Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CPX-Penta-
Aphrodite
Level 157
God Stats
1W - 5L
1,242 SR
Queue Stats
324W - 306L
1,569 Elo+
Party 2
Da Ji
Da Ji
Daniel543215110
Da Ji
Level 125
God Stats
261W - 173L
1,561 SR
Queue Stats
424W - 413L
1,495 Elo+
Solo
Izanami
Izanami
JeliosPK
Izanami
Level 128
God Stats
14W - 15L
1,643 SR
Queue Stats
227W - 248L
1,466 Elo+
Solo
Ymir
Ymir
WesleySafadaoKk
Ymir
Level 149
God Stats
2W - 1L
1,294 SR
Queue Stats
445W - 433L
1,576 Elo+
Party 2
Team Averages
Level 137
1,448 SR
1,521 Elo+

VS

Team Averages
Level 54
1,497 SR
1,499 Elo+
Sol
Sol
InfluenzaTypeB
Sol
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
MaacacoVeerde
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
papasconcheddars
Serqet
Level 44
God Stats
0W - 7L
1,500 SR
Queue Stats
71W - 80L
1,504 Elo+
Solo
Janus
Janus
rodrigoXD123
Janus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ymir
Ymir
wesleyslvz
Ymir
Level 79
God Stats
4W - 6L
1,484 SR
Queue Stats
89W - 99L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 2 / 0
7,741
704
6,682
7,758
3,181
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
CPX-Penta-
Aphrodite
11
0 / 0 / 1
6,242
567
2,310
6,023
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 0
6,757
614
3,508
8,141
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
JeliosPK
Izanami
12
3 / 0 / 1
7,138
649
3,983
5,326
1,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 0 / 3
6,295
572
1,725
4,885
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,094
554
2,616
5,788
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 3 / 0
5,542
504
3,407
7,657
2,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 2
5,832
530
3,160
8,552
2,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 2
6,513
592
6,518
5,018
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

2
0 / 1 / 0
3,878
353
243
1,428
432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
4
4
Deaths
12
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
0
2
W
Aphrodite
CPX-Penta-
Aphrodite
0
0
1
0.5
W
4
2
0
2
L
1
3
0
0.33
W
Izanami
JeliosPK
Izanami
3
0
1
3.5
L
1
3
0
0.33
W
1
0
3
2.5
L
1
3
2
0.67
L
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,208
Damage
15,944
32,133
Taken
28,443
14,227
Mitigated
8,197
14,114
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,682
1,273
0
2,619
7,758
3,181
78
698
6,892
0
50,455
W
Aphrodite
CPX-Penta-
Aphrodite
2,310
79
1,273
4,645
6,023
1,926
0
3,426
2,103
40,854
0
W
3,508
628
0
3,706
8,141
2,802
0
1,522
6,427
0
37,545
L
2,616
1,257
40
1,826
5,788
1,800
0
750
5,038
27,100
3,373
W
Izanami
JeliosPK
Izanami
3,983
2,360
0
819
5,326
1,722
820
877
4,305
0
46,093
L
3,407
631
0
2,180
7,657
2,108
0
0
7,657
0
24,742
W
1,725
405
97
955
4,885
4,596
0
2,015
2,780
15,807
0
L
3,160
306
0
2,956
8,552
2,455
0
951
7,601
0
30,122
L
6,518
678
0
500
5,018
1,402
0
1,995
3,023
39,888
0
L
243
30
0
60
1,428
432
0
339
1,089
2,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
27,859
397
Minions Killed
286
0
Camps Cleared
0
1,140,643
Distance Traveled
1,000,638
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,741
704
113
10
0
210,449
4
W
Aphrodite
6,242
567
99
9
0
231,489
4
W
Da Ji
6,757
614
72
7
0
235,783
2
L
Sol
6,094
554
74
7
0
222,762
4
W
Izanami
7,138
649
90
8
0
231,816
3
L
Ravana
5,542
504
57
5
0
220,807
4
W
Ymir
6,295
572
23
2
0
231,106
4
L
Serqet
5,832
530
62
6
0
246,115
4
L
Janus
6,513
592
90
8
0
232,426
1
L
Ymir
3,878
353
3
0
0
78,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role