Player Matchup

Artemis
Artemis
Ariia88
Artemis
Level 129
God Stats
14W - 8L
1,611 SR
Queue Stats
25W - 21L
1,535 Elo+
Solo
Ganesha
Ganesha
Baugrius
Ganesha
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,437 Elo+
Party 3
Chronos
Chronos
CptEREN
Chronos
Level 129
God Stats
2W - 4L
1,157 SR
Queue Stats
89W - 75L
1,489 Elo+
Party 3
Shiva
Shiva
SheepLegio
Shiva
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,503 Elo+
Solo
Awilix
Awilix
Zuluck21
Awilix
Level 108
God Stats
8W - 8L
1,500 SR
Queue Stats
358W - 347L
1,477 Elo+
Solo
Team Averages
Level 114
1,454 SR
1,488 Elo+

VS

Team Averages
Level 83
1,560 SR
1,577 Elo+
Guan Yu
Guan Yu
BluefishOG
Guan Yu
Level 75
God Stats
3W - 1L
1,489 SR
Queue Stats
155W - 126L
1,586 Elo+
Party 2
Ullr
Ullr
Debuficatorul
Ullr
Level 106
God Stats
3W - 7L
1,490 SR
Queue Stats
131W - 136L
1,564 Elo+
Party 1
Geb
Geb
OuidConsumer
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 13L
1,641 Elo+
Party 2
Hel
Hel
PerseusAnkan
Hel
Level 69
God Stats
6W - 2L
1,709 SR
Queue Stats
120W - 112L
1,537 Elo+
Solo
Arachne
Arachne
Phensokhames
Arachne
Level 148
God Stats
15W - 8L
1,612 SR
Queue Stats
361W - 367L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ariia88
Artemis
14
2 / 5 / 0
7,993
470
8,039
9,643
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Baugrius
Ganesha
12
0 / 5 / 6
7,795
459
4,459
17,329
16,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
CptEREN
Chronos
14
3 / 5 / 2
9,190
541
8,470
11,605
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
15
0 / 4 / 1
8,690
511
11,478
18,959
13,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Zuluck21
Awilix
14
5 / 6 / 2
9,277
546
8,862
14,109
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BluefishOG
Guan Yu
16
6 / 1 / 2
9,966
586
14,121
20,074
15,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 1
9,709
571
5,266
11,114
3,624
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 5
8,505
500
4,814
11,016
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 8
9,344
550
14,577
14,117
5,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Phensokhames
Arachne
17
10 / 4 / 5
10,232
602
18,280
14,284
7,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
10
Kills
25
25
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ariia88
Artemis
2
5
0
0.4
L
Ganesha
Baugrius
Ganesha
0
5
6
0.6
W
Guan Yu
BluefishOG
Guan Yu
6
1
2
7
L
Chronos
CptEREN
Chronos
3
5
2
0.8
W
4
1
1
4.5
W
1
1
5
3.5
W
4
4
8
2
W
Arachne
Phensokhames
Arachne
10
4
5
3.13
L
Shiva
0
4
1
0.13
L
Awilix
Zuluck21
Awilix
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,308
Damage
57,058
71,645
Taken
70,605
41,690
Mitigated
42,258
14,763
Healing
27,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ariia88
Artemis
8,039
3,517
0
2,236
9,643
2,998
0
831
8,812
0
58,475
L
Ganesha
Baugrius
Ganesha
4,459
435
0
1,821
17,329
16,411
0
8,196
9,133
22,010
0
W
Guan Yu
BluefishOG
Guan Yu
14,121
4,244
717
9,124
20,074
15,769
630
571
18,410
0
61,710
L
Chronos
CptEREN
Chronos
8,470
1,570
0
1,348
11,605
3,843
590
5,249
6,356
47,843
0
W
5,266
2,909
0
1,340
11,114
3,624
911
1,543
9,519
0
75,095
W
4,814
471
379
2,842
11,016
10,095
161
2,094
8,764
31,712
0
W
14,577
2,786
2,384
7,049
14,117
5,389
636
5,275
8,528
70,120
0
W
Arachne
Phensokhames
Arachne
18,280
12,901
0
3,545
14,284
7,381
378
2,813
11,286
0
75,592
L
Shiva
11,478
2,129
314
4,950
18,959
13,490
0
1,923
17,036
0
61,122
L
Awilix
Zuluck21
Awilix
8,862
3,398
0
4,094
14,109
4,948
0
3,192
10,404
0
51,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
47,756
434
Minions Killed
560
0
Camps Cleared
0
1,573,528
Distance Traveled
1,699,721
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,993
470
114
7
0
286,904
10
L
Ganesha
7,795
459
14
1
0
307,254
7
W
Guan Yu
9,966
586
138
8
0
346,383
5
L
Chronos
9,190
541
101
6
0
321,267
4
W
Ullr
9,709
571
169
10
0
309,560
9
W
Geb
8,505
500
33
2
0
355,717
7
W
Hel
9,344
550
115
7
0
309,928
9
W
Arachne
10,232
602
105
6
0
378,133
7
L
Shiva
8,690
511
115
7
0
348,852
3
L
Awilix
9,277
546
90
5
0
309,251
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role