Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AXL333
Serqet
Level 137
God Stats
0W - 7L
1,834 SR
Queue Stats
72W - 213L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
kindness1
Baron Samedi
Level 45
God Stats
7W - 12L
1,447 SR
Queue Stats
53W - 82L
1,376 Elo+
Solo
Team Averages
Level 114
1,594 SR
1,388 Elo+

VS

Team Averages
Level 57
1,362 SR
1,263 Elo+
Aphrodite
Aphrodite
BrockFletcher
Aphrodite
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,195 Elo+
Party 2
Fafnir
Fafnir
Cocarade
Fafnir
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 29L
1,179 Elo+
Party 2
Hou Yi
Hou Yi
LUISOBLO1
Hou Yi
Level 69
God Stats
1W - 2L
1,087 SR
Queue Stats
12W - 13L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 8 / 9
10,479
699
19,071
23,748
17,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
AXL333
Serqet
10
5 / 5 / 4
9,578
639
4,480
6,594
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
kindness1
Baron Samedi
15
4 / 7 / 5
11,099
740
7,640
13,336
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrockFletcher
Aphrodite
16
7 / 4 / 10
11,946
796
7,478
12,717
12,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Cocarade
Fafnir
16
7 / 2 / 11
12,343
823
9,006
15,430
21,488
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
LUISOBLO1
Hou Yi
17
5 / 4 / 12
11,955
797
16,360
13,435
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
19
20
Deaths
10
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
8
9
0.69
L
Serqet
AXL333
Serqet
5
5
4
1.4
W
Aphrodite
BrockFletcher
Aphrodite
7
4
10
3
W
Fafnir
Cocarade
Fafnir
7
2
11
6.25
W
Hou Yi
LUISOBLO1
Hou Yi
5
4
12
2.75
L
Baron Samedi
kindness1
Baron Samedi
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
32,844
43,678
Taken
41,582
26,281
Mitigated
39,405
10,986
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,071
3,352
75
7,240
23,748
17,033
120
10,830
12,918
0
46,927
L
Serqet
AXL333
Serqet
4,480
755
0
67
6,594
2,818
0
2,019
4,575
0
10,616
W
Aphrodite
BrockFletcher
Aphrodite
7,478
3,089
3,250
4,372
12,717
12,654
908
2,868
9,849
27,217
0
W
Fafnir
Cocarade
Fafnir
9,006
3,368
547
3,783
15,430
21,488
503
3,136
11,904
20,028
0
W
Hou Yi
LUISOBLO1
Hou Yi
16,360
9,044
0
1,088
13,435
5,263
759
2,574
10,799
0
64,627
L
Baron Samedi
kindness1
Baron Samedi
7,640
65
1,257
2,347
13,336
6,430
0
4,270
9,066
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
36,244
121
Minions Killed
150
8
Camps Cleared
4
601,155
Distance Traveled
802,285
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,479
699
55
4
0
267,490
2
L
Serqet
9,578
639
16
1
3
122,462
2
W
Aphrodite
11,946
796
46
3
0
266,230
0
W
Fafnir
12,343
823
19
1
0
270,443
0
W
Hou Yi
11,955
797
85
6
4
265,612
4
L
Baron Samedi
11,099
740
50
3
5
211,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role