
16,422
5,199
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
JamminJett
Izanami
15
4 / 1 / 8
10,402
743
10,995
9,467
4,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 11
10,127
723
2,241
16,858
17,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
12
12
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
2
0.17
W
8
1
4
10
L
Cernunnos
EskmoLifeGrd
Cernunnos
3
2
1
1.75
W
Izanami
JamminJett
Izanami
4
1
8
8
W
0
3
11
1.83
L
Erlang Shen
Tonybreaker
Erlang Shen
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,512
Damage
29,658
35,810
Taken
31,524
17,591
Mitigated
23,777
7,429
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,280
320
158
913
9,027
2,465
786
4,871
4,156
30,054
0
W
16,422
982
0
784
5,199
2,100
880
325
4,874
60,150
0
L
Cernunnos
EskmoLifeGrd
Cernunnos
9,488
3,655
0
2,118
11,034
3,117
1,772
5,877
5,157
0
34,922
W
Izanami
JamminJett
Izanami
10,995
5,284
0
1,736
9,467
4,645
1,317
1,318
8,149
0
58,202
W
2,241
138
459
4,967
16,858
17,032
315
3,537
11,793
7,342
0
L
Erlang Shen
Tonybreaker
Erlang Shen
6,744
1,612
203
4,037
15,749
12,009
539
8,469
7,280
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,336
Gold Earned
31,437
139
Minions Killed
173
3
Camps Cleared
8
736,945
Distance Traveled
815,073
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,960
640
52
4
1
221,867
1
W
Zeus
10,908
779
74
5
5
266,698
1
L
Cernunnos
10,207
729
55
4
0
276,653
4
W
Izanami
10,402
743
86
6
3
272,212
2
W
Sobek
10,127
723
13
1
0
276,163
2
L
Erlang Shen
9,169
655
32
2
2
238,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role