Player Matchup

Athena
Athena
Gold II
JustRinnegan
Athena
Gold II
Level 144
God Stats
28W - 30L
1,578 SR
Queue Stats
75W - 79L
1,546 MMR
Party 2
Ra
Ra
Gold IV
Ssshaasnaal
Ra
Gold IV
Level 160
God Stats
2W - 4L
1,467 SR
Queue Stats
200W - 205L
1,372 MMR
Solo
Set
Set
Gold V
Tru3MCGamer
Set
Gold V
Level 43
God Stats
1W - 3L
1,467 SR
Queue Stats
39W - 47L
1,534 MMR
Solo
Charybdis
Charybdis
Gold II
YonSeu
Charybdis
Gold II
Level 124
God Stats
1W - 5L
1,244 SR
Queue Stats
75W - 81L
1,546 MMR
Party 2
Bellona
Bellona
Gold III
sallis2003
Bellona
Gold III
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
210W - 205L
1,365 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,451 SR
1,473 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 90
1,634 SR
1,458 MMR
Medusa
Medusa
Gold I
Dmbrandonsmurfxd
Medusa
Gold I
Level 64
God Stats
38W - 23L
1,620 SR
Queue Stats
138W - 127L
1,634 MMR
Party 3
Scylla
Scylla
Gold IV
Flyndak
Scylla
Gold IV
Level 90
God Stats
12W - 9L
1,484 SR
Queue Stats
138W - 141L
1,288 MMR
Party 1
Ares
Ares
Gold IV
LegendaryTommy
Ares
Gold IV
Level 98
God Stats
18W - 14L
1,729 SR
Queue Stats
207W - 209L
1,473 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum III
MiggsOP
Cu Chulainn
Platinum III
Level 148
God Stats
171W - 150L
1,663 SR
Queue Stats
568W - 540L
1,540 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Wanted7564
Tsukuyomi
Gold IV
Level 48
God Stats
5W - 3L
1,673 SR
Queue Stats
35W - 33L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 2 / 8
9,745
443
6,997
15,664
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 5 / 3
10,637
484
11,967
14,181
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 0
9,845
448
5,545
17,707
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
YonSeu
Charybdis
20
6 / 4 / 3
12,055
548
10,016
13,953
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
sallis2003
Bellona
19
1 / 2 / 1
11,631
529
13,373
18,284
24,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BastetIzanamiGilgameshGeb

VS

Bans
ThothAgniAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
13,995
636
15,533
14,056
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Flyndak
Scylla
20
3 / 1 / 6
12,654
575
12,608
6,899
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 9
11,628
529
5,411
23,105
26,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
MiggsOP
Cu Chulainn
20
4 / 0 / 3
13,993
636
16,544
20,974
31,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
Wanted7564
Tsukuyomi
20
4 / 3 / 7
12,902
586
10,516
19,043
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
12
Kills
18
19
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Scylla
Flyndak
Scylla
3
1
6
6
L
Athena
0
2
8
2
W
1
5
9
1.1
W
Cu Chulainn
MiggsOP
Cu Chulainn
4
0
3
5.5
L
3
5
3
0.9
L
2
6
0
0.33
W
Tsukuyomi
Wanted7564
Tsukuyomi
4
3
7
2.5
L
Charybdis
YonSeu
Charybdis
6
4
3
1.88
L
Bellona
sallis2003
Bellona
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,898
Damage
60,612
79,789
Taken
84,077
60,928
Mitigated
73,500
23,030
Healing
22,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,533
6,448
0
6,454
14,056
5,655
5,331
3,093
10,963
0
128,279
W
Scylla
Flyndak
Scylla
12,608
1,179
0
1,879
6,899
2,403
2,495
1,974
4,925
108,887
0
L
Athena
6,997
2,335
0
2,236
15,664
18,818
0
3,965
11,699
25,338
0
W
5,411
876
0
2,712
23,105
26,158
207
8,896
13,225
19,196
1,300
W
Cu Chulainn
MiggsOP
Cu Chulainn
16,544
3,290
0
7,130
20,974
31,121
604
3,484
17,490
0
108,102
L
11,967
1,280
1,241
3,737
14,181
5,919
76
4,065
10,116
88,809
0
L
5,545
1,840
0
5,308
17,707
7,042
0
6,885
10,822
0
58,094
W
Tsukuyomi
Wanted7564
Tsukuyomi
10,516
3,265
0
4,317
19,043
8,163
3,621
5,315
13,728
0
98,239
L
Charybdis
YonSeu
Charybdis
10,016
4,705
0
4,230
13,953
4,586
888
1,352
12,601
0
98,342
L
Bellona
sallis2003
Bellona
13,373
3,402
0
6,278
18,284
24,563
0
1,444
16,840
8,563
89,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
65,172
701
Minions Killed
727
0
Camps Cleared
0
2,217,181
Distance Traveled
2,207,143
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,995
636
184
8
0
419,904
13
W
Scylla
12,654
575
178
8
0
433,767
6
L
Athena
9,745
443
38
2
0
470,994
4
W
Ares
11,628
529
16
1
0
411,101
6
W
Cu Chulainn
13,993
636
219
10
0
474,373
3
L
Ra
10,637
484
177
8
0
420,445
11
L
Set
9,845
448
113
5
0
447,537
4
W
Tsukuyomi
12,902
586
130
6
0
467,998
6
L
Charybdis
12,055
548
170
8
0
434,872
5
L
Bellona
11,631
529
203
9
0
443,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role