Player Matchup

Da Ji
Da Ji
Greyoll
Da Ji
Level 160
God Stats
20W - 17L
1,553 SR
Queue Stats
315W - 315L
1,594 Elo+
Party 2
Baron Samedi
Baron Samedi
Icekiller120630
Baron Samedi
Level 148
God Stats
3W - 2L
1,693 SR
Queue Stats
128W - 107L
1,617 Elo+
Party 2
Kukulkan
Kukulkan
Kestra62
Kukulkan
Level 146
God Stats
9W - 9L
1,451 SR
Queue Stats
103W - 116L
1,520 Elo+
Solo
Hercules
Hercules
Thicccestthighs
Hercules
Level 112
God Stats
13W - 29L
1,151 SR
Queue Stats
123W - 149L
1,522 Elo+
Solo
Neith
Neith
z WaterRainfall
Neith
Level 134
God Stats
4W - 5L
1,287 SR
Queue Stats
551W - 568L
1,574 Elo+
Solo
Team Averages
Level 140
1,427 SR
1,565 Elo+

VS

Team Averages
Level 126
1,544 SR
1,547 Elo+
Xbalanque
Xbalanque
DamnYouPavlov
Xbalanque
Level 89
God Stats
32W - 28L
1,626 SR
Queue Stats
41W - 42L
1,568 Elo+
Solo
Cliodhna
Cliodhna
R4IN COMPLEX
Cliodhna
Level 108
God Stats
7W - 6L
1,522 SR
Queue Stats
153W - 140L
1,502 Elo+
Party 1
Atlas
Atlas
SephirothBR8778
Atlas
Level 153
God Stats
7W - 4L
1,505 SR
Queue Stats
42W - 39L
1,496 Elo+
Solo
Shiva
Shiva
cutepringerZ
Shiva
Level 159
God Stats
4W - 5L
1,565 SR
Queue Stats
175W - 164L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
notloc07
Aphrodite
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 214L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Greyoll
Da Ji
20
8 / 6 / 7
12,778
752
19,549
16,391
8,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Icekiller120630
Baron Samedi
19
1 / 4 / 14
12,009
706
14,248
25,497
27,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Kestra62
Kukulkan
20
5 / 7 / 7
12,581
740
17,862
14,426
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
17
1 / 6 / 8
11,556
680
10,616
24,710
23,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 7
11,958
703
15,162
17,216
7,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DamnYouPavlov
Xbalanque
19
1 / 3 / 7
11,803
694
15,105
15,803
5,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
R4IN COMPLEX
Cliodhna
19
5 / 4 / 12
12,764
751
11,629
15,536
8,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 1 / 18
12,775
751
19,346
24,159
32,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 5 / 10
14,575
857
28,775
27,158
32,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
notloc07
Aphrodite
20
4 / 5 / 10
12,815
754
8,936
18,955
9,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
18
Kills
25
26
Deaths
18
43
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DamnYouPavlov
Xbalanque
1
3
7
1.5
L
Da Ji
Greyoll
Da Ji
8
6
7
1.92
L
Baron Samedi
Icekiller120630
Baron Samedi
1
4
14
2
L
Kukulkan
Kestra62
Kukulkan
5
7
7
1.21
W
Cliodhna
R4IN COMPLEX
Cliodhna
5
4
12
2.75
W
1
1
18
10
L
Hercules
1
6
8
0.83
W
14
5
10
3.8
W
Aphrodite
notloc07
Aphrodite
4
5
10
1.8
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,437
Damage
83,791
98,240
Taken
101,611
71,480
Mitigated
88,055
30,117
Healing
34,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DamnYouPavlov
Xbalanque
15,105
5,364
566
4,129
15,803
5,992
2,811
4,142
11,661
0
62,881
L
Da Ji
Greyoll
Da Ji
19,549
4,528
0
685
16,391
8,380
918
3,536
12,759
0
39,691
L
Baron Samedi
Icekiller120630
Baron Samedi
14,248
1,037
7,228
10,555
25,497
27,238
99
8,565
16,671
40,112
0
L
Kukulkan
Kestra62
Kukulkan
17,862
523
0
397
14,426
5,457
154
3,324
9,960
63,933
0
W
Cliodhna
R4IN COMPLEX
Cliodhna
11,629
916
0
2,077
15,536
8,147
725
4,717
10,819
0
26,462
W
19,346
5,012
0
2,520
24,159
32,076
315
8,561
15,598
48,716
0
L
Hercules
10,616
3,041
0
7,926
24,710
23,166
171
7,256
17,084
8,805
17,130
W
28,775
8,085
636
4,533
27,158
32,450
854
10,163
16,995
0
58,631
W
Aphrodite
notloc07
Aphrodite
8,936
1,586
9,908
9,771
18,955
9,390
871
7,260
11,695
46,243
0
L
15,162
4,690
0
3,326
17,216
7,239
222
5,375
11,731
0
48,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,882
Gold Earned
64,732
294
Minions Killed
322
0
Camps Cleared
0
1,701,649
Distance Traveled
1,779,988
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,803
694
88
5
0
338,409
2
L
Da Ji
12,778
752
42
2
0
352,246
2
L
Baron Samedi
12,009
706
46
3
0
335,090
1
L
Kukulkan
12,581
740
89
5
0
338,990
1
W
Cliodhna
12,764
751
27
2
0
374,121
1
W
Atlas
12,775
751
44
3
0
385,948
5
L
Hercules
11,556
680
34
2
0
343,475
3
W
Shiva
14,575
857
57
3
0
361,075
3
W
Aphrodite
12,815
754
106
6
0
320,435
2
L
Neith
11,958
703
83
5
0
331,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role