Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Mahoney08
Baron Samedi
Level 125
God Stats
20W - 6L
1,791 SR
Queue Stats
151W - 154L
1,493 Elo+
Solo
Neith
Neith
Nicothunder
Neith
Level 64
God Stats
5W - 4L
1,565 SR
Queue Stats
57W - 59L
1,469 Elo+
Solo
Hera
Hera
Powpowmeowmeow_
Hera
Level 38
God Stats
2W - 0L
1,779 SR
Queue Stats
7W - 9L
1,430 Elo+
Solo
Bastet
Bastet
fartndawoods
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 85L
1,496 Elo+
Solo
Team Averages
Level 98
1,627 SR
1,477 Elo+

VS

Team Averages
Level 105
1,515 SR
1,442 Elo+
Neith
Neith
CaptainMick
Neith
Level 29
God Stats
4W - 4L
1,574 SR
Queue Stats
5W - 7L
1,270 Elo+
Party 1
Ravana
Ravana
Grøøm
Ravana
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 112L
1,616 Elo+
Party 1
King Arthur
King Arthur
ItsMeRainbow
King Arthur
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 98L
1,656 Elo+
Party 1
Cabrakan
Cabrakan
ReallyChad
Cabrakan
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 112L
1,119 Elo+
Party 1
Aphrodite
Aphrodite
Toastytato
Aphrodite
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 3
6,529
544
4,796
10,491
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Mahoney08
Baron Samedi
10
2 / 3 / 4
6,546
546
2,622
9,203
3,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
4 / 1 / 5
7,494
625
5,843
3,098
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 0 / 3
7,760
647
8,779
3,579
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
12
4 / 1 / 7
7,183
599
5,850
6,424
1,805

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,185
515
3,020
4,897
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Grøøm
Ravana
11
3 / 2 / 1
6,678
557
2,885
7,718
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ItsMeRainbow
King Arthur
11
1 / 3 / 1
6,389
532
8,595
10,214
6,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
ReallyChad
Cabrakan
9
0 / 5 / 3
5,635
470
3,261
11,561
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Toastytato
Aphrodite
11
0 / 4 / 0
6,050
504
1,916
8,320
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
7
7
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
3
1.25
L
3
2
0
1.5
L
Ravana
Grøøm
Ravana
3
2
1
1.75
L
King Arthur
ItsMeRainbow
King Arthur
1
3
1
0.5
W
Baron Samedi
Mahoney08
Baron Samedi
2
3
4
1.33
W
4
1
5
6.5
W
5
0
3
6.5
L
Cabrakan
ReallyChad
Cabrakan
0
5
3
0.3
L
Aphrodite
Toastytato
Aphrodite
0
4
0
0
W
Bastet
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,890
Damage
19,677
32,795
Taken
42,710
17,761
Mitigated
23,666
14,236
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,796
454
178
5,541
10,491
9,982
0
309
10,182
32,002
0
L
3,020
961
0
1,144
4,897
1,766
0
546
4,351
0
33,326
L
Ravana
Grøøm
Ravana
2,885
1,015
0
1,904
7,718
3,396
0
2,412
5,221
0
41,060
L
King Arthur
ItsMeRainbow
King Arthur
8,595
1,308
0
2,564
10,214
6,810
0
3,673
6,015
0
38,878
W
Baron Samedi
Mahoney08
Baron Samedi
2,622
395
1,970
3,311
9,203
3,778
0
3,096
6,107
12,479
0
W
5,843
2,836
0
946
3,098
1,014
890
343
2,755
0
37,811
W
8,779
1,582
0
356
3,579
1,182
0
1,008
2,571
54,682
0
L
Cabrakan
ReallyChad
Cabrakan
3,261
757
82
1,899
11,561
8,838
0
5,279
6,249
16,552
0
L
Aphrodite
Toastytato
Aphrodite
1,916
319
276
3,925
8,320
2,856
0
3,643
4,677
38,052
0
W
Bastet
5,850
1,805
0
1,934
6,424
1,805
936
421
6,003
0
31,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
30,937
304
Minions Killed
321
0
Camps Cleared
0
1,163,897
Distance Traveled
1,126,719
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,529
544
58
5
0
227,250
5
L
Neith
6,185
515
61
5
0
211,685
0
L
Ravana
6,678
557
81
7
0
268,303
1
L
King Arthur
6,389
532
74
6
0
244,271
3
W
Baron Samedi
6,546
546
18
2
0
209,201
3
W
Neith
7,494
625
71
6
0
213,440
2
W
Hera
7,760
647
104
9
0
251,383
6
L
Cabrakan
5,635
470
19
2
0
202,120
3
L
Aphrodite
6,050
504
86
7
0
200,340
4
W
Bastet
7,183
599
53
4
0
262,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role