Player Matchup

Chaac
Chaac
BraddCrit
Chaac
Level 104
God Stats
13W - 9L
1,359 SR
Queue Stats
100W - 75L
1,680 Elo+
Party 1
Ares
Ares
ShotgunShabbaz
Ares
Level 28
God Stats
17W - 10L
1,629 SR
Queue Stats
94W - 68L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
TWISTED-8ATTLE
Kukulkan
Level 68
God Stats
1W - 1L
1,473 SR
Queue Stats
14W - 13L
1,305 Elo+
Solo
Team Averages
Level 67
1,487 SR
1,541 Elo+

VS

Team Averages
Level 102
1,573 SR
1,441 Elo+
Ymir
Ymir
AllNoxiiouz
Ymir
Level 113
God Stats
25W - 9L
1,979 SR
Queue Stats
282W - 201L
1,658 Elo+
Solo
Ao Kuang
Ao Kuang
p Griffey d
Ao Kuang
Level 65
God Stats
62W - 102L
1,430 SR
Queue Stats
237W - 314L
1,387 Elo+
Solo
Bellona
Bellona
stellerj85
Bellona
Level 128
God Stats
59W - 75L
1,310 SR
Queue Stats
637W - 1,013L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BraddCrit
Chaac
17
12 / 2 / 5
12,519
782
26,118
30,145
19,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 13
11,141
696
10,617
17,840
20,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
15
4 / 6 / 10
10,955
685
11,443
11,260
3,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
11,373
711
11,716
19,525
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
p Griffey d
Ao Kuang
16
8 / 6 / 2
12,347
772
16,522
16,294
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
stellerj85
Bellona
15
3 / 9 / 7
10,763
673
17,698
24,405
15,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
12
12
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Chaac
BraddCrit
Chaac
12
2
5
7.25
L
1
4
13
1.88
L
Kukulkan
4
6
10
1.5
W
Ao Kuang
p Griffey d
Ao Kuang
8
6
2
1.5
W
Bellona
stellerj85
Bellona
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,178
Damage
45,936
59,245
Taken
60,224
43,596
Mitigated
46,143
14,650
Healing
14,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,716
2,104
344
2,516
19,525
22,256
150
8,893
10,632
48,921
0
L
Chaac
BraddCrit
Chaac
26,118
5,595
0
11,433
30,145
19,621
155
14,359
15,366
0
63,760
L
10,617
1,517
0
1,463
17,840
20,409
34
7,457
10,225
18,152
0
L
Kukulkan
11,443
323
479
1,275
11,260
3,566
25
6,469
4,561
39,246
0
W
Ao Kuang
p Griffey d
Ao Kuang
16,522
3,572
0
4,975
16,294
8,063
777
5,835
10,459
25,399
0
W
Bellona
stellerj85
Bellona
17,698
9,724
92
6,382
24,405
15,824
76
7,952
16,453
0
45,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,615
Gold Earned
34,483
160
Minions Killed
153
8
Camps Cleared
6
818,971
Distance Traveled
809,051
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,373
711
74
5
2
278,891
2
L
Chaac
12,519
782
79
5
4
305,397
1
L
Ares
11,141
696
19
1
1
258,419
2
L
Kukulkan
10,955
685
62
4
3
255,155
3
W
Ao Kuang
12,347
772
26
2
1
279,197
4
W
Bellona
10,763
673
53
3
3
250,963
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role