Player Matchup

Izanami
Izanami
Auzific
Izanami
Level 63
God Stats
1W - 4L
1,400 SR
Queue Stats
15W - 35L
1,310 Elo+
Party 1
Gilgamesh
Gilgamesh
GodsHonor-
Gilgamesh
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,382 Elo+
Party 1
Discordia
Discordia
Kenshi117-
Discordia
Level 123
God Stats
2W - 3L
1,404 SR
Queue Stats
78W - 93L
1,345 Elo+
Party 1
Loki
Loki
LeNovaKane
Loki
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 88L
1,463 Elo+
Solo
Hercules
Hercules
XamTic13
Hercules
Level 67
God Stats
24W - 25L
1,434 SR
Queue Stats
127W - 135L
1,406 Elo+
Solo
Team Averages
Level 84
1,448 SR
1,381 Elo+

VS

Team Averages
Level 118
1,517 SR
1,410 Elo+
Ymir
Ymir
Akyllez
Ymir
Level 148
God Stats
7W - 8L
1,323 SR
Queue Stats
949W - 954L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
AlanDllaTorre
Baba Yaga
Level 77
God Stats
31W - 36L
1,659 SR
Queue Stats
636W - 661L
1,431 Elo+
Solo
Odin
Odin
ItChillz
Odin
Level 64
God Stats
6W - 12L
1,407 SR
Queue Stats
77W - 90L
1,422 Elo+
Solo
King Arthur
King Arthur
SonOfaAbyss
King Arthur
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 176L
1,441 Elo+
Solo
Skadi
Skadi
gogogadget84
Skadi
Level 143
God Stats
2W - 0L
1,697 SR
Queue Stats
7W - 7L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Auzific
Izanami
19
6 / 8 / 3
13,979
466
15,513
23,464
9,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GodsHonor-
Gilgamesh
18
0 / 6 / 16
13,069
436
18,703
43,125
44,971
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Kenshi117-
Discordia
20
5 / 7 / 3
13,912
464
14,106
20,834
9,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 8 / 8
16,199
540
23,285
29,486
16,813
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
XamTic13
Hercules
20
3 / 5 / 7
14,273
476
19,647
35,745
42,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akyllez
Ymir
20
10 / 5 / 13
15,613
520
25,113
30,916
38,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
AlanDllaTorre
Baba Yaga
10
0 / 3 / 0
9,835
328
1,519
5,847
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
20
8 / 6 / 11
15,957
532
22,992
25,044
31,988
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
SonOfaAbyss
King Arthur
20
10 / 6 / 12
16,473
549
42,317
49,089
56,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
6 / 7 / 12
15,488
516
28,500
28,128
11,991
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
82
26
Kills
34
34
Deaths
27
37
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
Akyllez
Ymir
10
5
13
3.3
W
Baba Yaga
AlanDllaTorre
Baba Yaga
0
3
0
0
L
Izanami
Auzific
Izanami
6
8
3
0.94
L
Gilgamesh
GodsHonor-
Gilgamesh
0
6
16
1.33
W
Odin
8
6
11
2.25
L
Discordia
Kenshi117-
Discordia
5
7
3
0.93
L
12
8
8
2
W
King Arthur
SonOfaAbyss
King Arthur
10
6
12
2.67
L
Hercules
XamTic13
Hercules
3
5
7
1.3
W
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,254
Damage
120,441
152,654
Taken
139,024
122,395
Mitigated
141,798
37,105
Healing
32,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Akyllez
Ymir
25,113
4,270
951
2,136
30,916
38,508
801
3,127
27,789
77,994
0
W
Baba Yaga
AlanDllaTorre
Baba Yaga
1,519
294
141
1,502
5,847
2,389
0
865
4,982
33,221
0
L
Izanami
Auzific
Izanami
15,513
10,600
0
3,237
23,464
9,441
1,821
7,481
15,983
0
94,575
L
Gilgamesh
GodsHonor-
Gilgamesh
18,703
2,685
2,465
12,034
43,125
44,971
180
11,862
31,183
6,592
54,447
W
Odin
22,992
3,874
0
4,228
25,044
31,988
902
5,227
19,744
14,101
108,026
L
Discordia
Kenshi117-
Discordia
14,106
242
297
3,906
20,834
9,002
954
4,358
16,396
92,044
0
L
23,285
3,527
0
4,693
29,486
16,813
85
8,356
21,130
0
98,763
W
King Arthur
SonOfaAbyss
King Arthur
42,317
4,540
0
21,048
49,089
56,922
532
5,373
42,624
22,762
107,052
L
Hercules
XamTic13
Hercules
19,647
7,653
1,024
9,449
35,745
42,168
962
7,741
27,844
7,960
94,488
W
28,500
11,861
0
2,985
28,128
11,991
3,897
4,171
23,957
0
141,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,432
Gold Earned
73,366
686
Minions Killed
630
0
Camps Cleared
0
2,562,263
Distance Traveled
2,385,924
42
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,613
520
91
3
0
558,929
4
W
Baba Yaga
9,835
328
37
1
0
195,046
4
L
Izanami
13,979
466
150
5
0
471,175
13
L
Gilgamesh
13,069
436
46
2
0
519,996
6
W
Odin
15,957
532
177
6
0
531,887
3
L
Discordia
13,912
464
161
5
0
480,075
9
L
Loki
16,199
540
144
5
0
577,320
12
W
King Arthur
16,473
549
182
6
0
527,791
2
L
Hercules
14,273
476
185
6
0
513,697
2
W
Skadi
15,488
516
143
5
0
572,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role