Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
CorpusLignum
Loki
Level 140
God Stats
24W - 20L
1,445 SR
Queue Stats
215W - 209L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,500 SR
Queue Stats
1,271W - 1,358L
1,438 Elo+
Solo
Xing Tian
Xing Tian
albertkiller7
Xing Tian
Level 146
God Stats
15W - 13L
1,578 SR
Queue Stats
232W - 230L
1,511 Elo+
Solo
Janus
Janus
rapterking9000
Janus
Level 69
God Stats
0W - 2L
1,350 SR
Queue Stats
110W - 105L
1,417 Elo+
Solo
Team Averages
Level 123
1,475 SR
1,462 Elo+

VS

Team Averages
Level 92
1,378 SR
1,461 Elo+
Bastet
Bastet
Ragnar_-502-_
Bastet
Level 117
God Stats
8W - 9L
1,202 SR
Queue Stats
511W - 544L
1,490 Elo+
Solo
Hades
Hades
SrtaPanda001
Hades
Level 60
God Stats
15W - 16L
1,482 SR
Queue Stats
21W - 25L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tsumeii
Ah Muzen Cab
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
296W - 272L
1,541 Elo+
Solo
Shiva
Shiva
tajoe13
Shiva
Level 127
God Stats
20W - 21L
1,463 SR
Queue Stats
99W - 148L
1,439 Elo+
Party 1
Awilix
Awilix
xfinley04
Awilix
Level 87
God Stats
2W - 1L
1,244 SR
Queue Stats
109W - 138L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 7 / 2
7,958
442
5,341
15,105
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 7 / 0
9,790
544
6,362
11,756
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Robitotabi
Danzaburou
15
1 / 7 / 4
9,407
523
5,778
13,942
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
albertkiller7
Xing Tian
14
1 / 2 / 5
8,465
470
5,997
13,955
14,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 11 / 2
8,829
491
6,566
12,013
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
10,320
573
11,335
14,007
4,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
11 / 3 / 5
10,946
608
13,569
16,073
9,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Tsumeii
Ah Muzen Cab
13
1 / 5 / 4
8,375
465
4,118
9,353
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
tajoe13
Shiva
14
5 / 0 / 9
9,101
506
11,469
7,767
5,233
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
xfinley04
Awilix
18
9 / 1 / 8
10,843
602
10,109
12,226
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
11
Kills
34
34
Deaths
11
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
7
2
0.57
L
5
7
0
0.71
W
8
2
2
4.5
L
Danzaburou
Robitotabi
Danzaburou
1
7
4
0.43
W
11
3
5
4.5
W
Ah Muzen Cab
Tsumeii
Ah Muzen Cab
1
5
4
0.6
L
Xing Tian
albertkiller7
Xing Tian
1
2
5
1.75
L
1
11
2
0.18
W
Shiva
tajoe13
Shiva
5
0
9
9.5
W
Awilix
xfinley04
Awilix
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,044
Damage
50,600
66,771
Taken
59,426
30,647
Mitigated
26,441
12,065
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,341
3,203
410
4,029
15,105
5,033
210
1,137
13,968
0
46,413
L
6,362
2,074
361
2,698
11,756
3,748
0
1,076
10,680
0
45,664
W
11,335
2,551
0
4,956
14,007
4,426
894
1,149
12,794
0
58,260
L
Danzaburou
Robitotabi
Danzaburou
5,778
2,047
88
3,083
13,942
4,599
598
2,483
11,459
0
55,683
W
13,569
106
60
5,310
16,073
9,395
1,327
3,687
12,091
67,977
0
W
Ah Muzen Cab
Tsumeii
Ah Muzen Cab
4,118
1,702
119
2,603
9,353
2,740
69
2,693
6,660
0
54,005
L
Xing Tian
albertkiller7
Xing Tian
5,997
816
0
1,059
13,955
14,477
0
1,743
12,212
36,984
0
L
6,566
592
0
337
12,013
2,790
804
7,130
4,883
42,548
0
W
Shiva
tajoe13
Shiva
11,469
1,917
35
367
7,767
5,233
749
2,479
5,230
0
44,169
W
Awilix
xfinley04
Awilix
10,109
5,029
0
1,898
12,226
4,647
237
2,098
10,088
0
76,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
49,585
424
Minions Killed
521
0
Camps Cleared
0
1,521,218
Distance Traveled
1,774,328
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,958
442
99
6
0
298,351
2
L
Loki
9,790
544
64
4
0
308,677
1
W
Bastet
10,320
573
116
6
0
385,210
1
L
Danzaburou
9,407
523
113
6
0
273,130
3
W
Hades
10,946
608
125
7
0
313,110
1
W
Ah Muzen Cab
8,375
465
90
5
0
280,541
2
L
Xing Tian
8,465
470
61
3
0
343,866
4
L
Janus
8,829
491
87
5
0
297,194
1
W
Shiva
9,101
506
71
4
0
343,508
0
W
Awilix
10,843
602
119
7
0
451,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role