Player Matchup

Rama
Rama
BebeGucci
Rama
Level 108
God Stats
1W - 2L
1,426 SR
Queue Stats
105W - 101L
1,373 Elo+
Solo
Nike
Nike
JuanDaPiMe
Nike
Level 96
God Stats
2W - 5L
1,109 SR
Queue Stats
204W - 210L
1,346 Elo+
Party 1
Achilles
Achilles
VxCerberus
Achilles
Level 88
God Stats
15W - 32L
1,500 SR
Queue Stats
191W - 254L
1,429 Elo+
Solo
Shiva
Shiva
dante940211
Shiva
Level 55
God Stats
11W - 13L
1,438 SR
Queue Stats
245W - 272L
1,344 Elo+
Party 1
He Bo
He Bo
xEsclavista
He Bo
Level 86
God Stats
1W - 6L
1,575 SR
Queue Stats
321W - 324L
1,566 Elo+
Solo
Team Averages
Level 87
1,410 SR
1,412 Elo+

VS

Team Averages
Level 58
1,447 SR
1,276 Elo+
Skadi
Skadi
Bad2151
Skadi
Level 40
God Stats
2W - 1L
1,516 SR
Queue Stats
20W - 27L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Bigblack768087
Sylvanus
Level 69
God Stats
24W - 20L
1,474 SR
Queue Stats
300W - 298L
1,410 Elo+
Solo
Ymir
Ymir
SILENTKILLER415
Ymir
Level 113
God Stats
6W - 3L
1,500 SR
Queue Stats
257W - 226L
1,528 Elo+
Solo
Janus
Janus
arc-theidra33
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,013 Elo+
Party 2
Bastet
Bastet
ark-diego15
Bastet
Level 41
God Stats
2W - 1L
1,243 SR
Queue Stats
4W - 7L
982 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 4 / 3
5,020
502
709
7,404
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
5,342
534
1,532
5,704
2,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
VxCerberus
Achilles
7
0 / 2 / 1
4,666
467
908
6,194
1,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 5 / 1
4,272
427
2,801
6,455
1,472
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 3 / 0
6,498
650
3,866
4,198
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bad2151
Skadi
12
12 / 1 / 1
7,440
744
9,308
5,171
1,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
4 / 0 / 1
6,401
640
4,820
4,599
2,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 8
5,875
588
3,232
6,161
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 0
4,639
464
1,034
3,933
935
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
1 / 0 / 1
4,939
494
813
3,889
1,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
18
18
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bad2151
Skadi
12
1
1
12.5
L
Rama
0
4
3
0.38
W
Sylvanus
4
0
1
4.5
L
0
4
0
0
W
1
1
8
5
L
Achilles
VxCerberus
Achilles
0
2
1
0.25
W
0
2
0
0
W
Bastet
1
0
1
1.5
L
0
5
1
0.1
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,816
Damage
19,207
29,955
Taken
23,753
7,770
Mitigated
10,265
6,656
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bad2151
Skadi
9,308
4,317
0
1,037
5,171
1,431
0
539
4,574
0
46,380
L
Rama
709
650
22
2,414
7,404
1,092
778
1,216
6,188
0
16,683
W
Sylvanus
4,820
1,331
206
1,983
4,599
2,888
697
0
4,599
26,639
6,542
L
1,532
387
0
642
5,704
2,569
0
2,837
2,867
0
28,101
W
3,232
756
0
1,938
6,161
3,954
0
1,205
4,918
12,849
0
L
Achilles
VxCerberus
Achilles
908
175
0
1,912
6,194
1,821
0
1,250
4,944
0
20,811
W
1,034
44
0
330
3,933
935
387
1,855
1,956
15,500
0
W
Bastet
813
147
0
628
3,889
1,057
181
49
3,840
0
18,606
L
2,801
507
0
1,091
6,455
1,472
0
2,200
4,255
0
14,426
L
3,866
279
0
575
4,198
816
0
1,051
3,147
30,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
29,294
246
Minions Killed
252
0
Camps Cleared
0
936,552
Distance Traveled
926,994
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,440
744
75
8
0
192,921
2
L
Rama
5,020
502
34
3
0
167,055
2
W
Sylvanus
6,401
640
85
9
0
175,481
0
L
Nike
5,342
534
75
8
0
203,254
3
W
Ymir
5,875
588
24
2
0
193,547
1
L
Achilles
4,666
467
47
5
0
206,665
1
W
Janus
4,639
464
30
3
0
156,690
0
W
Bastet
4,939
494
38
4
0
208,355
0
L
Shiva
4,272
427
23
2
0
191,908
0
L
He Bo
6,498
650
67
7
0
167,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role