Player Matchup

Terra
Terra
RayTarantino
Terra
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
446W - 479L
1,398 Elo+
Party 2
Hera
Hera
UnhappyRefrain__
Hera
Level 33
God Stats
6W - 12L
1,397 SR
Queue Stats
133W - 174L
1,441 Elo+
Solo
Artemis
Artemis
W11ck3D
Artemis
Level 50
God Stats
6W - 1L
1,684 SR
Queue Stats
85W - 108L
1,423 Elo+
Party 2
Bastet
Bastet
buzzinglikeagnat
Bastet
Level 47
God Stats
2W - 2L
1,397 SR
Queue Stats
122W - 117L
1,438 Elo+
Solo
Arachne
Arachne
kayakshmurda
Arachne
Level 49
God Stats
43W - 25L
1,592 SR
Queue Stats
143W - 170L
1,449 Elo+
Solo
Team Averages
Level 52
1,514 SR
1,430 Elo+

VS

Team Averages
Level 88
1,495 SR
1,449 Elo+
Baron Samedi
Baron Samedi
DarkAnakin1997
Baron Samedi
Level 153
God Stats
0W - 1L
1,490 SR
Queue Stats
123W - 140L
1,462 Elo+
Solo
Thoth
Thoth
RetroNazV
Thoth
Level 118
God Stats
3W - 1L
1,838 SR
Queue Stats
66W - 70L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
Tasty_Calzone
Ratatoskr
Level 87
God Stats
10W - 9L
1,549 SR
Queue Stats
315W - 284L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
ijlm0319
Sun Wukong
Level 47
God Stats
6W - 8L
1,366 SR
Queue Stats
157W - 182L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
ikkifield8
Heimdallr
Level 33
God Stats
2W - 4L
1,230 SR
Queue Stats
85W - 115L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
12,664
528
7,407
20,986
31,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
2 / 7 / 10
12,536
522
14,723
16,016
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
W11ck3D
Artemis
20
4 / 5 / 9
12,571
524
13,210
16,029
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
11 / 4 / 6
13,890
579
30,780
24,043
10,511
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
kayakshmurda
Arachne
20
15 / 6 / 2
15,659
652
18,057
24,250
16,167
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkAnakin1997
Baron Samedi
16
2 / 7 / 6
10,526
439
11,472
17,355
15,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
RetroNazV
Thoth
16
3 / 10 / 10
10,861
453
9,694
19,543
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Tasty_Calzone
Ratatoskr
18
15 / 4 / 1
12,757
532
14,580
22,204
8,596
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ijlm0319
Sun Wukong
15
0 / 7 / 4
9,591
400
9,739
24,754
17,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
ikkifield8
Heimdallr
19
4 / 7 / 6
12,262
511
17,432
19,979
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
51
35
Kills
24
24
Deaths
35
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarkAnakin1997
Baron Samedi
2
7
6
0.71
W
3
2
16
5.5
L
Thoth
RetroNazV
Thoth
3
10
10
0.8
L
Ratatoskr
Tasty_Calzone
Ratatoskr
15
4
1
3.88
W
2
7
10
1
W
Artemis
W11ck3D
Artemis
4
5
9
1.7
W
11
4
6
3.5
L
Sun Wukong
ijlm0319
Sun Wukong
0
7
4
0.29
L
Heimdallr
ikkifield8
Heimdallr
4
7
6
1
W
Arachne
kayakshmurda
Arachne
15
6
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,177
Damage
62,917
101,324
Taken
103,835
69,993
Mitigated
55,852
37,951
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarkAnakin1997
Baron Samedi
11,472
1,190
1,248
4,840
17,355
15,903
576
4,348
12,855
63,634
0
W
7,407
2,394
2,756
7,680
20,986
31,403
690
6,731
14,255
23,210
14,838
L
Thoth
RetroNazV
Thoth
9,694
502
0
2,526
19,543
6,275
64
5,361
13,822
48,100
0
L
Ratatoskr
Tasty_Calzone
Ratatoskr
14,580
4,703
0
750
22,204
8,596
0
4,362
17,710
0
59,151
W
14,723
4,155
139
4,355
16,016
5,648
2,631
5,185
10,831
77,537
0
W
Artemis
W11ck3D
Artemis
13,210
6,595
1,251
5,906
16,029
6,264
3,872
2,106
13,923
0
102,673
W
30,780
5,220
0
8,108
24,043
10,511
2,323
2,216
21,827
0
93,618
L
Sun Wukong
ijlm0319
Sun Wukong
9,739
1,836
83
10,472
24,754
17,334
0
2,271
22,339
0
61,743
L
Heimdallr
ikkifield8
Heimdallr
17,432
5,480
0
2,805
19,979
7,744
463
3,699
16,194
0
76,862
W
Arachne
kayakshmurda
Arachne
18,057
11,862
0
7,756
24,250
16,167
787
4,928
19,322
0
141,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,320
Gold Earned
55,997
657
Minions Killed
514
0
Camps Cleared
0
2,419,322
Distance Traveled
2,060,526
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,526
439
116
5
0
382,355
5
W
Terra
12,664
528
54
2
0
480,083
4
L
Thoth
10,861
453
66
3
0
380,897
3
L
Ratatoskr
12,757
532
98
4
0
485,177
1
W
Hera
12,536
522
141
6
0
435,760
0
W
Artemis
12,571
524
147
6
0
492,505
5
W
Bastet
13,890
579
129
5
0
461,896
1
L
Sun Wukong
9,591
400
120
5
0
430,464
2
L
Heimdallr
12,262
511
114
5
0
381,633
4
W
Arachne
15,659
652
186
8
0
549,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role