Player Matchup

Kuzenbo
Kuzenbo
Brummieboii
Kuzenbo
Level 158
God Stats
4W - 3L
1,718 SR
Queue Stats
137W - 97L
1,659 Elo+
Party 2
Da Ji
Da Ji
Speknekje
Da Ji
Level 96
God Stats
9W - 8L
1,677 SR
Queue Stats
120W - 92L
1,627 Elo+
Party 2
Loki
Loki
ZemGaming
Loki
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 90L
1,650 Elo+
Party 2
Jing Wei
Jing Wei
markizo91
Jing Wei
Level 18
God Stats
2W - 5L
1,206 SR
Queue Stats
4W - 12L
1,236 Elo+
Solo
Nu Wa
Nu Wa
qtpy
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,538 Elo+
Party 2
Team Averages
Level 68
1,520 SR
1,542 Elo+

VS

Team Averages
Level 115
1,441 SR
1,441 Elo+
Janus
Janus
 
Janus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Bulletsponge_99
Gilgamesh
Level 95
God Stats
35W - 36L
1,481 SR
Queue Stats
164W - 203L
1,405 Elo+
Party 1
Freya
Freya
EdeaCramer
Freya
Level 160
God Stats
8W - 12L
1,348 SR
Queue Stats
10W - 12L
1,452 Elo+
Solo
Ganesha
Ganesha
FratzenGBallaH
Ganesha
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 114L
1,396 Elo+
Party 1
Danzaburou
Danzaburou
Prototype_370
Danzaburou
Level 63
God Stats
13W - 15L
1,376 SR
Queue Stats
156W - 185L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brummieboii
Kuzenbo
13
0 / 5 / 2
6,975
634
7,309
13,508
15,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Da Ji
Speknekje
Da Ji
15
4 / 4 / 1
8,059
733
11,772
8,155
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
0 / 5 / 2
7,043
640
4,105
7,901
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jing Wei
markizo91
Jing Wei
12
0 / 4 / 3
6,935
630
2,891
7,477
2,307
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
qtpy
Nu Wa
12
1 / 8 / 1
7,021
638
5,906
9,257
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 2 / 11
10,372
943
13,627
7,982
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Bulletsponge_99
Gilgamesh
16
8 / 0 / 6
9,372
852
7,614
10,954
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
17
9 / 0 / 7
9,857
896
7,795
6,631
2,986
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 0 / 19
9,450
859
4,816
9,733
8,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Prototype_370
Danzaburou
15
1 / 3 / 12
8,970
815
5,077
7,932
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
26
26
Deaths
5
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
11
6.75
L
Kuzenbo
Brummieboii
Kuzenbo
0
5
2
0.2
W
Gilgamesh
Bulletsponge_99
Gilgamesh
8
0
6
11
W
Freya
9
0
7
12.5
W
0
0
19
9.5
W
Danzaburou
Prototype_370
Danzaburou
1
3
12
2.33
L
Da Ji
Speknekje
Da Ji
4
4
1
1.13
L
Loki
0
5
2
0.2
L
Jing Wei
markizo91
Jing Wei
0
4
3
0.38
L
Nu Wa
qtpy
Nu Wa
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,983
Damage
38,929
46,298
Taken
43,232
26,871
Mitigated
23,705
3,049
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,627
702
186
1,491
7,982
2,897
0
2,509
5,315
46,795
0
L
Kuzenbo
Brummieboii
Kuzenbo
7,309
2,482
0
1,161
13,508
15,322
68
7,343
5,916
17,294
0
W
Gilgamesh
Bulletsponge_99
Gilgamesh
7,614
1,714
74
1,583
10,954
6,039
560
2,347
8,607
0
29,878
W
Freya
7,795
2,539
0
2,840
6,631
2,986
2,997
1,557
4,911
30,975
0
W
4,816
197
2,613
3,371
9,733
8,741
361
4,863
4,665
15,725
0
W
Danzaburou
Prototype_370
Danzaburou
5,077
2,018
0
878
7,932
3,042
3,165
1,272
6,519
0
32,892
L
Da Ji
Speknekje
Da Ji
11,772
3,314
0
277
8,155
3,790
0
4,644
3,476
0
27,383
L
Loki
4,105
728
0
552
7,901
2,520
0
2,776
4,967
0
18,490
L
Jing Wei
markizo91
Jing Wei
2,891
1,531
134
500
7,477
2,307
0
4,411
2,906
0
12,074
L
Nu Wa
qtpy
Nu Wa
5,906
1,816
0
425
9,257
2,932
0
6,232
2,795
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
48,021
147
Minions Killed
283
0
Camps Cleared
0
1,030,554
Distance Traveled
1,196,561
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,372
943
105
10
0
259,507
2
L
Kuzenbo
6,975
634
28
3
0
188,287
0
W
Gilgamesh
9,372
852
47
4
0
269,235
1
W
Freya
9,857
896
62
6
0
253,782
1
W
Ganesha
9,450
859
8
1
0
224,359
2
W
Danzaburou
8,970
815
61
6
0
189,678
1
L
Da Ji
8,059
733
34
3
0
234,687
0
L
Loki
7,043
640
32
3
0
224,370
1
L
Jing Wei
6,935
630
28
3
0
221,447
2
L
Nu Wa
7,021
638
25
2
0
161,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role